
Engineered specifically for the PC by Red Storm Entertainment, Rainbow Six returns to deliver the tensest close-quarters battles ever experienced online. In this episode, Rainbow faces independent terrorist threats, tied together by one common element - the Legion virus.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Tom Clancy's Rainbow Six: Lockdown" is yet another title from the golden era of Tom Clancy's games, but unlike many other old Rainbow Six titles, it has many flaws and by today's standards feels very clunky to play. It still carries the same realistic art direction as other classic Tom Clancy's games, which is a plus, but it was far from being a perfect game even upon release, and today playing it can bring more frustration than enjoyment. However, if you're a fan of military FPS games with all that tacticool aesthetic and want to explore the very roots of this direction, it's still worth picking up on sale and giving it a try. It actually runs surprisingly well on modern hardware. Also we can probably hope for the series better future now due to announce of "Tom Clancy's Rainbow Six: Tactics".
Rainbow Six Lockdown is a game I knew I had to come back to and beat again. I originally played it on the GameCube years ago, and it was one of my earliest introductions to the Rainbow Six series. A big reason I returned wasn't because it's considered one of the best games in the series, but because of the memories attached to it. There's something special about revisiting a game that was such a big part of your childhood and seeing how it holds up years later. Going back to Lockdown was a mix of nostalgia and frustration in the best way possible. The game definitely shows its age, especially when it comes to the AI. Sometimes your teammates seem to have everything under control, and other times they make you question every tactical decision you've ever made. The enemy AI can be just as unpredictable, which creates some genuinely challenging moments. There were plenty of missions where I had to retry multiple times, but finally overcoming those obstacles made the victories feel earned. What I still appreciate most about the game is its old-school tactical approach. It doesn't hand out easy wins, and running into every room like an action hero usually ends badly. You have to slow down, check corners, and think about your next move. That deliberate pace is something I miss from many modern shooters. Even though the story isn't particularly memorable and some aspects of the gameplay haven't aged gracefully, the core experience still manages to be engaging. Playing Lockdown again reminded me of why I enjoyed it so much when I was younger. It's not the best Rainbow Six game, and I'm not going to pretend it is, but it has a certain charm that kept me playing until the credits rolled. The nostalgia brought me back, but the challenge kept me going. In the end, I'm glad I gave it another playthrough, because it was a fun reminder of where my appreciation for tactical shooters began. Rating: 6/10 — Far from perfect, but a nostalgic and rewarding experience that still offers plenty of challenge for fans of classic Rainbow Six games.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun little game. Good gunplay, nostalgic visuals, basic AI and the most unimportant story ever. The level design is passable but starts to fall apart in the final act, however i'd still reccomend it based off the gunplay alone :)
So disrespectful to players, extremely boring and underwhelming
Да
ВСЁ ТАКИ ТОМ КЛЭНСИ ОТЛИЧНЫЙ МУЖИК. ТЕПЕРЬ ИЗ ЗА НЕГО В ИГРОВОЙ ИНДУСТРИИ ПОЯВИЛАСЬ МОДА УБИВАТЬ ГРАЖДАН РФ. Я ОЧЕНЬ РАД ЭТОМУ!
♥♥♥♥♥♥♥
Ich hab Gartenschläuche die weniger linear sind, Pfützen die Tiefer sind und Wurzelbehandlungen die weniger Schmerzhaft waren als dieser Schrott.
稍微有点唐唐的, ai傻不拉几的, 不过反正我是门就存档读档然后让ai清, 别的地方都是自己打 ________ 感觉越到后面越短, 也有可能是熟练了就玩得快了
Este é um game da saga Raibow Six. Tem um ótimo gráfico e na pegada de simulação de missões de excursão policial. Este jogo é bem melhor que o Raibow Six 3, pois é bem menos punitivo e tem uma gameplay bem mais dinamica aonde voce lidera vários soldados para auxiliar no combate dos terroristas. Apesar das missões ser bem curtas e a historia sem fraca é um bom game. Nota: 7,0
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 114.9K | 78% | $9.99 | |
| $9.6M | 48K | 73% | $11.99 | |
| $230M | 295.5K | 90% | $29.99 | |
| $4.1M | 81.8K | 85% | $3.99 | |
| $41.7M | 124.6K | 92% | $14.99 | |
| $34.1M | 22.9K | 47% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.5K | 77 | 88% | $9.99 | |
| $30.5K | 105 | 74% | $14.99 | |
| $30.5K | 162 | 93% | $4.99 | |
| $30.5K | 201 | 66% | $6.99 | |
| $30.5K | 897 | 68% | $1.99 | |
| $30.5K | 143 | 86% | $9.99 |