
Explore a survival-roguelike RPG set in an unknown and bizarre world. To withstand its many dangers, you'll need to gain new knowledge, scavenge for food, and acquire useful items. Craft, build, and learn your way through a crucial adventure to uncover the world's secrets.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
You have been summoned to this world against your will. You know nothing, and everything here is utterly strange.
You must find your own food, and monsters emerge at night. A moment of carelessness could send you to the next world.
However, if you persevere and challenge yourself, you will accumulate knowledge, and the totems and crafting recipes you collect will allow you to progress through the game more smoothly.
It will likely require a great deal of patience and focus, but there will be an equal amount of excitement and thrill in the adventure. Now, be brave. Destiny awaits.
This world contains countless regions, such as cool plains, cold tundras, and sultry jungles. There are various interactions with nature, such as lighting a fire when cold or cooling down in water when hot. Learning about the ecology and nature of this world will make it easier to survive. You can experience various stories as you progress through the game.
You can choose one of various classes to explore this world. Initially, only the Adventurer is selectable, but you can unlock new classes by meeting specific conditions.
This world is filled with various gatherable resources. You can use these to craft various items like delicious dishes, potions, and equipment. You can unlock new functions by constructing various facilities. For example, you can craft potions with an Alchemist's Cauldron, and building a Human Cannon will allow you to travel to distant regions. If you are short on materials, try finding a merchant and attempting a trade.
Equipment can come with outlandish modifiers, including beneficial options or harmful ones. Different skills are used depending on the weapon and gear equipped. There are spell scrolls and castable magic, and magic becomes more powerful when enhanced.
Genres
Stats
Languages: English, French, German, Spanish - Spain, Indonesian, Japanese, Korean, Portuguese - Portugal, Russian, Thai, Traditional Chinese, Vietnamese
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 144reviews | 80% | — | $0 |
| Free | 87.6Kratings | 90% | — | $11.6M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I may only have 0.2 hours in steam while im making this review, but i have had this game for over 5 years in my phone. It is a great game where beating the game doesnt feel easy. i have completed ending 2 in around 300 days, but i have seen other people who are on day like 800 but have completely broken builds. i really enjoy that all ad's in this game are completely optional. the gameplay is also fun with so many different characters to play that make it so every time you play it, it feels unique. like when i play as the hunter, i start using bows do to the skills that he has because of them. for people who are new to the game, i have some tips for you. Number 1, if you have all of your keys and you dont have any remains to open, make a new character and immediately make a campfire and sleep on top of it. This will give you one of the lowest remains, but it will give you gem when you open it. daily, you get 3 from just logging in the game, but if you do this, you will get around 15 more if you use all of your keys. Number 2, fill up bottles from wild springs as often as you can. wild springs are something that can spawn and you can drink from it, fill up a bottle, or even throw the water. The thing about the wild spring though is that it can also give you potions, most common potions are recovery, purification, energy, and even healing potions. while you can also get some other potions rarely like swiftness, courage, invisibility, holy water, and even stat potions, which increase your stats, which is really good. you can also get some bad potions like fire, frost, or poison, though i have only been poisoned once and the other ones are just my speculation. Number 3, i have is when you trade with the merchants, make either staffs or bows using your sticks to trade with them. most other loot isnt worth nearly enough to trade with the merchants, while a single staff costs a single stick. a bow uses 2 sticks and 1 grass, and is worth like 2 staffs. better if you are buying something really expensive and if you have limited inventory space, which you probably will. elven coins are currency for the merchants and are worth a lot more than staffs and bows. Second to last tip is to not be discouraged from dying in the game, and getting an ending might feel like its too hard, and i can say that the difficulty is what makes this game more enjoyable. it took me like 2-3 years to get an ending, and it was ending 4 as the barbarian. what i mean by this is that it can take a long time to get an ending, and that is alright. playing any game is to have fun. The last tip i have is to not be afraid from asking questions in the reddit. Theres people there who have played the game soooo much more than me, and from what i have seen, they enjoy helping people learn and discover how to play this game. Also, dont be discouraged from not getting any legendary and artifact blueprints from the remains early on. i have played this game for like 5 years and only have 3 legendary totems, one for each section, and 2 artifact blueprints. it takes a long, long while and dedication to get everything in the game.
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy desafiante al inicio.... no es apto para mentes debiles, vas a morir de maneras que ni te las esperas... una sola mala desicion puede hacer que pierdas toda la partida y tener que iniciar una nueva.
Пошаговая игра на выживание с элементами RPG и roguelike (дата выхода: 31.12.2025). Очнитесь в чуждом лесу, сражайтесь с монстрами, добывайте ресурсы, крафтите предметы и пытайтесь выжить. Откройте одну из четырёх концовок. Доступны разные классы персонажей. Плюсы: сочетание выживания, RPG и roguelike‑механик; 4 уникальные концовки; система прокачки персонажа и тотемов; разнообразие оружия (ближний бой, луки, магия); крафт и строительство базы; процедурная генерация угроз и ресурсов — каждый забег уникален; несколько игровых классов с особыми навыками; достижения Steam. Минусы: высокая сложность и жёсткий рандом (неравномерное распределение ресурсов); отсутствие сохранений: после смерти — старт с нуля; линейное развитие, вынуждающее повторять одни и те же этапы; риск «проклятых» предметов при крафте (с негативными эффектами); внутриигровые покупки (например, Анх для воскрешения); неинтуитивные механики — многие нюансы не объясняются в игре; баги и нестабильность при большом числе врагов на локации. Итог: подойдёт стойким поклонникам хардкора и выживания, готовым к многократным перезапускам и изучению тонкостей методом проб и ошибок. The Wild Darkness привлекает глубиной крафта, разнообразием классов и реиграбельностью, но может отпугнуть жёсткой сложностью, зависимостью от рандома и отсутствием сохранений. Идеальна для тех, кто ценит вызовы и пошаговый стратегический геймплей. Не подойдёт тем, кто ищет линейный сюжет, щадящий режим, мгновенную понятность механик или полностью бесплатный опыт без доната.
재미와 만듬새와 기타 잡다한거 다 제쳐두고 가장 불쾌함이 풀풀 풍기는 단점이 몬스터가 미친듯이 리젠됨. 멧돼지, 들고양이, 쥐, 늑대, 어둠의 정령, 뱀, 송충이 불길한 그림자(근접,원거리) 기본 베이스로 미친듯이 나옴. 난이도 어려움으로 하면 드랍률이 낮아지고 경험치 획득량이 적어지고 이런게 아니라 초반부터 몬스터가 미친듯이 리젠되서 강제적으로 획복할 시간이 매우 촉박해짐. 거기에 몽롱함 디버프로 명중률 나락이 기본 베이스. 그러니까 난이도가 우상향 그래프마냥 점점 강도가 강해진다 라는 느낌이기보다는 일단 한 50%상향찍고 10%씩 난이도가 수직상승하는 느낌이 매우 강함. 어려움으로 넘어가면서 게임의 단점이 명확하게 보임. 난이도 어려움이 상인 상품목록 갱신하는데 걸리는 시간이 시간 단위가 아니고 1주일도 아니고 9일이라는 시간을 필요로함. 강제로 갱신하려면 당연히 보석이 필요로함. 근데 여기까진 그럴 수 있다고 생각하겠는데 몬스터 리젠만큼은 하면 할수록 너무 불쾌해서 못해먹겠음.
Неплохой рогалик с элементами сурва, в основе лежит перманентная смерть (конечно, есть способы воскрешения, но они не бесконечны). Неплохая боевая система и крафта. Отличная залипуха на одного, в особенностей для любителей крафта. Есть некоторые недоработки в системе баланса (будем сохранять надежду, что со временем разработчики все же это доведут до ума). В целом продукт красочный и приятный.
還有點意思 很殺時間 不過感覺太農 就放棄 刪遊戲
калл
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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