
Three goblins in a trench coat walk into a bar... Move and balance your goblins, sneak past suspecting humans, solve simple puzzles, and reach the beer without falling apart, all while fighting gravity and the game's controls themselves.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Three Goblin Wobblin' is a quirky single-player physics platformer where simply getting from one side of the room to the other becomes a challenging task.
Inspired by classics such as QWOP and Octodad, our deliberately awkward controls are simple to understand but difficult to pull off.
Stand around or stand out and you'll get chased by suspecting guards and other NPCs. Collect as many hats as you can to improve your disguise and make your goblins less suspicious.
Each one of our handcrafted levels ends in a tavern and a good cold reward of beer.
Explore multiple routes through each level, unlock shortcuts, operate advanced human contraptions such as doors and levers, and solve simple lock-and-key puzzles on your way to the prize.
Deliberately awkward, physics-based balancing
Handcrafted locations with multiple routes and shortcuts
Simple puzzles and human contraptions to outsmart
Hidden pretzels and other collectibles
Free and unlockable cosmetics
... and lots of beer!
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]ジャンルは苦行。[/h2] 社会的なゴブリンのポジションにやれやれだぜって思ってるゴブリンたちは思った、フーマン(人間)たちのところには「ビール」と呼ばれる至宝があるらしい、俺たちはそれを飲みに行くぜ!という3人のゴブリンの物語…だとおもう。 ストーリー的なものはなさそうだがフーマンたちが世間話しててなかなか面白いです(英語なのであまりわかってない) タグに「物理」「意図的に不便な操作」がある時点で察する、そうこれは苦行ジャンル。 そんな中でもこれはソフトなほうでした、軽くイライラしつつも楽しむ余地ありです。 小柄なゴブリンが3人肩車でフーマンに成りすましてバーに行くだけなのだが歩くのがむずい、キーボード操作ではチュートリアルすら突破できませんでした、アナログスティックのあるコントローラ(一般的なやつ)だと何とかすすめました。 左スティックで移動、右スティックでバランス、LB,RBで方向転換。 チュートリアル+4ステージ+extra1ステージ、参考までにチュートリアルは20分ほど、ステージ1は1時間弱でクリアできました。 サクサク進めばチュートリアルは2分くらい、ステージ1も10分はかからないであろうボリュームです。 収集アイテムもあるので全実績解除めざすと総プレイ時間は結構なものになると思います、現状全クリは0.8%なのできつそうですが。(収集は0.4%…) 無操作で立っていることもままならないゴブリンズ少し歩けばすぐにバランスを崩す、転べばステージの最初からだ。 だがしかし、解除したギミックや取得したアイテムは維持されるので安心してほしい、ごり押しで鍵を取りに行ったりレバー操作に行くことが可能だ。 鍵を見つければスタート地点付近にあるワープを解放できる、実質中間ポイント。 フーマンがうじゃいうじゃいるので避けるのがしんどい、近づくとなんかこいつ怪しいなってなる→気づかれるとタックル…いやもう絶対こけるわ…、って思うけどこのフーマンたちもポンコツなので普通に歩けるようになれば振りきれるし軽く当たるくらいならバランスを取りなおすこともできる→やさしい。 ドアくぐるときとかカメラアングル終わってるのでこれだけは注意、キャラが見えなくてバランスどうなってん???ムキーってなる人にはお勧めできない。 自分でプレイしてもそれなりに楽しいけど海外レビューでは親がプレイするのを子供が見て楽しんでますとかあったので、リアクションのいい配信者さんにプレイしてもらいたいかな、ファンの人も買うでしょ?。
Si tenes MUCHA paciencia, jugalo, si no, nada, besis.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
19 minutes in tutorial 1 hr in first stage, 2 hours 22 mins on second stage(honestly i could just be very bad at the game dw bout it), oh boy i cant wait to make my friends try it so they can wobble happily(truth no lie) with me
I love this game xD 10/10 best goblin booty fun and hard at first but u get kinda use to it. It crashed 2 times on me but I didn't care because the game is fun.
This game is awful. I don't want to play it anymore. OK, maybe just ONE more time and I am done. Need to get to the third leveeeel. 🤯 #addictionincoming #needtobuynewcontroller #butthistimesomecheap
Kinda fun. Recommend it. Game is really hard at first but once you get how to control the movement a little better it gets good lol
I can't recommend this game sadly. I like a lot of things about it, the controls themselves feel really good and I had no problem playing using a PS4 controller. The music, sound design, graphics and theme are all great!. But there are two main issue's I have with the game. The first is that if you exit a level your progress on a level is reset (Except for collectible pretzels) With the Market Town level taking me 210 minutes to complete, doing that in on sitting without turning off the game isn't increasing challenge it's decreasing quality of life for the player. Anyone playing on a laptop/steamdeck and runs out of battery, or has a crash/bug will have to restart the entire level. The second issue is the the NPC pathing, sometimes you'll enter a hallway and there are 3 NPC's going in the same direction, sometimes there are none, sometimes there are 4 going in different directions, it's completely random and they don't follow paths or telegraph when they're going to turn 180 degrees and walk into you, turn to the right or start veering into you on the diagonal. In normal stealth games NPC's follow paths and you can work out when to press forward, hold back or turn, but with this game it's purely random. It got to the point that during the wizard library section on the Market Town map I was running in and hoping the NPC's would be easy to avoid, I used multiple attempts to work out their pattern only to find there wasn't one. I really can't say this game is worth buying, it could be so much better with proper npc pathing and less random chance.
Ta gra to KINO ABSOLUTNE Już sama nazwa sugeruje że mamy do czynienia z tytułem, który nie bierze siebie na poważnie i raczej zajmie nam jeden bądź dwa wieczory pełne humoru. "Three Goblin Wobblin" to niesamowity indyk, w którym jako dzielne gobliny wybieramy się w podróż do królestwa po ambrozję, napój bogów, paliwo każdego studenta - PIWO. Napój ten zawstydziłby nawet Panoramixa, a nasze dzielne gobliny muszą go zdobyć, ponieważ sprawia, że są wesołe :) Od strony graficznej jest na poziomie Lethal Company, więc nie ma do czego się przyczepić. Muzyczka umila nam rozgrywkę i zmienia się kiedy odwiedzamy dalsze zakątki poziomów. Jedynym minusem jest samo sterowanie i mała ilość poziomów. Dla większego komfortu lepiej grać w "Three Goblin Wobblin" na padzie ze względu na lepszą sterowność. Do dyspozycji dostaliśmy możliwość stworzenia własnych "misji", więc jak kogoś poniesie fantazja to może przygotować labirynt dla znajomych, albo innych graczy bo warsztat steam też tu jest. Podsumowując... Fajna śmieszna giereczka na jeden wieczór do streamowania kolegom na discordzie. :)
Can confirm that this is an accurate daily life simulator 10/10
Unfortunately, I can't give this a positive review... yet. I'm sure the game is great, but it really needs Steamdeck controller support. Right now, I have the controller layout as WASD with the left Joystick as movement and the right Joystick as wobble control, but with its current state, the wobble control doesn't move correctly. It's just unplayable. Devs, I exported my layout if you want to see what I mean, just search my username under community layouts. If you play on your PC, disregard this review. Once support for the deck is fixed/added, I'll remove this review.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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