
The Pale Mimic is an atmospheric horror set in the untamed Alaskan wilderness. As a high profile fugitive on the run, it’s just you and your dog surviving in the chilling forests, until something else shows up uninvited.
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About
The untamed wilderness of Alaska is beautiful, cold, and unforgiving. As a high-profile fugitive on the run, this desolate landscape is your only hiding spot, with your dog as your sole companion. But in these woods, the peaceful silence is a lie. The environment is not just your hideaway—it is the hunting ground for something that belongs here more than you do.
"The Pale Mimic" is not an infinite survival game; it is a linear, narrative-driven horror experience with a definitive beginning and end.
Your cabin is your only refuge, but safety is an illusion. On most days the core of your existence is hunting large game just to survive a little longer, with only brief respite at the cabin to plan your next move. On other days, the forest will have unexpected surprises for you.
When outside, the hunt begins.
When food runs low, you must venture into the frozen forests, where your dog is your guide and key to tracking anything. What starts as a simple hunt for game quickly turns into a struggle for survival. You will track, kill, and butcher large game, but this process is far from easy. As you stalk your prey, something is watching. Keep your wits about you, lest the hunter become the hunted.
You must bring the meat back to survive, but the creature is waiting for you to turn your back on the woods. It is fast, strong, and relies on a terrifying form of mimicry to lure you out. As a stalker, it prefers to avoid direct confrontation. It might mimic your dog’s whine to make you open the door, the sound of prey to trick you, or a familiar voice to lure you into a trap. Out here in the middle of nowhere, imitation is the highest form of horror.
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Reviews
Themes across 347 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну... Игра очень странная. Логических ошибок масса. Почему персонаж ведет себя так, как ведет - вообще не ясно. Некоторые моменты просто - рука-лицо. Клещи? В снегу? Снежные львы? Добыча еды? Сюжет банален. Мистическая составляющая около нулевая. Раскрытия нет. Концовка... Да в целом - симулятор хоть бы с элеметнами триллера и хорора на 2 часа убить время. Ну и графика нормальная, тут да. Картинка норм, не лагает, не тупит. Если сравнивать с Лихо, Лайв-стрим, "бабкой" - то что играл за последнее время из хороров - ваще не рядом.
Собакен затащил всю катку
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 347 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Loved the ambience, story, and pettable dog, but the actual gameplay left me really, really disappointed here. I don't know if the original intentions for the creature were much more expansive, and the developers just ran out of time or something, but the in-game encounters with the creature are *frustratingly* scripted. Going in, my expectations (based on the store page) were that I would be facing a "stalker" type enemy - patrolling the map, forcing me to choose between taking risks and playing it safe, etc - but no, the monster is literally just a few short and entirely scripted jumpscares, and that's it. The only "interaction" is two very short moments where it spawns on cue, you shoot it once, and it despawns until the next scripted sequence. I genuinely thought that some kind of bug must have been preventing the creature from spawning and roaming the map during "normal" gameplay, but no, that's just how the game is, there are simply no "organic" encounters with the creature to speak of. I don't know if there's any opportunity for the developers to revisit the game here, but I think this could be an amazing indie gem if the gameplay was fleshed out more - have the hunting be less on-rails, let the monster actually roam the map at times, etc. Honestly, the raw atmosphere is good enough that's probably still worth eight bucks, but I can't pretend that I wasn't disappointed about what I expected going in, and what I actually got.
Absolute masterpiece, feels like something out of Werewolf: the Apocalypse. World needs more games like this.
Terrible. You shoot deer, moose, elk for food-1 per day. You hide in the cabin for days on end. Wake-shoot 1 deer, return to cabin, stay there until food gone, rinse/repeat. You dont control the gun when fighting the not very scary monster-it's done by cut scene. Took me 2 hours to finish the game- i found a voice recorder and a torn flight suit which you dont use for anything. Huge waste of time. I wouldnt even consider this a game.
Оч хотелось проникнуться этой игрой, но нет, игра оказалась чистокровным "хоррором на юнити" из 2014 года. Из хижины по своей прихоти не выйти, игра сама говорит, что за дверью мимик (особенно это облом в моменте с рацией), самая крутая анимация в игре - погладить собаку, далее товарищам, работавшим над этой игрой стало лень что-либо делать и всю игру будут сопровождать сраные затемнения экрана, звук и "включи вооброжение" (стоит ли говорить какое кол-во погружения теряется и сколько пугалок можно впихнуть туда), а что касается монстра - это финальный гвоздь в крышку гроба этой игры. Ладно, хрен с ним, что он вообще не стрёмный и похож на дефолт модельку гуля, так ещё и существо настолько хуёво анимировано, что было бы интересней его увидеть бегающим / прыгающим в Т позе, может хоть смешнее стало.
Do: *Pet the dog. *Play fetch with the dog. Don't *Go outside. *Look out the window. Creepy, atmospheric horror game if you're a fan of snow and isolation. The writing won't win any awards, but I feel like the it was worth the asking price.
Great little horror game. I really loved having Rocky around ( Thanks Minnie!) . I highly recommend this to anyone that enjoys lighter horror games. If you are the type of gamer to get scared easily you can still make it through this little gem trust me.
Un juego repetitivo, pero con encanto Para empezar, hay que ser claros: no es el mejor juego del mundo y sí, resulta repetitivo, pero tiene su propio encanto y es bastante disfrutable. Lo positivo: Logra crear una buena atmósfera y ofrece una experiencia entretenida si sabes a lo que vienes. Lo que se podría mejorar: Mundo vacío y todo scripteado: Realmente no hay vida orgánica libre en el mapa. Incluso la aparición de los ciervos está completamente programada para momentos específicos, por lo que el entorno se siente sin vida propia. El comportamiento del Mimic: Al no ser una criatura que navegue el mapa de forma natural, las interacciones se sienten muy rígidas. Cuando lo ahuyentas a disparos, la secuencia siempre es la misma: se detiene, pega un grito fuerte y la pantalla se va a un fundido a negro. Falta de variedad en las cazas: Estaría muy bien que con el tiempo le añadieran más diversidad a las rutinas de caza para que no se sienta tan monótono, aunque entiendo que tal vez sea pedir demasiado para la escala del proyecto. Conclusión: A pesar de lo rígido de sus eventos y de que el mapa está prácticamente vacío, vale la pena si buscas una experiencia corta, barata y atmosférica.
I really liked this, cute game. Good work. I think the monster could've looked a little better but I don't have too many complaints. I enjoyed this thoroughly.
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