
Throne and Liberty captures the essence of classic MMORPGs while introducing new gameplay elements, depth and excitement at every turn. Gather your guild, prepare for battle, and set forth for throne... and liberty!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Join massive battles, transform into your favorite creatures, and wield powerful weapon combinations in Throne and Liberty, an unforgettable free-to-play adventure with seemingly endless activities for both PvE and PvP players. Interested in PvE? Challenge Raids, dungeons, Dimensional Trials, and more. Prefer PvP? Form alliances to rule together or betray your way to the top. Will you carve your niche as a solo player or leave your legacy on the world of Solisium alongside friends? The choice is yours.
Throne and Liberty captures the essence of classic MMORPGs while introducing new gameplay elements, depth and excitement at every turn. Gather your guild, prepare for battle, and set forth for throne... and liberty!
Guild-Based PvP for Every Ambition: Capture control points in guild versus guild Conquest Battles, strike down Guild Raid Bosses, and claim the throne in massive Castle Sieges to carve your legacy on the world of Solisium. Where will your ambition take you? Slash through Dynamic Guild Events, complete Guild Contracts, or hang out in your Guild Base before cutting a path to the top of the Guild Leaderboard in higher stakes game modes.
Activities for Every Level of Adventurer: Journey into 6-player tiered Dungeons, vanquish monstrous, open-world bosses, or best other players in 3v3 Arenas. There are also solo dungeons that help ease you into more difficult group activities like Dimensional Trials. Looking for something even more intense? Venture forth into Raids for a true test of teamwork and skill. How about laid back experiences? Gather materials, build furniture, customize your house, catch fish, and cook local delicacies for buffs. Housing is more than just a place to hang out, it’s a personal space that grows with you throughout your quest.
Innovative Character Abilities, Morphs and Transformations: Interchangeable abilities on the battlefield include the dual-weapons system, player morphs for tactical advantage, and quicker travel or transform into the body of a fallen boss and turn the tide of the battle with Guardian’s Pledge.
Vast, Seamless, and Ever-Changing World: Expansive and immersive environment, with towering cliffs and cavernous dungeons with consequential day/night cycles and unpredictable weather that impacts your gameplay and abilities.
Forge Your Path to Glory: With four primary vertical progression paths interwoven together, players choose from a wide variety of options to determine their playstyle. With hundreds of combinations of builds, you can forge your own unique way to storm the battlefield.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 68.8Kreviews | 67% | #99 | $0 |
| Free | 17.3Kratings | 69% | — |
Engagement
Reviews
Themes across 528 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no thanks to p2w.
Ogólnie jak lubicie być dymani w kakaowe oko przez niekompetentny dev + upośledzone community mośków co mają delulu i krzyczą by znerfić heale shieldy tanków bo nie umieją nikogo zabić na bg to gra jest dla was ,a i PS co patch jest zawsze jest jakiś bug exploit co łaskawie jest naprawiany najwcześniej 2 tygodnie + problemy z renderingiem na mass pvp
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #57, worst US #99 · 9 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Japanese*, Portuguese - Brazil, Spanish - Latin America, Korean*, Traditional Chinese*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 533 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
3K Spielstunden, einfach ein gutes Spiel
This game is a very different game for me, ive played many mmo's and rpgs and with this one i am very torn. The general game play and mechanics are good, story is good, cinematic style is good but for me there is three big points of dislike and of course, to each their own. 1. i know that many players hate leveling but personally I love leveling my characters, maybe im just old school but i learn my character, skills and play style by playing not by watching the latest meta build video on youtube.. and this game currently just spoon feeds and gets you to max level before you even have a clue what to do (unless youve watched a video to learn the basics) 2. I have seen more and more players talk about the fact that playing a secondary gear setup on an already established character is damn hard according to some. it is easy to come to the conclusion through gameplay and general conversation that its just simply easier to roll two characters if you want to play two different "classes". I have come from a long time of playing FF14 so maybe im a bit privledged because in FF14, one character can be everything almost whenever you want to be but for Throne and liberty, having one character with multiple gear setups is not impossible, from what i hear in my guild and in some general chat conversations is that gearing a second setup is just painful to do, to the point its not ecnomically worth your time to do so, by all means it is possible but goodluck retaining your sanity.. 3. For a game that claims to be free they sure have learnt to subtly make you buy things with real money, some people however have been able to make lots of lucent (one in-game currency) to support the purchasing of packages and such in the game shop but as a casual player myself and the fact i dont have much money to really spend on a game this greedy it can kinda make the casuals not want to play because no matter what they do or participate in theyll always come last or close enough to last which will lock them out of items needed to reach higher combat power or get decent rewards in open world events. Basically this aint a game for casuals like myself despite liking almost every aspect of the game, the above mentioned things are what kill it for me. If you have money and lots of time to just play then this is the game for you but dont bother if you only have like maybe a few hours every few days of the week.. this game does not respect player timing and life, you either organise your life around this game or you keep to the 9 to 5 job and family that you have.
Klasické MMORPG hra mě nadchla krásná grafika pěkný příběh možnost uspořádat si tabulky na ploše podle svého Gildovní akce oblečky zvířata možnost krásné postavy ale po lvl 60 mě to přešlo klasika farma farma farma a PVP takže když nevíš co s reálným životem je to hra pro tebe furt musíš neco točit neco dohánet a nebo zaplatit
geil, aber in einem tag schon lvl 51 ist für meinen Geschmack schon etwas zu schnell.
Disappointed in the direction this game took. High potential; poor implementation. The combo of horribly unbalanced pvp, unrewarding grinds, and the inability to progress without a solid/ranked/cohesive social guild ruined the game for me.
das Spiel gibt alles was man braucht
Throne and Liberty is the great surprise I reallly [b]really[/b] wasn't expecting. I completely disregarded this game for 2 years because of the F2P/P2W Korean aspect, until recently when I randomly saw some content on Youtube that got my attention. I realized that the game was of much better quality than I thought (visuals, gameplay, UI, world, etc), so I watched a bit more content about the state of the game and realized that the game might actually be good for me and since it's free to try I decided to jump in. The [b]P2W[/b] issue is really a problem once you reach the very endgame in PvE or if you are here for the PvP. Fortunately for me, I don't care much for PvP and I never really commit to MMO endgames because I don't have thousands of hours to sink. And regarding the daily gated content, I think it's only an issue for huge no-life that want to play 8 hours a day. The [b]leveling experience[/b] in the current state of the game is really good, it's even the best I have had in a MMO and I played a dozen in the last 20 years. There is lots of things to do without being to messy or becoming a chore and the content is very diverse. The rhythm is good. The quests are relatively interesting and even the side quests are well integrated. The world is really well built, beautiful and interesting. And the gameplay hit that perfect spot between tab target and action that makes it tactical enough without becoming too boring. The [b]UI and menu[/b] is really the selling point for me. Usually games from Asian developers turn me off because of the awful UI and menus but TnL is doing an amazing job making the many systems not too daunting. The UI is clean and good looking and the menus make it easy to track your progress and decide what to do next. The [b]voice acting[/b] is probably the weakest point when leveling. Not only many side characters have terrible VA that often don't match the character at all but VA sound often breaks. It's not a huge deal though. [b]Visually[/b] The game is super impressive, many solo games wish they looked that good and run that smoothly, and for a MMO it is by far the best looking I have seen. And for a Korean game I love that they kept a "grounded" vibe. Overall the game offers at least a good 150 hours of great time for free or close to. The grind level and overall difficulty is good (as far as I went). The MMO community really are the most hypocritical, entitled, crybabies. They will whine about WoW all year long but dismiss anything that isn't the big 3 because they don't have 1.000 hours of free content. Of course I would have love for the game to have a better business model, maybe it would have changed this game from being "a good 100 hours" to "one of the best game of my life, one I would spend hundred of hours in", but it is what it is and the game is still extremely high quality.
We started with some hope for a good game, but later on we just found out it really was a sinking ship. Search for "Namae Fury" review. She is one of our officiers in our Clan and she said it all. I would just repeat her words one by one because she nailed it completely.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 67% | Free | |
| — | 695 | 33% | — | |
| $0 | 42 | 60% | Free | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 7.7K | 79% | — |