
A highly stylized horror adventure game set in the depths of an ancient dungeon. With torch in hand, explore and find a way to escape before falling prey to the unspeakable horror that lurks within.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
почему в игре нельзя настроить управление? ♥♥♥♥♥ через shift спринтоваться очень неудобно почему нет нормальной паузы? ♥♥♥♥♥ как мне изучать карту подземелья, если за мной всё время гонится монстр?!
İlginç grafiklerinden dolayı ilgimi çok çekse de, maalesef oyunu oynamaya başlar başlamaz bir hayal kırıklığı yaşadım. Grafikler falan gerçekten ilginç, bir şekilde "hadi bakalım, bu oyun değişik olabilir" diyorsunuz ama 2. dakikada bir yere "E" tuşuna bastım ve oyun çöktü. Tamam, belki ben bir hata yaptım diye düşündüm ama her denememde aynı şey oldu. Bu yüzden ne yazık ki oyunun tadını alamadan bırakmak zorunda kaldım. Gerçekten, oynanabilirliğe bakınca içim cız etti. İlginç bir oyun olabilir, ama çökme probleminden dolayı bir hayal kırıklığı oldu benim için.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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simple and spooky. first monster appearance nearly gave me a heart attack.
Вырвиглазная графика, вылеты, дизайн в духе игр начала 80-х.
Very atmospheric horror game, but the gameplay is repetetive and basically boils down to running through maze from monster. Yet the game has potential and as short as it is - it's worth a try.
It's great, but pretty hard without a map, especially the final stage. If you're having trouble just think of it more as a puzzle game where you're trying to manipulate an ai. also i think people think they need the torches lit at all times but you only need it for one thing and you'll know what it is when it happens. aside one puzzle you can beat this running around like a madman in the dark just fine. holy crap did i scare myself but it was worth it. id love a whole game in this style with added lore, mechanics and checkpoints though. atmosphere and sound design are peak.
I played the demo of this game. I really like the look of the game (lo-fi, dark, pixely). I really like the premise and the puzzles and the game play. That being said, I think this game has great promise and is well made. The only thing it needs (and I'm not saying this in a condescending or negative way).....is more. More puzzles, maybe secret switches and areas possibly collectibles. Adding perhaps a jump capability (say to reach upper areas?) or the ability to move/stack boxes, maybe lifting up grating (on the floor or on the walls). Just stuff to keep morons like myself busy and engaged. Also, books or notes or posters would add interest/lore. I see the developer has made several free games which is really cool! The bottom line is that this game has the makings of a really good and possibly classic game with a a bit of attention. Definitely a quality "for sale" game if made bigger and more complex!
haven't even finished this one yet and already having a blast. this game made me bust out pen and paper to draw a map for myself and i got jumpscared REAL BAD while looking down at it to remember where i was going, 10/10 no notes lol
три сердечных приступа из трех вылетов
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 34 | 76% | $4.99 | |
| $3.3K | 38 | 68% | $3.99 | |
| $1.8K | 7 | 100% | $9.99 | |
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