
Between our world and the world beyond lie the Titan Souls, the spiritual source of all living things. Scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with a single arrow is assembling shards of the Titan Soul in a quest for truth and power.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 18 → 4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 13.8Kreviews | 79% | — | $441.1K |
| $14.99 | 6.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
单纯的愚蠢设计和及其弱智的操作
este juego es digno del titulo souls, por su dificultad, los bosses de un principio no son faciles (desde el inicio se te dice que este juego no sera facil), el estilo de diseño es espectacular. Cabe recalcar que su punto fuerte no es la musica, sino que es lo dificil que es. Lo unico malo de este juego es que todos los bosses tienen ataques repetitivos, lo cual hace que despues de 1h-3h ya sea facil de vencer. puto juego todo dificil fr
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441K | 888 | 78% | $21.99 | |
| $441.3K | 2.5K | 58% | $4.99 | |
| $440.6K | 437 | 80% | $24.99 | |
| $441.6K | 3.2K | 78% | $4.99 | |
| $440.6K | 959 | 75% | $14.99 | |
| $441.6K | 489 | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $634.3K | 1.6K | 85% | $14.99 | |
| $1.5K | 13 | 100% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil
| $14.99 |
| 151ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 893 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b][/b]
eu coloquei o meu corpo e alma no caveirão e sai triunfando. foi magnífico
un juego con la premisa clara todos los jefes mueren con un golpe si le das en el punto debil, claro eso es si no tiene armadura o el ultimo jefe
인디 게임인거 알겠고 못 만든게임은 아님. 근대 그냥 순수하게 재미가 없다고 생각함. 보스전 클리어해도 달성감보다 또 다음보스는 얼마나 짜증나는 기밋을 가지고 쳐나올까 짜증밖에 안남. 성장요소 전혀 존재하지 않고 단 한발의 화살로 오직 내 피지컬만으로 클리어 해야하니 라이트유저 입장에선 절대 손대면 안되는 게임중 하나.
ゲーム内容はお互い1撃で死ぬボスラッシュ。サクッとプレイでき難易度もそこそこ高め。 他のレビュー通りストレス要素が多く、移動や再戦がとても手間。 個人的には移動がストレス過ぎて、iron modeをやる気にならない。(甘え)
Game chó chơi
Muito fácil, não gostei
MELHOR JOGO JA FEITO
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.