
TIC-TAC: Twelve o'clock is an action-horror game. Monitor corridors and rooms through surveillance cameras to counter vengeful ghosts. Keep the lights on, the generator charged, and fuses replaced… and don’t get caught!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
TIC-TAC: Twelve o'clock is an action-horror game inspired by cult horror classics of the early '90s.
After several students mysteriously disappeared, the police abruptly shut down Bluebird High School, offering no explanation. Confused and determined, four friends set out to uncover the truth on their own.
One of them sneaks into the school, heading for the security room to search for evidence. Lost in the search, they don’t notice the clock strike midnight—and that’s when the horrors begin. The corridors twist with terrifying paranormal phenomena, and vengeful spirits, furious over their deaths, emerge to punish anyone who dares trespass.
USE THE SECURITY CAMERAS
Throughout the night you'll be required to use surveillance cameras to monitor corridors and rooms around you. Spot every threat to survive the night, and remember—sometimes the smallest detail is what keeps you alive.
WATCH. LISTEN. SURVIVE.
Every danger you encounter has its own behavior, and its own weakness to exploit. Learning how to counter them is the only way to hold the night. But ghosts aren’t the only danger. Keep your eyes on the cameras, and your ears open to the darkness it's your chance to see the sun rise again.
KEEP THE GENERATOR CHARGED
Roller shutters, cameras, and lights all rely on electricity to function. Keep the power running, restore fuses when needed, and stay alert—or the night will turn against you.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 31reviews | 81% | — | $8K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Good game, and I feel like this game is inspired by FNAF
The concept is interesting, there are obvious homages to classics, but it would have been nice if it had been more seamlessly integrated into the plot. The style itself is cool, with a touch of the 80s and retro technology. The sight of the old BIOS made me shed a tear.
You know it looks really good, I mean graphics. FNAF vibe for sure. First night was an easy one, but I feel that the next one won't be so easy going. I have a ood to pass it on 100%, hope that would be a challenge. I'll come later with the status update, haha)
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Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Ukrainian, Italian, Polish, Portuguese - Brazil, Traditional Chinese +1 more
Hours played at review time, across 35 reviews with recorded playtime.
Really enjoyed this one. The atmosphere is probably the strongest part - the school feels genuinely creepy, and the sound design had me constantly expecting something to happen. I also liked that it's not just about walking around waiting for jumpscares. Watching the cameras, managing the power and slowly figuring out how different threats work actually keeps you busy and makes the tense moments feel earned. There are a few rough edges here and there, but nothing that ruined the experience for me. If you're into atmospheric indie horror and games where you have to pay attention to small details, definitely worth checking out.
Game is like Five Nights At Freddies but made with AI and lacking soul, inside the robots or otherwise.
TIC-TAC: Twelve o’clock is one of the most stressful indie horror games I’ve played this year, and I mean that mostly as a compliment. The strongest part is the way the game builds tension through its systems rather than relying only on scripted scares. You have to monitor security cameras, manage shutters, keep the generator running, deal with power failures and try to understand how the different threats behave. When the electricity goes out, everything suddenly becomes much more dangerous because you lose both information and protection at the same time. The jumpscares are also very strong, but they work especially well because they usually hit while you’re already focused on something else, like the generator or another task. That makes them feel much more effective than random loud scares. Visually, I really like the game. The abandoned school, lighting and overall atmosphere look great, and the presentation gives it a strong identity without feeling like another generic retro horror game. My main criticism is that the pressure can become exhausting. During the second night, the generator management became so intense that it started to feel more stressful than fun for me personally. Some mechanical states could also be explained a little more clearly. Still, I think the horror design is genuinely effective, and the fact that it became too stressful for me is also proof that the game succeeds at creating tension. A very good choice if you like surveillance horror, strong jumpscares and high-pressure survival mechanics. Also feels perfect for Halloween. 8/10
想给这个游戏点个好评,玩具熊午夜后宫玩法。部分机制没有明说需要自己反复试错。本作比其他同类型守家游戏要简单不少。学习成本较高,机制了然后可以从容应对不至于手忙脚乱, 但是我本来预期这个玩法还能有其他扩展,比如:了解学校的真相/救同学/逃离。 这个价格值得一玩
Muy buen juego bro,LA MUSICA 10/10
game should appeal to FNAF/horror genre fans
Me lembro de ter jogado a demo desse jogo muito tempo atras... e vi a noticia triste que o jogo atrasou com a guerra da Ucrânia já que os deves são ucranianos. bem tive minha primeiras impressões ate agora e um jogo estilo fnaf com alguns mistérios e cadeados no cenário quando terminar concluo minha analise mas se você quer uma gameplay sem ads do jogo aqui: https://www.youtube.com/watch?v=nSmwBGZ8Xp4
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