
Tom Clancy's Rainbow Six® Extraction is a tactical, co-op, PvE first-person shooter where you and your squad face an evolving alien threat. Teamwork, tactics, and flawless execution are key to your survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 3.2Kreviews | 66% | — | $616.9K |
| $39.99 | 31.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is a decent coop PvE shooter, but it has some major shortcomings. Playing solo can feel like a complete slog with it's repetitive nature, and unless you have a coordinated group the difficulty spikes can be harsh. And with no dedicated single player storyline the whole thing just falls flat. Not recommended, unless you have a group willing to join you
Ubisoft
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America*, Japanese*, Polish +4 more
| $39.99 |
| 7.2Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
時間戳記2026.3.23 跟朋友沒辦法一起匹配,即使兩人也不能一起排進去 正式變成單機遊戲,一則評論救一人
很好玩的游戏,别信那些差评。
Tom Clancy’s Rainbow Six Extraction has an interesting premise, but repetitive encounters and lack of variety make it feel shallow after a few hours. The alien enemies don’t evolve much, and the game struggles to stay engaging without strong mission hooks. Decent for tactical fans, but falls flat compared to other shooters.
很好的游戏 玩累了彩六可以来玩玩 就是不更新了还挺可惜
I like this game but it's not even as good as it was, I have to queue multiples times to get into a match... with a full party.
The demo version they had in Rainbow Six Siege was better
我草你妈了个逼的育碧,老子花钱买了几个加速器,你这b养的服务器就是一分钟断一次,草你妈了个逼死妈公司,用你妈逼的steam服务器不行吗?这么多年了还用你那傻逼垃圾地摊货服务器,我草死技术人员的妈,草
Firstly, no idea why this game was cancelled. Secondly, no idea why this wasn't just an add-on / DLC for Siege. It would save a lot of disk space, it would mitigate project management. It would've made the player base not just drop off a cliff like it did.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $662 | 4 | 75% | $7.99 | |
| — | 0 | — | — | |
| $14.1M | 16.5K | 79% | $39.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $7.8M | 5K | 38% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $616.9K | 1.4K | 77% | $12.72 | |
| $617.4K | 2.2K | 98% | $14.99 | |
| $616.1K | 3.4K | 86% | $9.89 | |
| $615.9K | 1.2K | 60% | $19.99 | |
| $618K | 1.5K | 88% | $19.99 | |
| $615.7K | 665 | 90% | $24.99 |