
Three Minutes To Eight is a mind bending pixel art adventure. A gaming experience threading the edge of consciousness, where everything is possible and yet remains elusive. Players will find themselves in ███ ██ █ ▓ ▒ ░ ¿⊕ξד¶¶¶ Error 0x80070570.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 202reviews | 73% | — | $4K |
| $14.99 | 111ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Malisimo
Fun time loop concept and beautiful pixel art!
没有任何解密引导,找到的东西长时间没有线索使用,剧情推进全靠累计死亡次数,按照逻辑不能有正确的推进,找不到关键物品电击枪卡死
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $14.99 |
| 40ratings |
| 78% |
| — |
| not modelled |
| $1.49−90% | 19ratings | 66% | — | not modelled |
| $1.99−86% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kurzweiliger Rätselspass
想法很好,选材不错,但是实际成果很不理想,玩起来游戏体验不是很好,引导也很差,原价这个价格真的,说夸张点,打折我都觉得还不如某些免费游戏
多结局的解谜游戏,不同结局之间不能说是毫无关联,只能说是截然不同。但解谜之间的关联性较弱,不看攻略根本不知道要怎么做。
何度もしないといけない、というと一部を除いてそうでもない。 最初は純粋に探索と推理を楽しんでゲームをプレイ出来ていたし、時たま起きるランダムイベントで少し詰まっていた時だったのもあって解決の糸口にもなったりした。 コミュニティ内で攻略が書いてあるので本当に詰まったらそこに行った方がストレスは少なく済む。 とはいえ総当たりをしながら出来る事を潰していけば時間が許す限りならちゃんとエンドにたどり着けるはずなので、一つ一つやっていくのは楽しい。 全部の実績を開けるのはいくつかのエンディングを確認してから目指した方がいい。
本款游戏是根据你收集到的不同情报解锁不一样的真结局,可能有的线路你是机器人,可能有的线路是楚门的世界,可能有的线路………… 创意挺好的,像素风也很喜欢,问题就在于解密的关联性。 举个例子,楚门线最后会给玩家关进一个小房间里,房间里有两个柜子,一盏等,一个灯的开关,和一扇被锁住的厚重的铁门。你从柜子里面分别获得了摄像头镜片和胶卷,观察胶卷会告诉你,对着光隐约能看见一些影子,但分不清是什么。 那么解题的思路来了,打死我也想不到,是把胶卷缠在门把手上(那个厚重的铁门,从镜头看不见有把手,文本里也没说有把手,只说他锁上了。)连接在灯上,然后用镜头搞那个放大镜聚焦原理,烧坏锁眼…… 不说这个的合理性,主要是我身上既有打火机,又有电击器,但是到要火那都不行,只能用镜头,思路卡死在那了。 虽然玩的有点痛苦,总是搞一些让你穷举的东西,比如那个机器人的密码,找到三个密码后让你自己穷举看哪个是对的什么的,但我还是推荐,因为真的很喜欢像素(痛苦脸),要是重来问我买不买还是要买的。
Плюсы - атмосфера, музыка, начало истории. Собрал несколько концовок, сюжет интригует, есть фишки геймплея. Мне понравилось, как для инди проекта вполне ок. Но сама история не долгая сама по себе, наверное хотелось бы какой-то более развернутой сюжетки, а ещё желательно чтобы была [spoiler] истинная концовка [/spoiler]
推荐是个人觉得剧情很有意思 但三个小时高重复性搜查以及试错形的操作一直让我很头痛 3个小时纯探索已经让我疲惫了 我要看攻略了
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4K | 86 | 66% | $2.99 | |
| $4K | 427 | 65% | $0.49 | |
| $4K | 167 | 82% | $0.74 | |
| $4K | 68 | 78% | $2.99 | |
| $4K | 71 | 38% | $3.99 | |
| $4K | 93 | 97% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $307.1K | 1.4K | 93% | $14.99 | |
| $30.9K | 530 | 88% | $3.99 | |
| $20K | 102 | 68% | $11.99 | |
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