
TOON is a First Person Shooter game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



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Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It doesn't work at all in the Steam Deck, not as a controller or in desktop mode with a keyboard. The menu doesn't show the cursor and the arrow keys doesn't work either. The camera can't move past a very small mouse movement and the pistol fires one every 4 clicks. Very poorly optimized,
its good for what it is.
I really really hope this is not going to end up as Biscuitts 5. I noticed this game is a recycled version of the same game, but I see there are some differences, little features and additions. Still, noticed things like they replaced the jump ability with other shoot button, also there are some bugs related to it when interacting with the pause menu. Still, I believe that being an early access game it will improve highly... at least that's what I hope. By now, there still stuff translated from the past mentioned game, like the weird color filters that also affects/duplicates some values as the ammo counter and all in the HUD. The level design has been improved but... still I can't stand that this is still pretty much a reskin of the past games. I still hope that the game will be improved, otherwise, I wouldn't recommend it at all. There is another comment from january 14 that gives quite a nice feedback batch, where claims that gameplay wise and all needs variety, more mechanics to make the game interesting, but we better know that this takes time. Again, stuff like music it's completely missing, but I have hope this is going to end up to be more interesting in the future... I hope so.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Spanish - Latin America, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
このゲームをプレイすればするほど乗り物酔いがする。
This game ♥♥♥♥♥♥♥ sucks
O jogo tem muito a melhorar e vários aspectos a serem adicionados. Vejo um grande potencial nesse projeto e, honestamente, acredito que não deveria ser descartado. Tenho certeza de que pode alcançar grandes patamares. Embora o jogo seja repetitivo, gostei bastante do seu estilo.
this game doesnt work past level 1 and is probably abandonware
хуита для пиндосов лучше купил бы сникерс
I got this game on sale and it’s pretty cool, I get to roleplay as Clover from UTY which is fun. Upgrading my character is fun as well, I like the upgrades. Some of the other comments have posted constructive criticism so I’ll do some of that too. - As some people have said, you starting off at one health is unfair especially if you spawn into a room and immediately get attacked. Some solutions would be to give the player temporary mercy invulnerability for a few seconds so they don’t immediately lose the game or give some bonus health. - I think a target reticle would be a nice option in case players might not be able to aim from long away (it would be optional and can be toggled at any time) - You can go to negative health when you lose more health than you have. It’s more of a visual thing if I’m going to be honest. - A bug where you can randomly be spawned outside of the levels has existed and I was forced to restart if I encountered it. If that’s not fixed yet it would be a nice patch in the future. Overall, good game if you’re looking for a first person shooter and prefer both randomness and may not be able to afford other FPS games. Is it unfinished? Maybe? I haven’t beaten the game yet. Is it fun for me? Yeah, it is. I can’t wait to see what this game has to offer, as well as the other games the dev is currently making. Edit: You cannot get past the first stage because of a bug. I dunno why that is, but... that's a big issue! I hope it gets fixed.
fun for what it is so far
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $46.2K | 200 | 92% | $8.99 | |
| $30.2K | 171 | 76% | $6.99 | |
| $5.7K | 65 | 89% | $3.99 | |
| $2.7K | 12 | 100% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 76 | 76% | $0.99 | |
| $1.5K | 73 | 99% | $1.99 | |
| $1.5K | 68 | 41% | $0.99 | |
| $1.5K | 61 | 74% | $0.99 | |
| $1.5K | 59 | 68% | $1.99 | |
| $1.5K | 110 | 86% | $0.69 |