
Adventure Gamebook: Dive into an interactive experience where you can create, play, and share your own unique stories. Use the intuitive story editor to craft narratives without coding, explore them solo or in co-op with friends, and share them on the Workshop for everyone to enjoy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Immerse yourself in Tome of Fates, an Adventure Gamebook: create, play, and share unique stories through the built-in story editor. Play solo or co-op with friends, craft epic narratives without any coding, then share them on the Steam Workshop for others to enjoy.
Dive into the powerful yet intuitive story editor. This tool allows you to design branching narratives without any programming knowledge, making it easy to bring your imagination to life.

Share your stories on Steam Workshop and discover new adventures from the community.

Don't want to play alone? Our unique CO-OP system allows you and your chosen friends to vote on the path the story takes and what choices to make. Bit of a streamer? Use our Twitch Integration system to allow viewers to join in on the fun and influence your story!

Genres
Stats
Languages: English
Engagement
Reviews
Ce jeu est traduit avec des pieds d'un corps bourré. on ne comprends rien du tout à l’environnement, ni même au scénario. il n'y a aucun didacticiel et le peu qu'on en a pour l'information au combat n'a ni queue ni tête.
It is a very a good game and the editor is powerfull and you can easily create your own adventure and location (with picture) and also fight. There are now random path possibility which open more randomly possibilities .The idea to draw a a map behind the location (interest point) in the editor is a good idea to have visual for location (example of vanilla roman scenario). The two vanilla are good example to show possibility for game but they leak a image for each place (also in the tutorial) because you can add a picture for each one or also for another action for each point of interest. You have also the possiblitu to use xbox controler for the game. There is also a workshop possiblity to add you own adventure. The creator of this game had fix the bugg i have detected fastly and he is also listened to add functionality for his game. It is very good point for the future for this game.
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Hours played at review time, across 22 reviews with recorded playtime.
terrible. combat system makes no sense no consistency whatsoever
Pretty cool.
Tome of the Fates feels like a solid attempt at a fantasy RPG, but it falls short in a few key areas. The story has potential, but it gets bogged down by predictable tropes and some weak dialogue. The combat system is functional, though it can feel repetitive over time, and some of the mechanics are unnecessarily clunky. The art style is nice, but the environments feel a bit generic and lack any real standout moments. The progression system is decent, but it can be grindy, especially if you're not sticking to the main story. Pros: Interesting world-building Solid character progression Great art design Cons: Predictable story Repetitive combat Clunky mechanics Rating: 6/10
Интерактивная приключенческая игра, где вы создаёте и играете в уникальные истории. Плюсы: Интуитивный редактор — создание историй без программирования; Кооперативный режим — играйте с друзьями и влияйте на сюжет; Разнообразие жанров — от фэнтези до научной фантастики. Минусы: Ограниченные языки — интерфейс только на английском; Технические баги — возможны вылеты и недочёты; Однопользовательский режим — нет поддержки полноценного мультиплеера. Итог: понравится любителям интерактивных историй и ролевых игр. Возможность создавать собственные сюжеты делает Tome of Fates уникальной, несмотря на возможные технические проблемы и ограничения в языковом интерфейсе.
Чисто новелла какая-то.
content feels pretty linear and seems the devs expect players to create most of the content to carry the game should it find some kind of player base and the dev created content while not terrible, it's just very basic and gets boring relatively quick EDIT: devs responded but i cant reply so Ill reply here, and no, the description is fine, I guess I just came in thinking the content you provided would be very good on its own merit, but I see now that you are really wanting this to be more of a tool than a game, where again the value of Tome Of Fates will only really come when there is enough players to create compelling content. Like it seems yall are waiting on a snowball effect, where you hope once it has enough player made content to carry it, it will attract more people, thus increasing more content output by the player base, and so on, but my down vote comes again from the fact the content you have provided to be played and not just used is again very mid, and forgettable. if yall are waiting for the snowball effect, then I believe you guys should bring on a really good writer who be able to create a strong story as a foundation and base content for Tomes Of Fates. Thanks for replying though Kamz! p.s. maybe I also not considering enough that this is free to play and Im not seeing this from the right perspective? where you guys are doing this purely for fun with no future plans to monetize or make any money? if so, then I respect releasing this tool for free for the gaming community, kudos to that. EDIT 2: Following the response from the dev, this is a thumbs up then. Tool is free and good, let's hope the community comes through and get some great stories to be told!!!
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got boxed up by the succubus twice
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Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | Free | |
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| $0 | 23 | 87% | Free | |
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| $0 | 169 | 98% | Free |