
Dread whispers echo across the Information Superhighway. Y2K is coming, heralding the rise of the Old Ones. With your meatspace mind unraveling, time is running out -- barter with gods, embrace the deathless aeons, or go offline permanently in this modempunk horror story.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Dread whispers echo across the Information Superhighway. Y2K is coming, heralding the rise of the Old Ones. With your meatspace mind unraveling, time is running out -- barter with gods, embrace the deathless aeons, or go offline permanently in this modempunk horror story.
Creators of Arcade Spirits, Arcade Spirits: The New Challengers, and Penny Larceny: Gig Economy Supervillain comes a new experience in science fiction and horror, with a retro computer aesthetic.
Yes, free. Just free. Not a "free prologue," not free to play, no battlepass, no microtransactions. It's just free thanks to the support of our community. The only currency you'll need to spend is your own sanity (and maybe a 90-hour free trial floppy disk for Carcosa Online).
Create your own character, choosing name and pronouns and more.
Full text-to-speech support with a special visual impairment mode. (Tap the "V" key to activate.)
Navigate the tangled web of eldritch beings that control the Internet of the year 1999.
Search the web, hack protected databases, unravel conspiracies and solve mysteries.
Watch weird TV shows which are likely but probably not haunted.
Struggle to retain your Humanity against the forces of Chaos and Order after witnessing the Yellow Sign.
Check your phone answering machine now and then. They're worried about you.
Play kingmaker and decide what horrible entity will dominate the 21st century and beyond.
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Stats
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is a bit Boring. But if you like lovecraftian and text games you will love it
The Shadow Over Cyberspace asks and answers one of the most pressing and dire questions of our time: what if cthulhu was ronald reagan
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buddy’s DIALOUGE genuinely made me cry and I didn’t expect a silly bonzibuddy parody to make me cry like this but it’s kinda unfair
Insanely good story
Very fun anachronistic hacker VN, unfortunately let down by the conventions of its genre. I can wholeheartedly recommend the first 75%-ish of it, but I have two major sticking points, one fair and one unfair. So, play the game. Give it a go, and I'll start with my unfair point. Everything beneath the line is eldritch rambling, though. [hr][/hr] Despite one of the game's main characters being 'trans girl 4chan' (no, as in like... there's no time. You'll figure it out), when a transfemme Z3R0D4Y comes out to Nyarlothotep, their early experiences with queerness are, universally, transmasc 'lesbians' (their quotes, not mine). Minor... teensy... tiny little quibble... but do the developers thing transgender women were invented in the 2010s? And, if so, how come creepypasta and GME get imported but we don't?? We have tgirl abusebait miserable dollgirl [spoiler]Alice[/spoiler], but our MC has never encountered another (human) trans woman??? This is obviously not intentional, and quite unfair. I do not expect FFG to cure transmisogyny. That being said... this feels like something that should have been caught by any trans woman in the writers room. (So help me god, if the answer is "but we don't have any"...) Now to be fair and balanced, but also super spoiler-y, let's talk about the endgame. First, I will get this out of the way. I actively predicted the final-ish moment of control in the game, shouting out to my partner [spoiler]"I swear to god, if this all ends with another ♥♥♥♥♥♥♥ game of minesweeper"[/spoiler]... and it did, indeed, do that. Hilarious. Hopefully an intentional anticlimax. Where things get weird is in the politics of the epilogues, for which the original sin is the concept of completionism, nay, 'true endings', nay, the first video game being made. Your final major choice is deciding [spoiler]which of the four old ones to ascend to the throne[/spoiler]. It's been stated and overstated that: 1. [spoiler]Whoever ascends will gain godlike, reality warping power.[/spoiler] and 2. [spoiler]Any god who you've good-ended(?) will go against their worse instincts if ascended.[/spoiler] Naturally, when given the non-choice between [spoiler]Punk Rock Murder Victim[/spoiler], [spoiler]Abused TGirl with Dreams of a Better World[/spoiler], [spoiler]Mass Murderer[/spoiler], and [spoiler]Mass Murderer (Japan)[/spoiler], I chose the first two. Throughout the game, they were labeled [spoiler]Gods of ~Chaos~[/spoiler], but our conversations showed how that's clearly pretty reductive, and both their edges had been sanded down a bit. What do I get? [spoiler]Burning cities in the first world, and vague promises that "They're working on it.".[/spoiler] ????????? So, despite having [spoiler]the power to warp reality[/spoiler], the best they can do is [spoiler]bend some bullets to protect their totally mundane militia[/spoiler], and this somehow results in [spoiler]random cities on the east coast of America burning down.[/spoiler] This? This is a deeply imperialist view of revolution. Especially considering in the giga centrism ending, [spoiler]THE THRONE MIND CONTROLS THE AMERICAN GOVERNMENT TO BE UN-EVIL, ARE WE JOKING RIGHT NOW?![/spoiler] Oh? The giga-centrism ending? Haven't you forgotten? Every visual novel with ~choices~ needs an ending where you make NO choices, and since it requires the most 'work', it must be the best. Cherry on top? [spoiler]IN THIS ONE, THE 'GOLDEN ROUTE' OPENS WITH A LENGTHY, SACCHARINE MONOLOGUE FROM A TRANSGENDER MURDER VICTIM ABOUT HOW EVERYONE, MURDER VICTIMS AS WELL AS THE INVENTORS OF THE TORMENT NEXUS, ARE REALLY THE SAME, DEEP DOWN.[/spoiler] [spoiler]IF YOU THINK ABOUT IT, ISN'T [b]DIVISION[/b] THE REAL PROBLEM WITH [b][i][u]SLAVERY?!?!?!?!?!?[/u][/i][/b][/spoiler] These are the very unfortunate consequences of this format. If half your characters are deeply evil people who 'feel weally weally bad abowt it', and you insist on having a golden path with a clean, narrative throughline, you end up with a game where the 'good ending' involves [spoiler]A BLACK NONBINARY PERSON BEING DIGITALLY ENSLAVED BY A WHITE, PATRIOTIC, 'GOOD OLD BOY' AND FORCED TO SING KUMBAYAH WITH HIM[/spoiler] BECAUSE, DEEP DOWN, WE ALL WANT THE SAME THING, DON'T WE? NO. WE DON'T. YOU CANNOT 'Soooowwy' YOUR WAY OUT OF BUILDING THE TORMENT NEXUS, AND THE AMOUNT OF LENIENCY THIS GAME EXPECTS YOU TO FEEL VERGES ON IMPERIALIST PROPAGANDA. [hr][/hr] So, uh... yeah, I don't think the devs were ready to dive into something this political? I haven't played their other stuff, but it doesn't seem like their usual thing. It's like, funny, but the gestures towards politics it makes are vapid at best and disgusting at worst
真是个有趣的故事,我喜欢作者对“Y2K问题”的解读,而且其中还有不少深刻的引用,这让这个游戏更加引人入胜。有很多不同的结局可以探索,角色也很棒。这篇小说让人意犹未尽,想要更多。
I sometimes worry my phone is gonna ring and the person on the other side will ask about my car's extended warranty or a Monaco Royal Lottery.
amazing game, very interesting story and usage of Lovecraft's work. and its free and takes less than 10 hours to beat so like just play it
Truly wonderful game, the lore is fascinating, and I found it very interesting as I am currently doing a project on modern interpretations of cosmic horror. The visuals are great, the characters are interesting, the dialogue is well written, and it has all the charm of heartfelt interaction with the characters without being a dating sim, the characters really feel alive and I personally found it easy to connect to them. all in all, incredible game and its tragic that it is not more popular.
Players by region
Where this game's players are, estimated from review languages.
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