
The Spatials are back with Galactology! Design, build and protect your colony station from the many enemies you will make while exploring the galaxy and exploding their homeworlds.
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little immersing colony sim. If you like Rimworld, give this a shot.
Grat game, lots of options and decisions to make.
Un pozo de horas que nada tiene que envidiar a los mejores gestores de colonia-supervivencia.
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Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Turkish, Korean
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Spatials: Galactology – More Like Galacti-nahhh 🤦♂️ The Spatials: Galactology promises a fun space adventure where you build and protect your colony. In reality, it’s a frustrating mix of outdated mechanics and tedious micromanagement. You’ll spend more time fixing power outages and malfunctioning systems than enjoying the supposed galactic exploration. 🚀💥 The graphics feel too simplistic for the game’s ambitious premise, and the lack of meaningful progression makes the whole experience repetitive. Exploding homeworlds sounds cool, but it quickly becomes shallow and uninspired. 💔👾 If you’re after a complex and engaging space colony sim, The Spatials: Galactology misses the mark. There are better ways to explore the stars. 🌌🚀 Score: 4/10 Created with <3
всё рушит боевая система. - да прикольно что есть события с босами на станции и прочей агресивной нечистью. - да прикольно что можно повышать уровень сложностей заданий. ! - но боевой режим не делает ничего, как ходили колонисты сами по себе - так и ходять. Ну да над ними загораются скрещение мечи, а зачем, просто так? - кнопка для красоты "шобы было" ! - но колонист имея в руках дальнобойное оружие решает что это будет круто стрелять в упор и подходит к врагу вплотную, без разницы, босс с ДПС овер 9000 или робот залётный с дпс 150, результат обычно очевиден, ага наём нового персонала, если финансы есть. ! - но отводишь врагов, и у тех у кого осталось мало жизни начинают убегать, и колонисты радостно бегут за ним в след сквозь плотную стену врагов и вот мы произвели новую партию мешков с трупиками, даже намеренное перемещение колонистов далеко не всегда сбивает таргет на убегающих. ! - особое извращение это событие с паразитами и её королевой на базе - хиллеры будут лечить их, ну да "они хоть и паразиты, но свои родные, домашние" в итоге паразиты легко убивают всех колонистов. Хиль чужих чтоб свои боялись!
This is definitely one of my favorite Civilization Builder Simulation that's space based. It's super cute and it has interesting animations. The only thing I sadly have to report is it's very low in content.. It really needs extra planets and what not. I still played over 100 hours, so it was worth the price. I'd definitely buy another game done by this company, if they were to continue with this style.
Honestly I really want to love this game. It's just got allot of things about it keep it from being awesome. Exploration is annoying because you don't have allot of control over your people, its really easy to get them confused and the fact that enemies can stack makes it easy to get overwhelmed. Money is annoying too. It's "balanced" by giving you rewards for completing objectives but you have to research ways to make it. Or you can explore but the early game areas don't give you much. It's also hard to figure out how to leave the starting sector. Promoting people is the best way to make them more useful but if you do it too soon they want things you can't give them and they have temper tantrums constantly! Not to mention the fact that they now cost more money, money you can't make. I like the art style. I like the sound effects and the qurkieness of it all. but There are allot of things that bug me about this game that I wish the devs had polished.
no
Yes.
Extremely meh.
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