
A very off-kilter adventure game about university life with light shooting and platforming.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A very off-kilter adventure game about university life with light shooting and platforming.
The initial scenario is as follows, you play as Para, an up and coming freshman at the Tiffson Institute, all seems to be going well as the semester begins until you get an odd task from a mysterious creature. Asking you to take all of your dorm-mates out for a meal, and failing this "test" will lead to your demise. With no other choices in tow you push forward to pass this test... Little does Para know, things continue to spiral from here.
Q & E : Swaps outfits
G : For special actions (i.e. showing fortunes)
Right Click (Right Mouse Button) : Enters First Person Mode
Left Click (Left Mouse Button) : Interacts with objects ( Third Person Mode Only )
Left Click (Left Mouse) : Fires your weapon ( First Person Mode Only )
Spacebar : Jumps, or Advances a text box
Enter / Return : Skips dialog events
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
one of the most bizarrely charming games i've played, it would be pointless to criticize this one because its appeal comes almost entirely from "what" it is rather than "how" it is. it's for sure got the "small dev's first unity game" feel and a lot of its coolness comes from embracing this fact. playing this after studio system: guardian angel is probably as close as you can get to feeling like you've actually traveled back in time, so if you liked that game and this sounds interesting, you can experience it for two bucks!
yup its literature
lovely little game with a delightful cast of characters. it feels like a forgotten cartoon from Cartoon Network in the best way possible.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it. It's a fun game with some nice references and characters.
❤️❤️❤️❤️🖤 ✅ incredibly creative and memorable ⚠️ charming rough amateurish visuals ⛔ bad buggy janky gameplay [b]vibes:[/b] bafflingly bizarre smooth jazz [b]loop:[/b] it's a mix between mostly visual novel scenes, and like, adventure segments and moments with incredibly janky gameplay elements and minigames [b]thoughts:[/b] this is an incredibly strange little game, partly intentionally weird, partly janky weird, i kind of love it. it's incredibly rough, but it also feels very full of heart and intent and design. the gameplay is unpolished, unfun, and just plain awkward. the art is inconsistent and amateurish, the models and animations are just poor. yet, all together it somehow feels incredibly nice to experience. the story, world and characters are all utterly strange and charming and i love it. the music is sometimes terrible and sometimes amazing. there's tons of unique art for all the cutscenes. the user interface and visual novel presentation will just change between different styles on a whim. there's spots where you're reading a cutscene, and suddenly also it's 3d pacman? it's very "yeah, we're doing this now, it doesn't have to make sense, deal with it" it's experimenting and doing whatever it wants, and i rather enjoyed it for it. a lot of the individual parts of this game are kinda bad, but all put together it worked and was something i really had a fun enjoyable and memorable experience with. i liked the nonsensical story, i liked the strange oddball characters, i like how clear it was that love and effort and passion was put into this surreal little project [b]verdict:[/b] ⭐ / yes, i recommend it / 💲 out of 🪩 / have you noticed any maids around here lately? https://steamcommunity.com/sharedfiles/filedetails/?id=3455643660
I enjoyed it. Got it on sale for 60 something cents and it's a simple game with a simple story, but I like weird jank and absurdism.
really pretty and beautiful game
ok...
weird game, lovely
I had fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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