
Three Minutes To Eight is a mind bending pixel art adventure. A gaming experience threading the edge of consciousness, where everything is possible and yet remains elusive. Players will find themselves in ███ ██ █ ▓ ▒ ░ ¿⊕ξד¶¶¶ Error 0x80070570.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 202reviews | 73% | — | $4K |
| $14.99 | 111ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Corto y los puzles son interesantes. Puedes llegar a alguno de los finales sin mirar guías. Puede que, al haber tantos finales no conectados entre sí, tengas muchos frentes abiertos que abordar sin saber exactametne para qué te servirá uno u otro. Hablando de dichos múltiples finales, no parecen que completen la trama adecuadamente (incluso teniendo en cuenta que alguno podría considerarse como un guiño divertido/easter egg más que como una trama). Quizás lo peor del juego son las escenas estáticas finales. No sólo son un cambio drástico de estilo, sino que no hacen justicia a lo bonito que se ve el juego en general y lo feas que estas imágenes.
The story's complexity is incredibly engaging. You have to repeat the death loop enough times to truly grasp what is going on. The game features multiple endings. In terms of gameplay, it draws you into conversations so you can understand the situation and figure out what needs to be done. Talking to different people in various situations leads to different outcomes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $14.99 |
| 40ratings |
| 78% |
| — |
| not modelled |
| $1.49−90% | 19ratings | 66% | — | not modelled |
| $1.99−86% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
多结局,时间循环,本来是我喜欢的推理解密类型的,但是真的太痛苦了,没有任何指引,线索之间的关联太断层了,真的作者也没骗我,真的就是梦到什么编什么。我以为是太烧脑我玩不来,我去搜攻略,尬住了,这不看攻略谁能做出来,真的有点不太靠谱的故事发展。很后悔买了。不建议买。
lo mismo que dicen todas las reseñas malas. y una bronca terrible por tener que darles la derecha. porque el juego tiene una estética que me encanta, una historia muy buena, pero está mal desarrollado. estás como pelota sin manija. sin nada que te dirija un poco, sin posibilidad de avanzar sin repetir una y otra vez las mismas charlas con los mismos personajes para poder avanzar a otros finales posibles. una verdadera decepción de juego que podría haber sido muy muy bueno.
——记录:捆绑包“Stories from Assemble Entertainment”,25/11/22入。 ——有点像很久之前看过的电影,可能叫《忌日快乐》还是《土拨鼠之日的》,时间循环 + 死亡宿命的路数。 ——主角每天晚上 7:33 醒来,7:57 必定死亡,必须在 24 分钟内解谜打破循环,还藏了10 个结局。但它的解谜设计槽点满满、逻辑断裂、引导为零。26/06/01
想着史地几块钱买不了吃亏,结结实实买了上当了 买前看了评论说引导稀烂,推理不存在完全是碰运气还不信邪 希望能帮到下一个倒霉人吧,真的没有攻略、完全穷举、结局也匪夷所思的,打了三个结局不知道制作组到底要表达什么,弄了很多故作玄虚的概念,但是和未来也没半毛钱关系 几块钱确实很便宜,但是不如做更有意义的事情
Buen concepto mala implementación
我超你的操作,右键使用,左键查看,搞得我半天都没翻出垃圾桶的东西!!其他我都找到了!!我真的超了。我就差那么一点就搞个我心里觉得ok的结局了。真是气死。我还给老太想办法找猫去弄那啥!!!气死了。 其他都很ok。不知道为啥还很喜欢玩。引导那些我感觉还好。但是不喜欢的人想骂就骂吧。
очень сложно, непонятно и надоедливо.. графика неплохая, история местами интересная но... - неудобное управление только мышкой - нелогичные действия (не все нелогично, но все же таких моментов предостаточно) - куча повторов сводят с ума и теряется интерес к игре - невозможно пройти на все концовки без гайдов (может я конечно тупой)
It's an amazing game! I'm really enjoying this game.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $307.1K | 1.4K | 93% | $14.99 | |
| $30.9K | 530 | 88% | $3.99 | |
| $20K | 102 | 68% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4K | 86 | 66% | $2.99 | |
| $4K | 425 | 65% | $0.49 | |
| $4K | 167 | 82% | $0.74 | |
| $4K | 68 | 78% | $2.99 | |
| $4K | 71 | 38% | $3.99 | |
| $4K | 317 | 89% | $0.74 |