
A comedy point-and-click adventure game about a dead uncle, a hidden treasure, a reluctant ghost sidekick, old people and pizza.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 120reviews | 95% | — | $29.8K |
| $11.99 | 26ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't praise it enough! This is a short but brilliant point-and-click adventure. Witty and cleverly written. In the spirit of old point-and-click adventures - and I've played a lot of them, ever since the Amiga 500 days. Kudos, and I sincerely hope there will be more from the same author.
Una bella avventura grafica, molto divertente. Forse leggermente troppo difficile, ma molto soddisfacente. La consiglio assolutamente, begli enigmi e grandi risate.
Great, funny, classic adventure (rare these days)
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Languages: English*, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well designed and rewarding puzzles. A few of them would need a better context or a hint. Quite entertaining.
Nota positiva porque tiene buen sentido del humor. Pero la mayoría de los puzzles son absurdamente complejos, o con lógica muy extraña. Entiendo que esto es un fallo de la mayoría de las aventuras gráficas. Compralo sólo si no te molestan los puzzles absurdos de Monkey Island para disfrutar de una historia divertida.
Lo dejo porque estoy harto. Empecé a jugarlo con muchas ganas, porque parecía una aventura clásica de las que todos amamos. Pero el capítulo 2 está lleno de puzzles carentes de lógica, y cuando uno sólo puede avanzar recurriendo constantemente a una guía, el juego pierde todo su atractivo. Varias reseñas que he leído no hacen sino advertir de que la dificultad aumenta progresivamente, llegando a ser frustrante en el capítulo 3. Así que me rindo y paso a probar alguna otra aventuran de las que que aún no he jugado. Espero tener más suerte esta vez.
Geniales puzles
Overall, very well made game. Good puzzles with seemingly just the right amount of difficulty. Interesting and unique characters. Personally, I am a Christian and thought some of the jabs against the faith were too much, like saying the Word of our Lord should be used as a doorstop. So after a few of those I stopped playing. But no doubt i imagine the rest of the game to be just as good as first parts I played.
Extremely well made old-school point'n'click! Perfectly tuned puzzles for the fan of classic brainteasers in the vein of classic LucasArts games. Hard enough to be satisfying, but not so hard as to get you stuck trying everything on everything. Very recommended!
I was pleasantly surprised by this one. Classic point-and-click feel, appropriate pixel graphics, and sound is even appropriately retro. The voice acting is okay; the principal characters are well done, but some of the secondary characters not so much. Mostly sensible puzzles here, though I would definitely categorize the solution to one particular puzzle as "moon logic", and the solution to one of the final puzzles in the game doesn't make a ton of sense to me: [spoiler] when adding items to the cauldron to send Arthur back, none of the items you put into the pot -- wine, dirt, bean soup, a lit menthol cigarette --make sense as an "air" element [/spoiler]. Would love to hear the developer's explanation for that one. It would also be easy to write this off as biting off of the Blackwell games, since it is a human and a ghost, you can switch between them, it also has puzzles that require going into places with the ghost that the human can't reach, etc. But this also brings in a ghostly possession element which is fun, and overall the dialogue and writing in this game are honestly better than any of the Blackwell games. It's clear this game was written by a team with a respect for the history of p&c adventure games, as there are a number of somewhat subtle references to classic games. It's not a long game and completionists will be annoyed by some of the achievements, but it's worth a play through if you're a lover of classic point-and-click games.
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Players by region
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