
In the story, the player plays the KUI, a 14-year-old girl with mental illness, who falls into her own spiritual world for an unknown reason during a daily activity. Players must pass through puzzles and various strange characters to communicate. The player's attitude toward various items in the game will affect the outcome of the game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
以前在岚少吧玩过,现在补票回忆一下5年前的感受...... 没有无聊的闪图,只有压抑的恐怖,中规中矩的解密,和让人回味的剧情.[spoiler] 给还是年幼的我收到了不该收到的创伤([/spoiler] 这隐晦的剧情,阴森的气氛给我一种重回魔女之家的感觉(另外说到同质量的游戏这里安利一下羽翼的祈愿和雨鸦,能让我记住大名的说明当时在我眼里还是[strike]被吓的[/strike]挺不错的) 同样是一杯奶茶的钱,可奶茶只能给你一时的冰凉,而同样的价格她却能给你个透心凉(
游戏还是不错的 不过解密是挺坑的(作者是有自知之明的 wk 迷宫那里真的 我跑了好多好多遍 你知道我在死路的绝望嘛
谜题略坑(这个作者倒是挺有自觉的),画面和配乐做的很赞
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
在最后一个地图的追逐斜着走有可能猜到坑然后卡死 游戏中的谜题不大合理,当然作者好像也说过 剧情中的什么“呐”,“啊咧”这样莫名其妙的二次元用语让人无法接受 还是希望能有一个正儿八经的对话 如果我是下载免费的玩我可以给好评,但是收费的话就算了 只能说不够好
赞
迟到的评测 游戏整体很不错,剧情使用了“散文化”的描写,只有打通所有结局后才能一览无余,激发了探索下去的兴趣,而不是通关后直接删除游戏。 但从游戏体验来说,一是不能跳对话和剧情,导致在死后需要花大量时间去重新调查剧情,对于新手和收集全结局的玩家很不友好,消耗耐心和心态;二是部分谜题设置的不合理,即使试错或蒙的方式也能轻松通过,谜题本身失去了意义;三是对于某些选项缺乏暗示和引导,比如选丢书还是丢刀那里。 追逐战本身也并不难,最后迷宫那里多走几次熟悉路线就能轻松通过了 我还是推荐这款游戏的,毕竟这是作者第一次做游戏,而且只卖10块钱,还有折扣。
补票- -
Yeet
除了太多解密难度很大,游戏剧情故事还是很不错的!
好结局:自杀
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $10.2K | 59 | 86% | $6.66 | |
| $685 | 6 | 100% | $5.99 | |
| $1.3M | 5.4K | 95% | $9.99 | |
| $127.1K | 366 | 92% | $14.99 | |
| $100.5K | 371 | 97% | $13.99 | |
| $41.8K | 166 | 92% | $7.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 82 | 63% | $1.99 | |
| $2.3K | 82 | 87% | $1.99 | |
| $2.3K | 73 | 37% | $0.99 | |
| $2.3K | 51 | 98% | $3.99 | |
| $2.3K | 165 | 68% | $0.99 | |
| $2.3K | 282 | 83% | $0.49 |