
Explore a beautiful open world where you deliver mail, find artifacts, help people out, and fend off folks you’ve wronged.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't play it for long as its rubbish. Got told to get a get off someone but had no way of asking for it - just not supported in dialogue menu. Killed them to get it. I was unseen. Go back to person who needed key - they now react to me in fear but I was 'unseen'. !!! It reminded me of the awful type to interact games of the early 80's that were truly unfathomable as you had to know the syntax of the text - with no guidance! Its the same here. Its not even fun or cooky enough to warrant your time. Its just a poor user experience - look elsewhere for some cheap fun.
fun game with interesting mechanics, but it's nowhere close to worth $20. I paid $4, which feels pretty fair. If you want a game with an involved character driven 'random stuff can happen' world, go play Shadows Of Doubt.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Constantly crashes. It crashed/froze three times before I could finally start my first run only to find out that it'll run only at bellow 30 fps. I'm on an old laptop (Ryzen 2500U w/ Vega 8, 8GB RAM @ 2400Mhz, SSD) but, I can play MGSV:GZ at stable 30 fps on it on minimal settings and can have 50-60 fps in Team Fortress 2 on mid-low settings. Why Thousand Threads doesn't run smoothly is beyond me.
So peaceful and kinda spooky. I wish I could find something else like this.
근대 미국 사회에서 우체부를 하는 게임 컨셉인것 같은데 처음 만나는 NPC의 3할은 일단 뚝배기를 치고 본다. [h3]"당신이 존 인가? 제인이 안부를 전해달라고 하더군"[/h3] 우편물을 전달하면서 마주하는 위험요소를 극복하고 (그래봤자 늑대 곰 밖에 안나온다) 다양한 주민 퀘스트를 수행하는데, 절반의 주민들이 삐뚫어졌다. -누군가를 손 봐달라 -누군가의 물건을 가져와달라 물론 평범한 퀘스트도 존재한다. - 물건을 가져다 달라 - 물건을 전달해 달라 게임이 뭔가 희안하다. [strike] 병맛이다. [/strike] 탐험이라고 하는데, 황량하고 생존이라 하기에는 먹고사는건 딱히 없는데 뭐 이렇게 미움받아가면서 게임을 해야하는지... 퀘스트와 콘텐츠가 반복적이고 뻔해서 금방 질리는건 덤.
Gra bardzo Relaksująca Genialny system Relacji z NPCami może grafika i system walki nie jest świetny a czasami glicze typu prubuję uderzyć wilka ale z jakiegoś powodu nie trafiam go albo to że jak poznaję jakiegoś NPC i jak rozpoczynam rozmowe to bez powodu wyciąga Szotgana i kasuję mnie w 3 sekundy ale i tak gra jest bardzo prosta i czasami satysfakcunujące jest to jak przypadkowo zrobisz jąkąś ogrąmną wojne na targu i widzisz te wszystkie ciało (jak to piszę czuję się jak jakiś psychol kto wie?)
If you're looking for a walking-simulator with lovely graphics and not much else this game is for you
Gorgeous game, has a similar aesthetic to Shutter Stroll. I loved walking slowly into each new area to be greeted by incredible landscapes. The sound and music are great too, and give the whole thing a very chill vibe. The systematic interactions between the people and animals are fun, although to an extent all of that side feels like a cool proof of concept for something that could be built on in future games. It's very slow and ponderous, and sags during the mid-game because you just spend a lot of time walking back and forth. I found it worth sticking with though, and the story associated with the artifacts, telling you the history of this world, was kind of heartbreaking.
The movement controls are remappable, but the game doesn't seem to use the mouse for much interaction which is still apparently hard-bound to WASD, Tab, and other keys on that side of the keyboard. If you're left-handed or rely on remapping for accessibility like me, you probably won't be very comfortable playing this. Before someone mentions it (or other remapping solutions), AutoHotKey is good for automation, but my experience remapping in games has been quite poor for the last several years. I tried looking at the config files to see if I could remap additional keys there, but when I realized that the input config seems to be XML embedded in JSON I sighed and lost interest in messing with it further.
Thoroughly enjoyable game that I wished last a little bit longer. Reading other reviews, I got the sense that I would be constantly terrorized by the other people in the game but I didn't find that to be the case. Yes, I did get attacked but I was basically always able to defend myself and also the game doesn't really punish you for dying you just reload to your last save. Most of the time it felt cozy and I enjoyed exploring the open world. The ambient music was nice. Reading people's mail is the main storyline. Buy it on sale and you will get your moneys worth of enjoyment.
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Players by region
Where this game's players are, estimated from review languages.
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