
From the makers of the 2012 Game of the Year: The Walking Dead, comes a thriller based on the award-winning Fables comic books. As Bigby Wolf you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.
Most likely between $9M and $25.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 98% | approximately $14.9M |
| Google Play | Free | 84% | approximately $9.6M |
| PlayStation | $14.99 | 96% | — |
| Xbox | $14.99 | 94% | — |
| GOG |
Reviews
Themes across 1127 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $14.99 |
| 92% |
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
One of the best walking narrative adventure that I've played, Great story, amazing artstyle, strong characters that you love and hate. The only downside is the lack of actual choice and consequence that all telltale games seem to have, but still ♥♥♥♥♥♥♥ amazing
This was extremely tuff. Bigby Wolf still got motion over a decade later with the upcoming sequel, and this game still holds up to modern standards. Its strongest aspect is definitely the visual style and sound design, which I immediately clocked after seeing the intro sequence play for the first time. The purple neon lights enveloping the city as we traverse through its mysteries were executed fantastically. The story was a good spin on the classic murder mystery by making it appear as a "whodunit", but then flipping the script and making it more about the desperation and sacrifices of marginalized communities in an unfair world. The implementation of the fable characters is done very well, and lets there be a good balance between what you can predict with your knowledge of their stories, and their erratic decisions given the situation they are in. Allowing the player to take either violent or passive paths, and then having to face your decisions in the finale is typical Telltale storytelling, but here it felt very substantial, and it's largely due to a great set of characters and a protagonist we can all connect to. Regarding the ending, it was an interesting twist that had its signs throughout the game, but Telltale approaching it as a big cliffhanger to the next game was a bit of a letdown since #1 the company closed, and #2 because it's hard to see how they could really spin it into another storyline. Regardless, we're still getting a sequel, and I think that the ending still stands strong on its own. 9/10
tj oyun tarihinde gördüğüm en tatli cocuk karakter olabilir
You play as a fairy tale sheriff who smokes a pack a minute, drinks cheap bourbon, and fights mythical creatures in a gritty 1980s New York. The neon-soaked neo-noir aesthetic is completely flawless, the synth soundtrack is incredible, and the storytelling keeps you hooked from the very first scene. It manages to make you feel genuinely bad for a hook-handed woodcutter and terrified of a girl with a ribbon around her neck. The only downside is agonizing over a dialogue choice for five full minutes, sweating bullets, just for the game to tell you "Snow White will remember that" and completely shatter your emotional stability for the rest of the week. An absolute masterpiece of a narrative game. I am still smoking cigarettes outside in the rain waiting for Season 2.
Jogos da Telltale são sempre ótimos, e esse não é diferente! É um jogo que te prende a atenção do começo ao fim, contendo uma história muito boa e com várias possibilidades no rumo da mesma. Recomendo!
if snow white has a million fans, i'm one of them. if snow white has five fans, i'm one of them. if snow white has one fan, that one is me. if snow white has no fans, i'm no longer alive. if the world is against snow white, i'm against the entire world. till my last breath, i'll support snow white.
Крутая история с невероятной развязкой в конце и оставляющая куче вопросов ответы на которые хочется найти во второй части Очень жду выхода The Wolf Among Us 2
[h1] Fairytale went wrong. Characters turning into animals but what's most important story that make mashed potato out of your brains. Story is divided into 5 chapters, sadly no continuation is planned and players are left with cliffhanger. Your actions will determine the outcome and alter ending in some way. I'm still shaking after this one... Telltale did great job! [/h1]
The Wolf Among Us was an amazing experience for me and one of my favorite story games. Bigby was great, I have a lot of memories with this game, and I really loved how your choices changed events and led to different outcomes. It made every decision feel important. A game I still remember years later. 9.5/10
Played it for the story. Stayed for Bigby’s aura. 🐺