
Thick as Thieves is a stealth-action heist game, playable solo or with a partner in crime in co-op multiplayer. Master the art of thievery through cunning gameplay across a 4-hour campaign in this dynamic new take on stealth.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.25/day in the week to Aug 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From Warren Spector (Studio Director - Deus Ex® and Thief®: Deadly Shadows), Paul Neurath (Exec Producer - Thief®: The Dark Project and Thief®: The Metal Age)
ENTER THE SHADOWS
Enter the shadows in this introduction to Thick as Thieves. In the shadow-draped streets of Kilcairn, fortune favours the bold. As a member of the Thieves' Guild, you'll undertake daring heists to claim precious heirlooms and uncover arcane secrets hidden within this alternate-history 1910s Scottish city, where magic and early technology have begun to collide.
Whether working alone or playing online co-op, only the most cunning will seize their fortune in Thick as Thieves!
MASTER THE ART OF STEALTH
Play as one of two skilled thieves, each with their own unique talents and abilities and use observation and improvisation to pull off daring heists. Just make sure to stay hidden in the shadows.
BECOME A MASTER THIEF
No heist ever plays out the same way twice in Thick as Thieves. Whether playing solo or co-op in short play sessions, as you increase the difficulty from Novice to Master Thief, security layouts and guard configurations shift, creating dozens of distinct and highly replayable experiences. Every mission is an opportunity, and every opportunity can be approached creatively.
THE RIGHT TOOLS FOR THE JOB
Use all of your gadgets and abilities to gain your spoils. When things get complicated, use Slithersap to short-circuit security lights, toss a Smoke Bomb to break line of sight, or send out the Pickpocket Fairy to trigger switches from a distance. Whether you use stealth, distraction or subterfuge, all the tools are at your disposal.
WELCOME TO KILCAIRN
As a newly minted member of the Thieves’ Guild seeking to prove your talents, take on one of 3 Mission-types and 16 Contracts across a 4-hour campaign that will take you to two of Kilcairn’s well-guarded landmarks Plot your way through the streets and across rooftops to seize your fortune.
Key Game Features
● This introductory taste offers Two Thieves (The SPIDER and the CHAMELEON), two dynamic and highly replayable maps, 16 Contracts and 6 unique pieces of gear.
● Innovative Stealth Action - Classic stealth taken to new heights as players improvise to find creative solutions to pull off audacious heists in a dynamic world that is out to stop them.
● Team Up or Go Alone – Every thief has their own style. Work alone or find a partner in crime and have each other’s backs, even as the best laid plans start to unravel.
● Become a Thief – Uncover the secrets of the Constabulary and the mysteries of the nobility while you discover what it takes to become a master thief in the tightly guarded landmarks of Kilcairn.
● Curated and Replayable - Undertake contracts, change your gear loadouts, and showcase your skills in short, engaging missions that change with every playthrough.
Can you become the greatest thief of all?
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 1.3Kreviews | 65% | — | $215.4K |
| Free | 0ratings | 0% | — | not modelled | |
Engagement
Reviews
Themes across 162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich bin hin- und hergerissen... Das Spiel hat viel Potential, leider wurde zu wenig davon umgesetzt. Aber der Preis passt zum Umfang. Wenn man für 2-4 Stunden Umfang ausgeht, sind das etwa 1-2€ pro Stunde. Wie bewertet man so etwas? Wenn das ganze Spiel die 2 Level und die 2 Gegner sind...aber das Spiel aber auch nur 4-5€ kostet? Ein paar Gedanken: -Das Artdesign ist wirklich toll. -Die Geister nerven. -Es gibt zu wenige Gadgets und zu wenig Konter für Gegner. -Jedes Einsatz ist Zeitbegrenzt -Vielleicht mehr Spaß im Coop? -Man muss Level, Gadgets, Schwierigkeitsgrade und sogar einen anderen Protagonisten *kaufen* - aber nicht gegen Geld, sondern wenn das Spiel das zulässt... -Story quasi nicht vorhanden... nur eine Idee von größeren Welt und interessantem Lore Unterm Strich hat mich das Spiel nicht genug gepackt obwohl ich Schleichspiele liebe. Nett für 2 Stunden.
dead on arrival game
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
| $9.99 |
| — |
| 69%* |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 162 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it is hard to say if this game is worth or not. On one hand, its not good. The lack of maps, tools, ability and enemies makes this game extremely repetitive. The really well designed map is just not enough to save the repetitiveness. On the other hand, its just $4.99.
Look, it's a REALLY good skeleton of a game. But we've basically been had. It was going to get more content over time but that's been shelved, so now all we got are these promising bones and their forever untapped potential. One of those games that never left early access.
Very solid game for some quick fun, very interesting concept.
All the negative reviews are based on what the game "could" have been, but for 5 bucks, you get a hell of a lot game. Super fun to play with friends while you're waiting for the rest of the group to hop on! For the price point, I would 100% recommend the game. ps for all those who are spamming "Greedy Devs" in their comments and reviews, I just Don't see it. Where is the AAA studio with 3 tiers of battlepasses and micro-transactions for every mechanic in the game? Frankly I don't understand how you can feel robbed by a game that cost less than a happy meal at Mcdonalds. SMH.
[h3]Thief 5 от самого Уоррена Спектора[/h3] Да, местами кривой-косой и зачем-то с кооперативным режимом, который не работает. Но по духу и игровому содержанию это именно то, чего ждали фанаты классической трилогии Thief многие годы после выхода провальной четвёртой части от Eidos. Правда, судя по обилию отрицательных отзывов на данную игру в Steam, эти самые фанаты сами не знают, чего хочут! Ну как всегда. А так, Thick As Thives - вещь вполне играбельная и местами любопытная. Удовольствие от воровского геймплея, сопоставимое с оным при игре в любую из классических частей Thief, либо его духовных наследников, получить вполне возможно. Вся проблема с этой игрой в глазах среднего игрока исключительно в её нишевости - извечное проклятье иммёрсив симов. В заключение стоит сказать, что если вы, будучи ценителем таких вот игрушек, сильно расстроены провалом оной, то не стоит горевать почём зря! Прямо сейчас стараниями инди-разработчиков и издательства New Blood активно развивается Gloomwood, позиционированный изначальной как Thief with guns и наполненный за года пребывания в статусе раннего доступа контентом до такой степени, что в итоге игра стала буквально иммёрсив симом мечты!
Is it a perfect game? No. But will it steal your adoration anyhow? Absolutely. I haven't spent a moment outside of the tutorial in solo play, but with a friend, it has been nothing short of amazing. If you have friends, give it a go with them, if you'd have friends... Try a Ouija board? I dunno...
Wasted potential, the initial PvPvE setting for the game was obviously not compatible with the genre, they had little time to pivot. 3 hours is about what you're going to spend seeing all maps twice, and it gets boring after that. Would rather have paid $10 for 5-6 maps. 2 is ... not great. And the gameplay is rather simplistic. But for the price of a burger, can't complain.
Very good with a close friend!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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