
From the makers of the 2012 Game of the Year: The Walking Dead, comes a thriller based on the award-winning Fables comic books. As Bigby Wolf you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.57/day in the week to Aug 10 → 9.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 32.5Kreviews | 98% | — | $12M |
| Free | 239.6Kratings | 84% | — | $9.6M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1127 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Big Bad Wolf goes wulf wulf
Particularmente, eu nunca fui uma pessoa que teve apreço ou contato com os jogos da Telltale. Conhecia a empresa apenas de nome e ouvia falar que eles faziam jogos incríveis. O primeiro jogo deles que realmente joguei foi o Batman, mas nem cheguei a zerá-lo. Algo que me motivou a zerar esse jogo foi que sempre me lembro de uma memória específica: eu assistia a algum youtuber jogar The Wolf Among Us. Essa lembrança me assombrava de uma forma que me fazia querer recordar como era o jogo. Por ter tido contato com The Walking Dead e The Wolf Among Us quando era adolescente, eu tinha certo receio e medo dos jogos algo que mudou totalmente agora que joguei esse game. Eu, sinceramente, não gosto de dar spoilers sobre os jogos quando faço alguma review, então tentarei me manter 100% dentro dessa “regra” neste texto. A trama do jogo me pegou demais. Preciso, sinceramente, jogar os jogos da série The Walking Dead, mas, mesmo sem ter feito isso, digo que, para mim, esta é a melhor narrativa interativa que já joguei. O game te prende e te deixa intrigado, ao mesmo tempo que permite estudar as situações e tomar decisões importantes. Algumas delas, você ainda nem sabe, mas voltarão lá na frente para assombrá-lo. Eu sou péssimo com decisões rápidas. Sempre que precisava falar algo e sabia que seria importante, pausava o jogo para pensar e só depois continuava. Isso, sinceramente, é um problema pessoal meu, mas creio que acrescenta muito à ideia do jogo e a tudo o que ele quer transmitir. Não digo que ele se tornou um jogo da minha vida, mas, narrativamente, é impecável! Falando um pouco mais sobre ele: jogão bonito pra caraio. Mesmo 13 anos depois, continua lindo. As músicas são uma verdadeira putaria, e a liberdade de escolha é algo invejável. Os personagens e suas nuances me deixaram apaixonado, as personalidades destoantes são muito fortes e fazem cada escolha pesar mais ainda.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 16.3K | 95% | $24.99 | |
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12.1M | 12.7K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 18.3K | 88% | $5.99 | |
| $952.2K | 10.7K | 92% | $5.99 | |
| $110K | 1.4K | 62% | $4.99 | |
| $185 | 2 | 50% | $4.99 | |
| — | 0 | — | — | |
| $0 | 86 | 66% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 22Kratings |
| 96% |
| — |
| not modelled |
| $14.99 | 13.6Kratings | 94% | — | not modelled |
| $14.99 | 665ratings | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I think I liked Telltale's The Walking Dead better, but this game deserves credit for what it is. It's interesting how the characters in this game are based on fairy tales, legends, myths, and other stories, and I really like the way the developers went about depicting them. This game was definitely an interesting one, containing plot twists, mysteries, intense combat, and an honestly really cool protagonist. I will say, though, that this game felt more polished than The Walking Dead in terms of bugs and gameplay. The quick-time events felt smoother, the walking animations were better, and there were very few bugs, if any at all. I'm thankful for that. That's all I have to say about this game! Go play it for yourself. If you like a really good, mature, story-driven narrative with multiple outcomes based on your choices, then this game is for you.
nice opinion. one small issue. i am inside your home
The story was much greater than I expected, more so the ending.
I'm extremely late to the party, but I really enjoyed this. I can see what all the hype was about. I actually found myself rationing the episodes because I didn't want to binge and rush through the experience.
i really like this game, very excited for the 2nd game to come out beh
Typical game from the telltale series. Good Story, enjoying every bit of it.
Loved it
The game is oayish, lowkoverrated in my opinion
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.