
The late-’90s landmark visual novel from AQUAPLUS is back and fully remastered with 3D scenes and animations, full HD resolution, the choice between the original cast or all-new voiceovers, and international translations for the first time ever!
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Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]THIS GAME SHOULD NOT BE STEAM DECK VERIFIED[/h1] It looks and runs bad on the Deck. If you run at the highest quality it still is smeary and you MIGHT get 30 fps while your cooling fan is screaming full tilt. If you switch to performance mode, you'll get 45 fps, but now it's so smeary you can't even see the lack of anti-aliasing that this game has, and you keep thinking you need to clean your screen. I got three machines ranging from low end to high (Steam Deck to RTX 4070) and all three had low FPS at as close to native res as the game will allow. Also, due to this game not having ANY graphics settings, not even in a config files, other than a few preset resolutions THAT DIDN'T MATCH MY SCREEN SIZES!!!!, I couldn't try to tweak the game to get it to not look like garbage and run okay.
for a remake of a classic visual novel, it is in desperate need of some MAJOR quality of life improvements. You can't skip scene transitions and there are MANY. You'll spend half a play session looking at screen transitions...just to get three minutes of a new scene. I like everything about it outside of that but it seriously makes it incredibly tedious
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Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
當我知道好感度衝太快會導致Bad Ending的那一瞬間,我直接笑了出來。 在這遊戲中,當你喜歡一個女角色、不斷找她增進感情時,恭喜你,等待你的卻是Bad Ending!熱情與專一在這裡反而成了一種罪過。 在這裡的戀愛必須摻雜一種名叫「控制好感」的雜質,你不能一直專一地單推同一個角色,你甚至得「故意不找她」,好讓她的好感度別衝得太快。 這種刻意為了與女角色發展出情感而機關算盡的過程,根本不是真正的喜歡,而是最虛假的玩弄感情。 然而,遊戲中有「路線指南」這個直接手把手100%引導你攻略女角色的功能,但如果開了這個「路線指南」功能,你會更加產生懷疑:懷疑為什麼這裡是選這個選項?懷疑為什麼我要完全跟著路線指南去玩?懷疑為什麼我要繼續玩這個遊戲?當玩家被逼點開「路線指南」功能時,這款遊戲就已經死了,你不再是會憑著本心去選對話,而是變成一個照著「路線指南」選擇的機器人。 另外,遊戲中有非常多的無謂過場會打亂你的閱讀節奏,其中以每天睡覺進下一天為例,得先看5秒的時間流逝過場,聽完主角講幾句睡前廢話,隨後又要再看一次5秒的時間流逝過場才能進入隔天,這種過場到底何意味?除了睡前外,遊戲中還存在大量這種拖垮閱讀節奏的過場,每玩3分鐘就搞你一兩次,嚴重影響閱讀節奏和遊玩專注力。 不是劇情文本不行,有幾個角色很香,但是真的被這遊戲系統和玩法拖累,非常可借。 每次打開玩了一會就覺得煩躁,玩不下去。
两句话一个加载,断断续续急死人就不说了,汉化还不完全,逆天了,广播内容别说汉化了,字幕都不给个,而且这个神人优化是在?你的意思是2026年了,我用5060的显卡跑你这种级别的建模还他妈只能跑这点帧数,蝴蝶结上的锯齿是认真的吗,真是神了。还有个走路环节,提示我有个对话键,你妈了个逼吊用没有,进入人物范围就自动进对话了,这个对话键的意义到底是?剧情纯纯流水账,编剧拿钱写出这种剧情我建议直接判刑,我从未见过一个gal的日常剧情能写这个死样的,考试周更是纯纯折磨你,加载时间比对话还长这一块,玩着玩着他妈被气笑了这一块,这个快进模式也是,快进一下你得等人物动作匹配你的文本后才会快进,这你吗也太逆天了,这傻逼游戏能玩下去的确实是勇士了,另外小明很可爱,从麻花辫换成短发蝴蝶结后更是萌萌萌萌萌
過去に出ていた恋愛系ノベルのリメイク作品。 昔は2DのCGだったが、今回のリメイクで3Dになっている。 2Dから3Dへのリメイクは他の作品でも何度か見ているがあまり出来がよくなくいい印象がなかったが このリメイクは3Dの技術もあがりかなり出来が良くて違和感がなかった。 これぐらいのクオリティだとキャラも可愛いしとてもいい。 BGMも懐かしくてよかった。 全実績解除と追加ストーリー「セリオ・佐藤雅史」までプレイして25.4時間ほど 初代PC版からPS版などほぼプレイ済みなので懐かしいので補正が入っているが面白いと思う。 しかしかなり昔の作品のリメイクのため若い方には多少違和感があったりするのかも? スマホがなく携帯電話が普及し始めぐらいなので家の電話が普通だったので電話したら親が出るとかすげー懐かしい。 あと部屋の机にPCがあるがベットにはラジオが置いてあるという違和感がw 良リメイクだと思うが何点か気になる所があり ・ウィンドウ/ノベルモードが選べるがゲーム初めて説明がないため気づきずらい。かなりあとから攻略サイトで気づいた。設定画面で変更可能。 ・場面が変わる際、日付・時間が表示される時計演出が毎回でるのがテンポが悪いのでいらない 例えば朝起きて、登校して、学校行って、放課後が基本あるのだがイベントなければ数行のテキストごとに やたらと時計演出が入るため面倒。 ・スキップ機能は結構速度早くていいのだが上記の時計演出やがスキップされないため2週目以降、 時計演出(5~6秒)を永遠とみることになるので攻略にやたらと時間がかかる。 ・3Dになったため、廊下を歩いたりできる場面があるが誰かと話しができるわけでもなく移動するだけなのと 操作がマウスでやっていると移動はキーボードはいいのだが、視点移動もキーボードになるので視点移動はマウスにしてほしい。 なので、パッドでのプレイした方がやりやすいです。 あとこの移動が多いキャラと少ないキャラがいるが本当に移動するだけだし 移動距離も少しだけなので1度だけでいいんじゃないかと思う。 ・マップでキャラアイコンを選んで進行するが、昔の選択肢を残っているのかキャラを選んで会いに行っているのにスルーして帰るみたいなよくわからん選択肢があるのでそこはもうなくてもいいだろとは思った。 ・ルートガイド機能があるがわかりやすいのだが、最初からプレイする必要があるため途中まで進めたセーブでは使えない。 また、一度でもルートを外れると解除されてしまうので使いづらい。 最後までプレイしたがやはりネックは時計演出が飛ばせないのと3D移動が多い時で実際の時間はそこまで多い訳ではないが 頻度が多いため体感だとかなり長く感じてしまう。 なので動画みながらのプレイになりがちだったのでそこは残念だった。 文章ボリュームもそこまで多い訳ではなく、キャラ数も10人+追加有料2人と多いため、初回が4時間ほど以降1キャラ1.5~2時間ほど (実際は既読済み分があるので1時間ぐらい)のボリュームと少な目です。 フルプライスではないので金額的には妥当かなと思うがセール時に買うのがおすすめかな。
很想给好评,原版是我第一款gal,能重置我是很高兴的,3d化也让玩了十几年gal的我耳目一新。不过问题是3d实在不成熟,有的画面还可以,有的就惨不忍睹,比如满屏狗牙,人物虚化跟近视了一样。 总结,为了情怀完全值得购买,想看3d效果的还是等等后面有没有成熟作品吧
优点:1.3D化了比起老画风还是好看很多 2.有路线指引,可以不用找攻略 3.有新老CV可以切换 想了很久就想出来这3个优点 缺点:1.优化极差,我的5060开全高能占一半显存,N卡设置要开质量档,不然很糊 2.3D建模瑕疵很多,看起来不够精细,而且人物模型会莫名其妙抽搐 3.没有一键跳过功能,每次推别的线都要一直按着Ctrl 4.一条线很短,个人线是我玩过的旮旯给木里算短的那一类 总结:属于校园恋爱废萌([spoiler] 明线高血压慎入 [/spoiler]),吃电脑配置,配置低且对建模和画质没要求的无所谓。目前的史低感觉还不够,整体游戏打个6分
为什么不能做时间管理大师,一想到走其他线明会抱着熊哭,会失去志保这么一个好玩伴,雷米明知道童年的小伙伴是谁却不能相认,琴音可能会因为被排挤而走极端,智子会因为人际压力和被朋友“背叛”而落榜,小葵可能会输掉决斗而一蹶不振,以及躲在那傻等情书的回应到很晚的理绪,记忆被永久封存的玛露琪,我就不忍心啊。至于芹香和绫香,我会觉得不和她们在一起我亏大了😭。 ToHeart2也重制好吗。
굉장히 어릴적 영어도 잘 모르는 꼬맹이시절 투하트라는 이름만 듣고 이게 무슨게임인지 감도안잡혀서 당시 몇년전 개봉했던 브레이브하트라는 제목과 겹쳐서 개짱쎈 스코틀랜드 전사들이 나오는겜인가? 하고 켰지만 여러가지 어흐어흐한 장면에 빠져서 했던게임 나에게 검은색 롱 히메컷이라는 이상형을 일깨워준 쿠르스가와 세리카 선배를 잊을수가 없습니다
I appreciate being able to play this “late-‘90s landmark visual novel” in English for the first time in my entire lifeline, but that doesn’t mean I have to like it! My biggest issue with the game is that… it’s just so boring. There’s a lot of “fluff”, not a lot of interesting events. There were times when it felt like the writers were paid for the amount of writing rather than the quality of it. And there’s a LOT of text. You’d think that would be a good thing, you’re getting more bang for the buck. Regardless of how I feel about the writing, the problem is that you’ll be fast forwarding a LOT if you’re going for more than one route, in my case all of them. I don’t think it’s an exaggeration to say that several hours of my playtime were simply skipping through text, with occasional choices that don’t always matter, and unskippable and frequent 5 second time transitions. I think the game is really lacking in quality of life in this regard. Like an actual skip function and not a fast forward. On the topic of QOL, I do like the route guide feature. Some of the endings have obtuse progression, so it’s a good thing that you can lemming route it. That said, you’ll probably want to use an actual guide if you’re going for that no guide function achievement, which lies by the way. It says “Watched an ending without using a Guide function”. You’d assume that it’s talking about that route guide I mentioned earlier. But no, you have to turn off that and another feature that is choice helper, highlighting options as being favored for different characters. Very cool. One of the big features of this remake is completely redone visuals, now in full 3D. I think they are pretty decent, the models look nice and animated well enough, the game is generally vibrant. But rarely was I impressed by the visuals, rarely did I feel yeah, 3D really enhanced these scenes. It’s also missed opportunity city, because a lot of the time, the game still relies on tell but not show, like they didn’t model/animate scenes, and there’s a lot of fading to black. There was potential to better utilize this big feature, but it’s as though they didn’t have enough budget to realize it. The game includes these “exploration” sections, and I genuinely think they shouldn’t be in the game. All you can do is just walk for a few seconds until you hit an event trigger for the girl/talk to her, which is silly. There’s no actual exploration, no extra interactions and not much to look at. They spent time and money on this, and it should’ve went towards something more pressing like QA. The English translation is pretty average. For the most part, it’s serviceable, but there were some typos. Most notably in one scene with Shiho where she and protag go to some space themed attraction, that event had a high concentration typos, as if it wasn’t proofread at all. The most common mistake is forgetting to separate punctuation with space. There were also a few questionable translations. Also, there are these events when you can turn a radio on and listen Heart to Heart, but the people responsible for the translation job didn't put subtitles, so you won't know what it says unless you know Japanese, the text box simply says that you're listening to radio. Only after that you'll have your character ponder about what was said on the radio that you can get some context. The game includes both new voice acting and old, and you can mix and match which characters use old cast and new. I liked checking out how different actors portrayed their characters. I thought there were a few that were better with new acting, like Akari and Aoi, a few I thought were better with old acting like Lemmy and Tomoko, otherwise I thought both were fitting. It would’ve been nice if the music got the same treatment, including both old tracks and new, the new tracks are mixed a bit differently. Still, the music is pretty good. In conclusion, I didn’t really like [b]ToHeart[/b], I thought it was a middling experience. That’s not to say it didn’t have fun moments, there were some amusing and funny bits, I liked a few of the routes, Shiho getting roasted was always a joy, but there was a lot of dullness to trudge through. Even as a remake, it's just alright. The 3D is nice enough, but isn't impressive in its implementation, and the exploration segments are pointless. I do like the guide function and voice acting options. The English translation could've been more polished. I can’t take it close To Heart.
Players by region
Where this game's players are, estimated from review languages.
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