
Too Many Toys! is a cozy organizing simulator where you'll sort 5,517 toys in a messy toy shop. Put every toy back in its correct place, complete rows to gain points, and spend them on upgrades that make organizing faster and more satisfying!
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About
Too Many Toys! is a cozy organizing simulator where you'll sort 5,517 toys in a messy toy shop. Put every toy back in its correct place, complete rows to gain points, and spend them on upgrades that make organizing faster and more satisfying!
The toy store is a complete mess! Thousands of toys have been left scattered all over the place.
Your job is simple: Pick up every toy, find where it belongs, and shelf it.
Organize over 5,517 toys, unlock helpful abilities, and enjoy the satisfying journey from complete chaos to a perfectly tidy store
There are no time limits, no customers to rush you, and no wrong way to play, just the relaxing satisfaction of putting everything back where it belongs
From plushies and action figures to toy cars, guns, board games, books and building blocks. Every toy belongs in a specific section, on the correct shelf. Learn where each belongs, carry an armfuls of toys around the shop, and watch empty shelves fill up as the store transforms before your eyes.
As you organize more of the shop, you'll unlock upgrades that make every trip more efficient. Expand your carrying capacity, move around the shop faster, recruit helpful robot assistants, and unlock new ways to organize even the biggest piles of toys.
Organize over 5,517 toys
Sort every toy into its correct shelf or display
Unlock abilities that improve your organizing efficiency
Recruit robot helpers to assist with the workload
Ride the toy train to travel around the shop
Enjoy a relaxing, cozy organizing experience
Watch the entire toy shop transform from chaos into perfect order
No time limits or pressure, you organize at your own pace
Oh and you can pet a cat!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 282 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was very enjoyable! The only thing I would have liked additionally would be for some indicator that lights up when the entire stock of something has been filled
Pretty good for what clean and sorts are. It has the usual upgrade of summon similar items and send items to shelf, but also has robot helpers and a train you could use to move a lot of product around. I didn't use it, as it's just smarter to use the summon and send abilities. The UI is polished and good looking.
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Languages: English*, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese, French*languages with full audio support
Hours played at review time, across 282 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich bin absolut begeistert von dem Spiel! So kann man einen entspannten Abend gut verbringen! :)
Na juegardo tengo la casa hecha un desastre y llevo sin limpiar un mes pero que gustito da colocar juguetes loco
On a scale from 0 to Arcane Library, this one's a conflicted 7. The dev seems very active in the forums and updates have been pushed out to address mechanical and bug concerns, which is nice. Pros: - Sprawling shop level instead of the often flat and simplistic designs these kind of sorting games tend to have. - No AI declared or that I could spot in the game. - Clean controllers, functional zoom, ease of picking up the item you're pointing at even if there's a lot of clutter. - No performance issues for me (frame drops, visual glitches). - Cute innovation with drones and robots that help you sort things -- drones will place the toy you're holding in the right shelf, robots will pick up toys and drop them close to their specific shelf. It's a nice kind of upgrade that I haven't seen before in this kinda game (usually it's in the "magically sort things automatically" range instead). - Cute toy designs, particularly with the plushies. The red and blue "bears" leave much to be desired, but other than that the designs are very cute, - Scratches the cozy sortslop (non derogaroty) itch just fine. - Fairly priced. Cons: - Color choices/aesthetic. I've seen this mentioned before and there was a tweak recently by the dev to address this, but for this being set in a toy shop, the shader and aesthetic choices make the place feel very dark and a little drab. I can't figure out if it's just the way the shadows generate, because standing right beneath a bright light brings out more color of the assets, for sure. But the pools of light are small and very focused, making for very dark unlit corners, in particular in the first floor. Mind you, this takes place at night, so it might not be a huge issue for some players, but it does feel like the shop ought to have a more whimsy and cozy air, specially to match the music. - Organization logic. This really started messing with me something fierce when I went into the electronics and board game sections. There are items where it makes sense to stack one per shelf and side-by-side: plushes, instruments, vehicles, dinosaurs. Trying to stack them would look crowded and silly. But even more silly is the concept of not stacking flat boardgame boxes, so you get three thin items per shelf, making the area look sparse and alien. Wooden cubes also don't stack, and their shelf design is strange to say the least. It makes for poor use of space, which means a lot more shelves for poorly-stacked items, which doesn't give you much satisfaction when looking at the complete shelf. It's easy to underestimate the cozy importance of satisfying organizational design, and in games where you sort things that are book-shaped you have it a bit easier: just design the spines so they'll look cool when the shelf is fulll. I feel like this is an aspect that the devs didn't consider enough when deciding how their items would be distributed on the store. - Item amounts. Goes hand-in-hand with the previous point. Because of the weird stacking choices on some of the larger items, you'll see less of them overall because otherwise you'd have 30 shelves just to hold a row of 3 boxes of boardgames. But the same consideration wasn't given to really small items. There's a seemingly endless amount of tiny candy pieces, because there's a large amount of boxes for them, boxes where the small items do stack. It feels like there could've been less of these small items, and a better design of the shelves and sorting that might allow for more of the larger items. - The game gives you the help of a train that runs on a track to help you move more toys than you can hold. This is a good idea, but putting toys ON the train, and then having them NOT fall off the train anytime it turns on the tracks and does a physics check, can be very challenging. This isn't a problem if you're just tossing a couple onto the bed of the train, like in the trailer, but given your max carry amount is 16, it would certainly be faster to max that out and carry them yourself than wait for the train to move around. - No crouch, no run. You do get an upgrade to your moving speed, though. All in all, my low-ish score leans heavily on design choices, but mechanically this game does fine at what it aims to be. It just leaves something to be desired in the cozy aesthetic side.
능력 사용 없이 한 번 깨고, 계속하기 눌러서 어빌리티만 다시 다 찍으면 도전과제 한 번에 다 달성 가능 참고로 패시브 능력은 허용됨.
Perfect ! One of the best games of its kind.
中文很多口口口,也有遇到物品被卡在櫃子裡,最後收尾階段找了許久。 技能的磁鐵很好用,無人機也不錯會自動幫你把身上拿的東西拿去放(最多十個)。 機器人是可以幫你把地上散落的東西拿到那地方的櫃子前,但真的太慢。 全成就要求不使用任何能力,實在不想自虐,就放掉了。
Fun little game. Very satisfying to clean up the store. Probably 10 hours of content unless you are going for the last achievement, so pretty good value for the money.
For what it's worth playing the game wise: it will check all your boxes. Assuming your boxes don't include the toys doing more than going on the shelf or floor. Otherwise, yes the title of the game is all it is. As for progression, I have found the robots help out a lot. Although, it would e nice if it wasn't just dropping the toy. End of the day, it's a clean-up-game, and best one so far it seems. YMMV. Game is also optimized fairly well. I've found myself going idle and coming back, moving to the areas with books or blocks. Yes, nothing special. Once I was in frame, the stack the robots made falls. So, even if it does not feel like it at all. Fan speed does love to increase time-to-time too.
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