
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
Most likely between $107.3M and $303.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Doesnt work in offline mode even though it is primarily a single player game. No good reason for that. Game is 4 years old. Let me play the game I paid for.
游戏挺好玩的,就是老崩溃,不加mod是不可能的,就像是做菜必须放盐味精调料一样!我真服了,某些mod作者更新也太勤快了,人今天刚刚更新8.1版本,他居然就也更新了,问题是这破ca的mod启动器也不提示是那个mod更新了,也不能选择更不更新,我这打几十个小时的存档突然就废了,然后好好的游戏各种崩溃,就很难蹦。ca你倒是管管啊,倒是提示下那个mod更新了,出个禁止mod更新就这么难?我真服了这些老六了,游戏崩溃都成特色了!!!!需要个dlss4,那破蓝使书卡特效bug是想不起来修了是把??
♥♥♥♥♥♥♥ insane how 90 percent of the game is locked behind ♥♥♥♥♥♥♥ paywalls ive spent almost 50 bucks with everything on sale and am still missing 50 percent of the in game content and ive already owned the game itself having to buy the the first 2 games and every dlc just to be able to use most the factions is wild then when you do spend money to unlock a faction 80 percent of the factions roster are locked behind more pay walls stupid greedy selfish bastards for real guarantee when 40k drop every chapter of space marines is gonna be 50 bucks plus the way CA handles their addons
This is one of the most dishonest and money hungry studios I’ve ever seen. They’ve had a half broken game for years, yet all they do is release DLCs to milk the players dry without actually fixing the game, there are bugs that have been known for YEARS and are clearly being ignored by Creative Assembly, this isn't an indie studio but a well resourced AAA developer. At the same time, they’re silencing criticism on social media while peddling empty hype to get people excited and sell them the next DLC. It’s a game with 200€ worth of DLC in which you can’t even play a standard siege battle without something breaking, a game in which the AI is loaded with buffs the player doesn't get simply because the AI is so braindead it would otherwise collapse on its own without the buffs. The game is frustrating, flat and full of bugs, with anti player design choices that artificially inflate the difficulty to the point where no one would play a campaign beyond 40 turns without mods without getting frustrated or bored and quit. On top of that, development is winding down and it’s highly unlikely all the issues will be fixed, as they’ve already moved on to their next project and left a secondary team in charge. All they’re doing is selling the hope of fixes while milking the game for every last drop of profit. I cannot recommend this.
Decent enough game but with a crooked paid content policy. Being locked out of >50% of the content on boot up does not motivate me to open my wallet again, quite the opposite in fact. Every paypig that buys in is worth 10 negative reviews, so this practice will never change. I get big games need big money for big development, but I know damn well it's not the actual developers that are getting rich from this.
the best total war. it has its problems but the scope of the map and the diversity of factions is really unmatched.
greedy
[h1] Point fort : [/h1] - Total War - Warhammer Fantasy - Campagne longue (solo ou coop) - Plusieurs modes de jeux afin de varier les plaisirs - Beaucoup de factions et de seigneurs (chacun son style de combat) - Carte de campagne magnifique et évolutive en fonction de la corruption [h1] Point Négatifs : [/h1] - Patchs qui pourrissent le gameplay complet du jeu (creative assembly, stop au massacre) - Joueur complétement désavantagé par rapport à l'IA (économie comme batailles) - Unités ennemis de l'IA plus rapide que les votre, alors que la vitesse de base de votre unité est plus importante. Par exemple vos unités volantes ayant 100 de vitesse ne pourront jamais rattrapé une cavalerie qui en fait 80, même si cette dernière traverse une forêt (alors que les forêt réduise la vitesse des unités terrestres. Par contre, vos unités auront une vitesse réduite en forêt (WTF ??) - Sur un régiment de 100 unités, si une seule unité est bloquée, impossible de faire avance le reste du régiment.... Idem pour la cavalerie, du coup la cavalerie de choc est de moins en moins efficace. - En campagne même une IA ayant une attitude positive envers vous peut vous déclarer la guerre, du coup la jauge d'hostilité ne sert plus à rien (à croire qu'on se bat qu'avec des Skavens.... ♥♥♥♥ la confiance) Presque envie de retourner sur Total War Warhammer 2 avec moins de mécaniques et de factions, mais qui est plus juste au niveau de son gameplay et avec des patch cohérents. Le but n'est pas de gagner à tout les coups, il faut de la difficulté sinon on s'emmerde. Mais à un moment, il faut que nos désavantages et nos avantages soient les mêmes pour l'IA.
My surprise was immense when I traveled with my daughters: after a long day of playing and exploring, I sat down to play some Total War, only to get hit with 'you need to be online to play'. What a great feature for a game I paid for and use for a total of zero online interactions. Gaming is in such a great place.
For the Emperor! Дякую CREATIVE ASSEMBLY та SEGA за безкоштовну роздачу, хороша гра і всесвіт в цілому.