
Tom Clancy's Rainbow Six® Extraction is a tactical, co-op, PvE first-person shooter where you and your squad face an evolving alien threat. Teamwork, tactics, and flawless execution are key to your survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 3.2Kreviews | 66% | — | $618.4K |
| $39.99 | 31.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 游戏本身存在很多不合理机制,重复度较高加上育碧断更,致使笔者更不推荐该作。推荐感兴趣的玩家打骨折入手。 游戏机制方面强调战术合作,限制过高的失败惩罚加上没有有效的健康恢复手段,所有加成道具的效果都是暂时的,相当于求生之路移除了医疗包,干员本身的生命值只能在游戏外界面恢复,并且游戏只有两位奶妈职业。这使玩家不得不谨慎对待每一次任务,相同职业定位的人物同时失能后,玩家只有干瞪眼的份。既然强调战术合作,却通过这种方式强制玩家选择其他干员。这本身不是问题,问题是这使得玩家极易陷入没状态打不过和葫芦娃救爷爷的营救干员死循环。 在潜行设计方面,其他游戏的暗杀机制是只要玩家出现在敌人背身就可以触发处决,而该作则是不显示处决键再潜行也无法暗杀,况且游戏有强制潜行击杀的任务,就算你把刀插进敌人小脑,没有显示处决按键也无法判定为处决致使任务失败。虚无缥缈的处决判定一再拉低游戏的潜行体验。还有若干让人不舒服的小细节,例如网速过慢会被服务器踢出,干员直接失踪。类似的有很多,非常搞人心态,这里就不展开讨论了。 游戏的氛围营造非常差劲,几乎没有营造出末世该有的氛围,使得游戏代入感极差,剧情也可有可无,在游玩十小时左右的新鲜感过后,留下的只是重复的刷刷刷。枪械手感方面中规中矩,彩六系列手感一贯给人一种轻飘飘的感觉,只能算合格分。以上种种不适设计致使笔者游玩该作时没有任何类似攻略GTFO高难的快感,反而只是期待游戏结束后片刻的松弛。 该作也并非没有优点。画面视觉体验表现出色,手感角色设计照搬彩虹六号,和朋友合作游玩体验尚可。如果你可以忍受该作以上的缺点,这还算是一部合格的罐头作品。
Though billed as a strategic shooter, R6 Extraction is actually more of a "left for dead"-style, "hang on as long as you can" type of gameplay. The biggest disappointment is the lazy-developer method of increasing difficulty, specifically, more enemies-- in fact, never-ending waves of them. Basically, if you aren't stealthy enough, the aliens continue to RAPIDLY spawn all around you until you quickly run out of ammo. There is a never-ending wave of them, and thus, no way to strategically clear an area. I got this on sale and don't remember what I paid, but whatever it cost, it's a complete waste of money.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America*, Japanese*, Polish +4 more
| $39.99 |
| 7.2Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
On sale I think it's worth it
i play a lot of Rainbow Six and this is one of my favorite !
just no...
me sad. they no update
yay
ESTA FUE LA PEOR COMPRA QUE HE HECHO HACE DOS AÑOS YA... NO HAY ABSOLUTAMENE NADIE JUGANDOLO...
Очень красивая и атмосферная игра с приятными анимациями персонажей и оружия. У игры мог бы быть большой потенциал, если бы разработчики не прекратили её развитие.
Fun game, just need more updates.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $618.6K | 1.2K | 60% | $19.99 | |
| $618.7K | 736 | 82% | $19.99 | |
| $618.8K | 1.5K | 88% | $19.99 | |
| $618.9K | 782 | 47% | $19.99 | |
| $619K | 1.7K | 89% | $9.99 | |
| $617.7K | 1.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $662 | 4 | 75% | $7.99 | |
| — | 0 | — | — | |
| $14.1M | 16.5K | 79% | $39.99 | |
| $60.1M | 45.6K | 79% | $59.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $8.7M | 5K | 38% | $69.99 |