
From the creators of ABZÛ, The Pathless is the mythic adventure of an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Become the Hunter, a master archer who travels to a mystical island to dispel a curse of darkness that grips the world. Soar through the air and forge a connection with your eagle companion. Perform fluid acrobatics and execute awesome trick shots with a unique archery system that allows effortless shooting while moving at high speeds. The Godslayer won’t rest until the world is destroyed. Your bond with your eagle and the fate of the world hang in the balance.
With no map to guide you, shape your own path through ancient lands filled with secrets. Traverse lush meadows and snowy tundras, ascend mountaintops and glide over misty forests as you soar to new heights on the wings of your eagle. Discover the dark history of the island as you solve puzzles in ancient ruins and unearth long-forgotten lore. Peer through the veil of reality as you use your spirit sight to uncover the secrets of the past and find your path through this pathless land.
Giant corrupted spirits stalk their domains. Hunt them down with your trusty bow and a little help from your eagle companion-- but be cautious, or the Hunter could become the hunted. Engage in epic boss battles against the cursed beasts to restore light to the land. Dust yourself off and get ready to try again if you fail–The Pathless doesn’t punish you with permanent damage or death.
Immerse yourself in an interactive music system with one of the most expressive scores ever written by industry legend Austin Wintory. Featuring traditional Tuvan throat singing from the fabulous Alash Ensemble.
Game Audio Network Guild Awards, "Best Music for an Indie Game"
Annual Game Music Awards, “Score of the Year, Traditional / Acoustic”
Annual Game Music Awards, “Audio of the Year, In-Game Music”
Annual Game Music Awards, “Audio of the Year, Main Theme”
Explore a beautiful and captivating world from the mind of Journey and ABZÛ visionary Matt Nava. In the ruins of an ancient civilization reclaimed by the wilds, verdant forests border massive cliff faces with snow-capped peaks. Navigate crumbling temples and towering spires in your quest to bring the light back to this cursed land.

Set out to stop The Godslayer, voiced by Troy Baker (The Last of Us, Arkham Origins, Bioshock Infinite), as The Hunter, voiced by Laura Bailey (The Legend of Vox Machina, Last of Us 2, Gears of War).

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.2Kreviews | 91% | — | $1.7M |
| $39.99 | 1.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un autentico juegazo, no es por hacer menos a Abzu pero es que el salto de calidad es increíble ene este juego. Mecanicas muy satisfactorias y divertidas, se podría decir que es un Zelda like porque se nota inspirado en Breathe Of The Wild y en los mini puzzles. El arte musica es espectacular, sobretodo en batallas contra jefes. 10/10
História, gráficos e gameplay muito boas e extremamente únicas
With the recent release of the giant squid collection i finally got around to playing the pathless. I've been a fan of this studio since playing the excellent Abzû but i loved sword of the sea even more. The pathless sits somewhere inbetween but they're all pretty close to one another. Whereas Abzu excelled most in storytelling and sword of the sea in movement, the pathless' biggest strenght is the pure exploration. It's genuinely one of the most fun 3D worlds i've explored with so many things to find and discover. Also it's absolutely massive so depending on how completionist you wanna be with it you'll be exploring for a while. Another benefit of such a big world is that it allows for many awe inspiring vistas that excel at giving a sense of scale. It's also quite obviously beautiful with that signature Giant squid artstyle. Especially the lighting & godrays and all the different colours that contrast or suplement eachother. But also the scattered ruins with their impressive architecture and the way they blind in with the terrain and all its natural formations. It's just a gorgeous world supplemented by an equally gorgeous soundtrack. Austin wintory has once again delivered a score with a unique identity that's as memorable than it is enchanting. In terms of gameplay this one leans a lot closer to sword of the sea than abzû with a focus on movement. This one laid the groundwork for sword of the sea's movement though which was even more refined but the pathless' movement still filt very smooth. There's also some combat in the form of a handfull of epic cinematic bossfights that you eventually get to undertake after having dealt with them as roaming obstacles which forced you into a stealth minigame. Said minigames were the only real annoyance i have with the game as they interfered with exploration, always seemingly roaming right where i wanted to explore next. After these encounters you also had to pet your eagle companion to regain your flight ability which was cute for the first few times but grew a bit annoying by the end. I still felt a strong connection with the bird despite that though because of the story which is more direct in this one compared to giant squid's other two games. It even features voice acting from Laura Bailey and Troy Baker who both delivered good performances as you'd expect from them. The story is pretty generic but still well executed and the worldbuilding with the lore fragments you find whilst exploring was pretty cool. All in all another excellent game by one of the best indie studios!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $39.99 |
| 77ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. I wish there was an option to enable music after defeating the boss in each area. I defeated the boss as soon as I collected 6 lightstones to get a more relaxed open world puzzle solving experience, but the music is turned off by the developer, who's trying to make a point. Also, mountain tundra's red cast (after defeating boss) physically burned my eyes. It was purely by chance that I realized I could turn it off. Why the red cast to begin with? It ruined the scenery. But other than those two issues, great game. Beautiful world building. Immersive atmosphere. Puzzles get too easy after a point but still great. I enjoyed Abzu and this game did not disappoint. Thank you for the hard work.
Recommended with caveats. [i]The Pathless[/i] is a laid back, low-stakes adventure/exploration game. Thanks to a generous auto-aim, the key movement mechanic (shooting targets) feels good as long as you're in motion. Unfortunately, the game requires you to stop and look around a lot, so I never quite hit an ideal flow state with it. The basic game loop is straightforward: solve puzzles for flight boosts and to locate "lightstones." Use lightstones to cleanse towers and generate a bossfight (pursuit sequence + arena). Repeat x4 to open up the finale. The world is massive, and quite beautiful. The puzzles themselves are very simple. The bossfights are low stakes, albeit mildly annoying--it's impossible to die, but many of the arenas use forced perspective, quicktime events, and long knockdown recovery animations if you misplay. Prior to the bossfight, you may encounter the bosses as a roving "storm" which starts a stealth-section. If you're caught, you lose some progress toward your next flight boost but otherwise take no long-term consequence. Once the boss is defeated, that section of the game becomes open to free exploration with no threats to speak of. Overall, I think it's a solid game for people who want 10-15 hours of quiet exploration; I enjoyed it as a decompression game. But if you're looking for precision gameplay, difficult puzzles, or any kind of heavy combat, this is not likely to work for you.
gorgeously straightforward! A game that doesnt exactly break any new ground or do anything new as an RPG or in terms of storytelling, but what it *does* do is make for a truly beautiful and compelling experience
Bem legal o jogo, vale a pena principalmente em promoção.
2026/6/28
Bardzo fajna gra. Ogrywałem już na Macu, iPhonie, iPadzie i teraz na PC. Ogromny otwarty świat, ładna grafika, intuicyjna rozgrywka (bez prowadzenia za rączkę), fajne łamigłówki, fabuła, klimat, udźwiękowienie, muzyka. Wymagająca, wieloetapowa walka z bossami daje satysfakcję. Wg mnie wszystko jest na bardzo przyzwoitym poziomie. Jestem pewien, że jeszcze nie raz w to zagram.
Really a great game. Open world Zelda-like exploration and puzzle solving + movement tech + nice boss battles. All with smooth controls, solid visuals and nice soundtrack. Be aware it crashes on fresh Nvidia drivers if you've got 5's series GPUs though... need to install outdated driver for game to work.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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