
Tom Clancy's Rainbow Six® Extraction is a tactical, co-op, PvE first-person shooter where you and your squad face an evolving alien threat. Teamwork, tactics, and flawless execution are key to your survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 3.2Kreviews | 66% | — | $618.4K |
| $39.99 | 31.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I honestly dont see why this game gets as much hate as it does. Yes i could see the complaints of multiplayer being a bit dry but you get a friend or two on here and its a blast, i think its a great game to get if you can get it on sale
こんなゲーム作んな!てかもうゲーム作んな!俺らのシージをペナルティを解除しろ dんwだhづいあhづああmかんぅhしあjさjしあhぢおあjぢwjだjぢおじゃdjwldじゃjだjぢjぢおあjddじうどぃだふいhづはうdhうでゅあhづwhづあふdhうでゅあhづわdwふでゃうdhうhづあhんうhづwhづあhづhwづあwdwhづあふでゅwhづはいうhづうでゃうhづうでゃうhづhwうでゅあhづwhづあhんbxhづはうd
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America*, Japanese*, Polish +4 more
| $39.99 |
| 7.2Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really fun. I'm sad that it died.
Если Tencent прочитает мой обзор на эту игру хочу чтобы они, да и вообще все люди знали одну очень важную вещь, Ив Гиймо да и вообще вся эта семейка это не те кому можно вообще хоть что-то доверять. Игра хорошая, но голова компании плохая, поэтому теперь игра плохая, хотя имела огромный потенциал. Тратить время на это я не советую и под "это" подразумеваю Ubisoft.
无聊。 干员突突突打僵尸爽游非要搞成潜行高难度,做一半烂尾干员不继续追加,PVE后坐力还用削弱的版本,可惜了IP
I got this knowing the game is dead and the devs have stopped updating it, and I still find it to be good fun. Sure, it might be repetitive, but I like the difficulty curve. There’s lots to do with the ops, and the servers haven’t been shut down yet, which I appreciate. If you get it on sale, it’s 100% worth it — just never buy it at full price. It’s fun, relaxing, and has plenty of progression.
eşleştirmeyi zor buluyor. bir süre bedava olsun oyuncu sayısı artsın.
土豆明可以把异种做成个dlc或者游戏模式,但还是单独做了一款游戏割老玩家韭菜。刚发布第一次打折我就买了,一年多了我玩了没几次偶尔会玩玩,作为当年早一批玩彩六围攻的玩家来说,我当初买这个异种纯属是看在当年彩6给我带来的欢乐,育碧最后也发现,还得是老玩家的钱好赚。R6奇美拉行动结束后我就彻底退坑了,原因就是越来越科幻难打,不像以前那样技能没那么花哨,当时研究地图进攻防守方法,战术配合以及练习延长C8的2.5,当时出奇美拉行动我还说,就这模式求我玩都不玩,最后快结束的时候发现皮肤挂件太好看了一顿肝,这款游戏只能说是PVE配合的娱乐休闲游戏,如果早一点出或许我还是很有精力去玩的,玩法吗还算可以,角色血量低撤离就不能用甚至变裹上面包糠,然后下次记得救回来,不得不说育碧把法国GIGN做的有点偏向了,在围攻就属于中规中矩偏辅助角色,恨不得让左轮手枪都安装2.5,在异种也是对奶的需求高。要说做成塔科夫猎杀对决的角色死亡永久没经验但也没那么做,也是有好有坏,值得一玩!还有就是游戏5分钟上线2小时的服务器。没玩过彩6围攻的玩家玩的话会有一点点吃力,但是玩过围攻的老玩家还是能适应的。推荐!
YIKES
Well, to be perfectly honest in my humble opinion without being sentimental, of course without offending anyone who thinks differently from my point of view, but also by looking into this matter in distinct perspective and without condemning anyone's view and by trying to make it objectified and by considering each and everyone's valid opinion I honestly believe that I vividly don't have anything to say. Thank you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $662 | 4 | 75% | $7.99 | |
| — | 0 | — | — | |
| $14.1M | 16.5K | 79% | $39.99 | |
| $54.5M | 45.6K | 79% | $59.99 | |
| $10.4M | 33.4K | 77% | $9.99 | |
| $8.7M | 5K | 38% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $618.6K | 1.2K | 60% | $19.99 | |
| $618.8K | 1.5K | 88% | $19.99 | |
| $618.9K | 782 | 47% | $19.99 | |
| $619.1K | 803 | 81% | $11.99 | |
| $619.2K | 1.8K | 89% | $9.99 | |
| $617.7K | 1.9K | 97% | $9.99 |