
The Wolf's Den is a suspenseful first person experience through a dark atmospheric mountain. Explore a mysterious train tunnel on your way to escape from a tragic accident that destroyed you and your partner's lab and uncover the truth behind the mysteries that surround you. Enter The Wolf's Den!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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There's a lot of games without gabagool, but I gotta say, this game without a doubt, has gabagool.
The voice acting is a little rough in places, but overall it's a fun way to eat up a few hours of your time. The Unity engine is reminiscent of a lot of mobile horror games I used to play 5 or 6 years ago, and that was pretty nostalgic for me. Either way, it seems like the dev is relatively new to game development and if that's the case they've got a great start.
Pretty good game. There weren't any scares really but the story and the way it is told is so interesting that it keeps you playing till the end. For the price I would for sure recommend you check it out. If you want to see some game play you can check out my video below. https://youtu.be/BBhHxTgZRws
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Hours played at review time, across 37 reviews with recorded playtime.
Back then I had to pay for this game and even though it was cheap I don't think that was worth it. The game consists of 5 levels where you mostly just walk in a straight line where barely something happens. Especially level 5 is awful, because it's so long and boring. Now the game is free, so maybe try it. Still don't think it's worth it.
So...you can't move when you see the light and hear the train whistle in the tunnel, or the werewolf coming at you. Literally, no controls work. Prior to that, you're picking up notes talking about alchemy and transmutation, while walking down a seemingly endless train track. That's it. What a disappointment.
The Wolf’s Den is a short and atmospheric first-person adventure that offers a unique blend of narrative-driven exploration and light puzzle-solving. While the gameplay is simple—mostly walking through a linear path—the eerie atmosphere and unfolding story keep you engaged. The story, told through voiceovers and scattered notes, revolves around alchemy and werewolves, adding an intriguing fantasy element. The game encourages multiple playthroughs, especially for achievement hunters, as finding all collectibles requires revisiting levels. On the downside, the gameplay loop can feel repetitive, particularly in the later levels where not much happens. The final level is notably long and somewhat dull, which could have been improved with pacing adjustments or added mechanics. The voice acting is a bit rough at times, but it doesn’t detract too much from the overall experience. Originally a paid game, The Wolf’s Den is now free, making it easier to recommend. If you’re looking for a short, story-driven indie game with a nostalgic Unity feel, it’s worth a try—just don’t expect deep mechanics or intense horror. A decent, quick experience for narrative-focused players and achievement hunters, but the linear gameplay and lack of scares might not appeal to everyone. Gameplay: https://www.youtube.com/watch?v=StNEs0cRGGo&list=PLKuVMkePc-_OifQd5Jx1cgjqYJ3IAs0_T Please consider following the Silver Crusade: [h1][u][b][url=https://store.steampowered.com/curator/33045202-The-Silver-Crusade/?appid=987850]The Silver Crusade[/url][/b][/u][/h1]
Length <30mins A short narrative game that feels like the ‘PT’ repeating hallways gameplay in a mine, combined with a fantasy story about Werewolves. In the most basic sense the story is of an alchemist and the event of his friend turning into a werewolf through alchemy. The story is told out through the tunnel through voice over notes. The story overall is interesting and you will be using potions to escape from the werewolves that hunt you. Loops are simple to explore the tunnel for items, or your workshop. Then get to the end of the tunnel to trigger the next loop. Stop for notes on the way to learn more of the story then rinse and repeat. A few variations to each loop, but nothing drastic. Honestly very loosely a game and more of a narrative with a looping set piece. For the price it can be worth the try. In my opinion I just really hate any looping ‘PT’ mechanics. It is a common feature in horror games and I really find it boring, especially after playing so many of them. To those wanting to understand what I mean my gameplay is below: https://www.youtube.com/watch?v=pxRBDSYUhXo Looking for more Horror games check out my curator page: https://store.steampowered.com/curator/41770172/
short like my attention span and long at the same time they could of cut the tunnel length in like fourths and it would of gotten the job done :)
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I dont like leaving negative ratings/. It was an alright game i died at one stage at the end because I was running from the Wolf, and because I was conventrating on running I didnt see the train lever as i ran past it... so i died tot he wpld, and got put back 10-15 minutes from the end, where I had to do the grease on the second last lever again which was frustrating. Nothing really scary. I was surprised in the credits it said 6-7 music trakcs? I only noticed 1 music track on constant loop through the game. One reviewer did say its just one straight line but there is more than that, you do go off course to enter rooms and find items. There are readme notes too and they are interesting I would have rated it better if the game hadnt sent me all that way back just for actually dying. i didnt mind this one, it was alright but only leaving negative because of the fact i was put back 10-15 minutes back after dying just because I was blocked by an invisbile wall due to the fact i didnt see the train lever as i was running from the wolf.. OH i did die a 2nd time too, bevause a note was on the side just as the werewolf first appeared, i wanted to read it, I though hte wolf might stop while i read it temporarily excepth it didnt and i died because i was trying to read the note, This was bad placement of the note. 6.5/10 good attempt
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 61 | 79% | $1.99 | |
| — | 0 | — | — | |
| $23K | 123 | 92% | $9.99 | |
| $19.8K | 241 | 88% | $4.99 | |
| $13.5K | 262 | 80% | $2.99 | |
| $9.6K | 48 | 92% | $9.99 |