
There are several game modes, Horror mode, Rescue mode, Intense mode and other modes that are yet to come. There are also several difficulties, where you may face a shortage of resources or resources found more easily. The game also features some online interactions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Village is a low-effort horror game that tries to lean on atmosphere and mystery, but ends up feeling more like a rushed asset flip than a properly designed experience. You’re dropped into a small rural area and expected to explore, uncover what’s going on, and survive whatever is lurking there. In theory, that could work for a simple indie horror setup, but in practice the game never really builds tension or gives you anything interesting to do. Exploration quickly becomes dull because the environment feels empty and repetitive. Instead of creating suspense, the lack of detail just makes everything feel unfinished. The horror elements don’t land because there’s no proper buildup, and most of the “scary” moments feel random rather than earned. Mechanically, there isn’t much depth at all. Movement is basic, interactions are limited, and progression feels unclear. It often feels like you’re just walking around waiting for something to happen, and when it does, it’s usually underwhelming. The presentation is also a big issue. The visuals look cheap, lighting is flat, and overall it feels like very little effort went into making the world feel alive or believable. The good: - Short experience - Basic horror premise has potential - Occasional slightly creepy atmosphere in isolated moments - Easy to run and access - Simple structure The bad: - Very cheap and low-effort presentation - Empty and uninteresting environments - Weak and unengaging horror design - No real gameplay depth - Poor pacing and structure - Lack of meaningful progression - Scares feel random and unearned - Feels like an asset flip - Quickly becomes boring - Little reason to replay Overall, The Village is a disappointing horror title that feels rushed and underdeveloped. It has the basic idea of a horror game, but almost nothing in the execution manages to make it engaging or memorable.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game i have ever played. io have over 1б.4 hours in this game. and i still have not seen a single pease of gameplay. i have not gotten past the fisrt loading screen. definitelly play this if you want to kill time. (litually)
I usually like cheap, basic and even clunky Indie Horror but this level of trash is just a scam at that point.
Не рекомендую. Полный треш, но в какой-то момент смешной. 5 гигов — под 20 минут игры с кривым сюжетом и отвратным переводом, которого тут в принципе нет на русском нет даже интерфейса. Но геймплей унылый, а враги тупые
7/10. A charming, meditative puzzle game that feels like assembling a living, breathing diorama. It’s less about challenging logic gates and more about discovering a narrative through the soothing, tactile process of connecting landscapes and watching a tiny world come to life.
⭐️ [h3]Not really for me[/h3] Didn't enjoy it much personally.
Jogo muito bom dificuldade na medida, incrivelmente realista, recomendo a todos!!!
Bon jeu
Village scams my brain, I am happy hostage of graphics nightmare. Keep feeding me bugs, I am cheerful rural idiot.
Не, ну выглядит красиво для инди игры, но геймплей сомнительный
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $303.9K | 41 | 34% | $199.99 | |
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| $140.9K | 369 | 69% | $9.90 | |
| $111.1K | 1.2K | 94% | $3.99 | |
| $51.3K | 145 | 88% | $14.99 | |
| $22K | 149 | 90% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $22.2K | 107 | 93% | $6.99 | |
| $22.2K | 245 | 83% | $3.99 | |
| $22.2K | 54 | 61% | $19.99 | |
| $22.2K | 278 | 63% | $4.99 | |
| $22.2K | 139 | 19% | $4.99 | |
| $22.2K | 250 | 90% | $4.99 |