
A handcrafted two player adventure set in low gravity. Solve intricate asymmetric puzzles and escape Moontella’s extremely profitable slime empire through chaos, laughter, and unforgettable true co-op moments with your partner.
Modeled estimate, not a reported figure. How we estimate →
At a time when co-op games explore all kinds of fast-paced and experimental ideas, Together Moon Escape offers a different kind of experience.
This is a carefully crafted, story-driven, two-player puzzle adventure designed from the ground up for meaningful cooperation. Every puzzle is intentional. Every mechanic serves the narrative. Every moment is built to make you communicate, think, and feel.
If you love the asymmetric design of We Were Here and the emotional cooperation of It Takes Two, you don’t want to miss this lunar journey!
You are Moonfishers, specialized astronauts sent to the Moon. Your employer? Moontella. A trillionare corporation extracting rare (and questionably carcinogenic) lunar slimes to supply high-end restaurants back on Earth. The job was simple. Until something went wrong.
This is not your average serious space game. Expect absurd tools, ridiculous logic, and nonstop cooperation. Whether you're arguing over a puzzle or laughing at your partner falling into a crater (again), you’ll need each other to get home.
2-player online or local co-op – Grab a friend and play split-screen or over the internet. No solo mode: the Moon demands teamwork.
True co-op puzzles – Communication is key! You’ll each see different things, control different systems, or need to act in perfect sync.
Lunar exploration – Travel across varied environments like the Moon’s surface, dark caves, derelict ships, and secret facilities.
Ridiculous tools – Use special weapons and gadgets like the Slime Fryer or the Slime Vision Goggles to solve puzzles... or prank your partner.
Optimized for smooth performance – Built with Unreal Engine and fully optimized for low-end systems and Steam Deck (runs at 60fps).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 979reviews | 91% | — | $169.5K |
| $8.89−11% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The other reviews here are extremely weird - to the point that I think they're fake. This game is BAD! This game is like Temu portal. There is a "crazy" AI that sounds like Glados - but the dialogue sounds like it's written by ChatGPT - along with most of the writing in the game. There's an overabundance of poop jokes in the first two levels. The puzzles are more like time wasters than in any way compelling (like they're trying to get you to two hours of gameplay by drawing it out). Where Portal makes you feel smart when you solve something not a single puzzle in this game feels rewarding to solve. There are two main gameplay mechanics 1.) hold the interact button while staring at a lever and 2. point and shoot invisible things that only your partner can see. These mechanics are not compelling, just tedium on repeat. There is a paper thin story and it's barely passable as even that. Overall I would not recommend this game at all. Steer clear. Save your money. Watch out for fake reviews. There is no way ANYBODY found this compelling.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Spanish - Spain*, Catalan*, German, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Turkish, French, Italian, Dutch +2 more
Hours played at review time, across 188 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятно удивила эта игрушечка. Интересные загадки, задачи, механики для слаженной работы с напарником, вообще ноль чего то душного, кайф блин. Лично мне, очень понравилась атмосфера..типа луна...космос...станции... И графика хорошая, передает всё это. Единственный минус, ЛИЧНО ДЛЯ МЕНЯ, что голосовое общение в игре не дает чувства, что ты в скафандре, просто чистое голосовое общение...((надеюсь поняли) либо я ишак и не нашел такие настройки)) Однозначно рекомендую, на несколько вечеров прям самое то!
Learns all the wrong lessons from Portal. Confusing and frustrating puzzles. Janky movement system. Terrible humor. Slimes were practically pointless to the game and story, and the tools to deal with them are frustratingly useless. This developer has the knowledge and ability to make a game, but has not learned a single lesson, especially from their main inspiration of Portal, of how to design gameplay.
Great game, difficult enough to make you think, but not enough to need hints. Fun and and engaging - worth every penny. And i know games. You don't know anything. I do, so trust me instead. PS my friend tried to leave me on the moon and take the ai instead. ♥♥♥♥ him and Ai. Chat GBT is ruining our relationship. He's a loser and he hates mac and cheese. Buy this game.
二人用の3Dパズルゲーム。 『It Takes Two』のような内容で、アクションよりもパズル寄り。 銃撃が必要なシーンはあれども、プレイヤーが攻撃されてやられるような場面は無い。 同種のゲームと比較して目新しさは無いものの堅実な作りで、フレンドと二人で協力して遊びたいと思っているのなら期待に応えてくれる。 謎解きは少しだけ難しい。 その理由は押すべきボタンが直感的に分かり辛い場所にあったり、誘導が弱い事に起因する。 昨今3Dのゲームで、黄色いや赤の目立つ色で進路を分かりやすくしている作品が多いが、この作品ではそれが控えめである。 存在する装置には基本的に意味があるので、どう活用するかを考えれば答えに辿りつけるようになっている。 プレイ時間は3~6時間くらいで、ロードが入る事でステージが区切られているのも親切。 お勧めします。
Если игру делал реально один человек, то в целом игра норм, но We Were Here лучше в плане головоломок. Вот и думайте.
This game is straight trash and a robbery for $10. The puzzles are extremely easy, the game isn't optimized, and 80% of it was generated with AI. Slop, refunded.
Amateurs de la série "We Were Here", mon acolyte habituel et moi avons adoré ce titre ! Graphiquement, l'Unreal Engine fait des merveilles. On regrette presque de ne pas avoir pu y jouer en VR, tant il donne envie de se balader sur la Lune. Les différentes énigmes et épreuves sont assez variées et demandent une bonne coordination et une communication efficace. Attention, ce jeu est jouable UNIQUEMENT en coopération ! Alors trouvez-vous un ami avec qui y jouer, sinon vous passerez à côté d'un excellent titre.
一坨根本进不去游戏
Plusy są Minusy, kompan do grania.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3M | 28.7K | 88% | $29.99 | |
| — | 0 | — | — | |
| $5.3M | 12.7K | 91% | $19.99 | |
| $1.7M | 4.7K | 79% | $12.99 | |
| $80.3K | 281 | 57% | $11.99 | |
| $31.7K | 103 | 64% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169.5K | 1.3K | 92% | $4.99 | |
| $169.5K | 253 | 86% | $14.99 | |
| $169.5K | 1.9K | 64% | $4.99 | |
| $169.4K | 2.3K | 95% | $2.99 | |
| $169.6K | 500 | 88% | $14.99 | |
| $169.6K | 194 | 91% | $24.99 |