
A 2D stealth Metroidvania with parkour platforming. Explore the majestic palace and ancient prisons of a kingdom under siege. Don the mantle of the legendary Sandfox as you venture into the ruins below, and discover the true threat from a sand-borne evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore the palace and cavernous depths below an ancient desert city, under siege by its neighbouring kingdom. Master dynamic parkour abilities and use cunning and stealth to discover the true threat lurking within. Evade guards, defeat enemies, befriend potential new allies, improve your skills, and foil the evil plot before it's too late.

2D Stealth Metroidvania with parkour exploration
Rich retro-style pixel art, hand animated frame-by-frame, with modern effect from Unreal Engine 4
Immersive and dynamic audio builds tension and highlights danger
An eclectic range of characters to discover and aid
Smooth controls and fluid animations to avoid enemies, evade capture and find other ways to deal with threats

Use stealth to sneak through the environments, incapacitating enemies or ghosting past as if you were never there. Run, jump, slide, shimmy, pole swing and more as you navigate the intricate game world, finding new items, equipment and skills, and unlocking previously-inaccessible locations.
The Siege and the Sandfox is a stealth Metroidvania with one giant continuous world, linking the newer palace above, older prisons below, the ancient mausoleum, and an intricate network of caves woven amongst them all. Encounter unique enemies in each area - some more capable at pursuing sneaky Sandfoxes than others! Keep on your guard, as even an extinguished torch or door left open can trigger the suspicions of those out to get you.

A shining city lies besieged in the heart of a vast desert. As the moon rises over the royal palace, a notorious assassin watches the king die to a traitor’s hand. Discovered, falsely accused and thrown into the labyrinthine dungeons below, they must escape to tell the tale else the city will fall.
The Sandfox – known as the Kasha’i – is famed across the land as the legendary line of faithful protectors and servants to the crown. The current holder of this mantle has been left for dead at the base of ‘Traitor’s Fall’ - a deep pit leading to the depths of the underground prisons. Betrayed by the Queen in order to hide her regicide, you must now take on the role of the Sandfox and begin your journey back up to the palace. Save the kingdom from the Queen’s evil plot and reap revenge with the iconic weapon of the Kasha’i: the glass dagger.
In your journey through the dark caves, dusty mausoleums, dangerous prisons, and crumbling ancient architecture, you will need to avoid the nastier inhabitants of this underground world and aid those friendlier to a new face. Your progression will lead to the discovery of the true threat to the kingdom above: a sand-borne evil emerging below. As dusk becomes night, and night becomes dawn, you will need to rely on the aid of new allies, make your way back into the palace, and end the treachery of the wicked Queen.

Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 211reviews | 64% | — | $72K |
| $1.49−90% | 18ratings | 72% | #226 | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy interesante y bonito
An incredibly unique and good idea overshadowed with sloppy controls, graphic bugs, and other sloppiness.
Joguei 1h30 do jogo, a arte do jogo, animações, a musica e ambientação são muito boas. Com exceção pra animação de pular agarrar em bastões e girar que elas são bem toscas, não casaram com o game! Parecem ter sido entregue sem teste de qualidade e fluidez. Gostei do jogo apesar de em pouco tempo ter pego bugs estranhos. Falta um pouco de refinamento e testes para arrematar pequenos bugs que podem estragar a experiência. Com certeza vale a pena para valores abaixo de 30.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99 |
| — |
| 80%* |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game, but the reality that this is a partial recommendation. The bugs and lack of polish did harm the experience alot. The later you reach in the game the higher the frequency of both occur. I hope the game gets updated to rectify these issues, but I am not that optimistic. Especially when I saw the last discount was at 80% after one year of release, also the lack of updates since last year doesn't fill me with the confidence that these issues will be solved anywhere in the future or even ever. Still I respect this game. It is unique and I enjoyed it in totality, even though the bugs and crashes were draining my enthusiasm by the end.
Okay, what many of the other reviews are saying is true: this game still has way too many bugs*. It clearly would have required more quality assurance and more bug-fixing attention from the devs**. However, I'm sill giving it a "thumbs up", and here's why: it's also truly special and I've enjoyed it enormously. The Siege and the Sandfox has a good story and even better storytelling, great atmosphere, beautiful pixel art, excellent sound design, and engaging stealthy, parkours-y platforming gameplay. And I loved the narrator! So, if you think you might like this kind of game, give it a try. You'll likely not be disappointed. * I bought the game in August 2026 and it seems the version I played had the most annoying bugs reported by others already smoothened out. I was able to complete the game with no game-breaking bugs. What remains are slight annoyances which at most required reloading from the latest checkpoint (such as levers not working or the player character getting stuck in a wall; also the dustwalker enemies always got stuck - which made them much easier to avoid 😅). Besides that, I got lost twice due to missing quest markers on the map. But I always found back to the path again. ** The credits give a long list of QA people at the publisher, Plaion. I wonder what they actually contributed to the game that qualifies them for being listed there?
谁打的类银标签,明明就是潜行跑酷游戏,存档点乱放、bug一堆,敌人经常抽风导致失败,一直在重复跑图,非常不推荐购买
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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