
TOKYO CHRONOS is the VR game that has multiple-choice decision points as well as more than one ending. The game takes place in Shibuya, Tokyo, which has only eight people, including you, the protagonist, Kyosuke Sakurai. Why are they there?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−50% | 339reviews | 87% | — | $147.5K |
| $29.99 | 169ratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错,除了真结局有点机械降神,但是也不是不能接受
好
This is the first time I spent 14 hours in a VR reading, reading, reeAAA (╯°□°)╯︵ ┻━┻ At some point I was begging for this story to just end, it was like a torture. But on a serious note, there are quite many flashbacks where you simply read text and look at still human silhouettes. Not all of them are boring, but yeah, this is my biggest complaint. Other than that, the story was actually quite unique and the characters were interesting as well. Overall, a good VR VN, 7.5/10. Also, the first game I finished 100%.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好遊戲 OP ED很好聽 一週目鋪墊了滿多東西要到二周目才能完整了解故事 一週目整個流程體驗很好 但VR遊戲確不怎麼能互動 二周目的重複劇情很多
環境によっては進行不能バグがあります!!!!! クエスト2の有線接続でプレイしていましたが、「誰が犯人」のくだりで暗転したまま進まなくなりました。 同社のアルトデウスでも同じバグが発生して進行不能になっていたので、共通する何かあるのかもしれません。 確実にプレイしたいならクエスト版などを買った方がいいです。PC版はまともに動くかどうかのガチャだと考えてください。 序盤しかプレイできていませんが、一応の感想としては、文章の感じとかがカオヘに似てるなと思いました。渋谷が舞台というのも被ってるからかもしれません。 キャラの縮尺についてですが、他の人が指摘しているように身長4mくらいはあって大きいです。人型ロボットに乗っている気分になります。録画した映像で見ると全くそんな風に感じられないのが罠ですねひどい。まあ、これは時間経過で慣れるとは思いますが、ぎゃるがんやVRチャットを知っていると残念に感じるのは仕方ないです。 とはいえウィキを見た所、あえて見やすさのためにこうしたのだとありますが、VR作品である以上見当違いとしか言えないのですが。 あの縮尺は録画映像では自然に見えるサイズ、つまり、ギャルゲとかの立ち絵+背景のあの感じを無理やり再現したらこうなるという例な気がします。 キャラデザとかは結構好みです。 メニュー画面とかもサクサクなのは良いですね。
太强了,这么有实力的作品在国内这么冷我无疑是愤怒的(
A lovely little visual novel, although obviously limited in scope. Follows the story of a group of eight childhood friends. Despite looking tropey at first it's surprisingly heartfelt, really rich with sentiment and emotions, and its characters feel realistic and lifelike. In particular it's nice that each character feels well-considered, and that it feels very believable that these characters were friends as kids. It's executed well enough that you can basically forget that it's paced on the slow side... If not for the weight of having to wear a headset the whole time. Its use of VR is not particularly novel outside of a few scenes where characters are super close to you (you could tell me that the environments were mostly out-of-the-box assets and I'd have believed it), but it is nice to be able to see where each character is looking and how others react while they talk. Plot-wise, the game goes back to the start one time, which is admittedly a little annoying considering a lot of scenes are identical, or nearly identical to the point I frankly couldn't tell that something was changed but evidently invalidated the "Skip" button. That said the framing method is interesting, so I can forgive it - Though others might not. I'm also iffy on specifically Lowe as a whole. There are parts of his writing I like, but on the whole I have mixed feelings on him. I like the overall plot progression and general warm theme.
作为VR游戏,没有体现VR的任何媒介优势,只是单纯3d视觉小说。有没有VR都完全一样。 其次作为悬疑推理类视觉小说实在是太差劲了!!!!!!!! 无聊透顶的动机、孱弱的人物设计+弧光设计、简单到令人发指的反转(而且反转了好像也没有什么用,但是就是告诉玩家欸,你没猜到!但是实际上对剧情没有任何影响)、为了设计而设计的叙事诡计、多次强行机械降神把玩家当傻子看。 (最不能接受机械降神了!每次男主遇到困难就会强行摇人解决困难!不能接受!) 一开始好不容易塑造的悬疑感和反转,在后面崩坏的不像样子,玩到真结局我真笑出声了。 这么幼稚????不是哥们???!!我以为结局会非常反转,凶手是一个意料之外情理之中的人物,结果,,,,,,有一种看小学生写小说的感觉。 真吐了!你赔我一开始的期待!你陪我一开始的激动!!!!!!! 你们内部怎么就通过了这么垃圾的一个剧本!!!!!!!!!! 明明有着不错的叙事技巧和游戏设计技巧(在3d空间的视觉小说还是有点创意的),你们怎么样做成这样了!
So I played Tokyo Chronos after Altdeus, and even though Tokyo Chronos is missing some more of the interactivity that Altdeus has, its still a wonderful game and story and having the mystery unfold before my eyes is amazing, though on my 2nd playthrough I do feel like certain parts could of been skippible since I didn't notice anything really new apart from small subtle lines in said parts. Also the scaling threw me right off, but I adjusted the world scaling in Steam VR's Video Advanced Settings, it did cause some of the special scenes to feel weirdly sized (like baby hands), but for the rest of the game I just enjoyed being the correct scale as everyone else. I do understand why they did it, the best resolution at the time was the HTC Vive, but I was playing this on the Vive Pro, so I could actually see a lot better. Either way, I enjoyed it, give it a go, probably don't play it all in one sitting like I did, or do, I'm not your legal guardian.
推荐打折可以入 作为早期vr adv来说还凑活吧,就比较传统的多周目游戏然后以其他人视角补完整个剧情最后结束,我想现在会买这个游戏的人大部分是为这个社团的后面的阿尔特斯超越时空补票的,相比后作比较高的成熟度,这作肉眼可见的青涩,而且后作也有大量素材取自本作 吐槽一下,后作的朱莉即本作尤莉的妹妹,她那么执着于回到过去改变时间,是不是走了本作尤莉选择隐瞒一切主角团全员在克罗诺斯世界待到死的世界线了,不然主线结局明明全员存活啊,还是说之后又发生了什么事,反正后作就不说清楚,麻了 另外本作主角跟后作一样,突出一个被动,尤其本作主角还在回忆里被补的很高情商,就更显得游戏流程里的主角🤡了,闹麻了完全是其他人在推动剧情,跟后作克洛伊一样被动,而女主华怜也纯纯🤡,得出救赎主角的方法竟然是自己当坏人让主角恨她,单亲家庭闹麻了,编剧是真的很刻意,如果不是后作整体比较优秀,我是真觉得本作太槽了,合着本作只有荫山和神谷,街小路三个算正常人
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $147.6K | 829 | 97% | $9.99 | |
| $147.5K | 249 | 59% | $17.99 | |
| $147.6K | 286 | 78% | $19.99 | |
| $147.6K | 168 | 88% | $29.99 | |
| $147.6K | 622 | 89% | $9.99 | |
| $147.5K | 616 | 93% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146.5K | 379 | 95% | $29.99 | |
| $25.6K | 101 | 96% | $24.99 | |
| $13.2K | 32 | 97% | $24.99 | |
| $5.2K | 49 | 92% | $5.99 | |
| $983 | 2 | 100% | $12.99 | |
| $0 | 0 | — | Free |