
The Outer Worlds is an award-winning single-player RPG from Obsidian Entertainment and Private Division. As you explore a space colony, the character you decide to become will determine how this player-driven story unfolds. In the colony's corporate equation, you are the unplanned variable.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | — | 28.3Kreviews | 82% | — | not modelled |
| $24.99 | 14.1Kratings | 89% | — | not modelled | |
| $29.99 | — | — | — | $0 |
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not on fallout new vegas' level but it's amazing and i love the companions. Definitely gonna end up playing the second game someday.
If you want to play boring game for hours, expecting it to get interesting at some point, then this game is for you.
重置版附赠: 评分8/10 放到现在来看仍然还有值得体验的乐趣。
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ignoring the questionable business decisions, one one my favorite games
还是挺有活的,剧情和玩法都可圈可点,总的来说好玩,可惜体量太小
Love the mishmash of Art Nouveau and atompunk aesthetics but the game itself, from the gameplay to the characters to the graphics style to the dialogue, bores me to tears.
its fun and i really enjoy the dialog.
过于罐头了任务设计解析就说A接任务跑腿到B又让你找什么东西解密麻烦又去跑腿到解决问题再回B再跑腿回A这就是这游戏任内务设计的全部了无聊透顶披着太空科幻皮的无聊反资本剧情黑色幽默确实占了一点,支线无聊主线本质也跟支线一样都是通马桶打折买来玩都觉得亏了无聊敌人类型也就那几种
I haven't finished the game, but I'm pretty sure that I've made it a decent way through. I had never played a game like Outer Worlds before, but always enjoyed watching Fallout games. I like the twist that this game has instead of using vats. You have a wider use case for the time slow down to maybe sneak by enemies or get in close with melee weapons, which I haven't tried but could make for a fun second playthrough. I really love companions/ summons/ turrets in games and this game makes them great! I love the playstyle of having companions with unique abilities that can be enhanced. For context I am running snipers with companions and I use the time slow down to mostly clean the room, and if that doesn't work I send in the companions I have until the room is clear. Moving on, the science weapons offering really wacky and drastic weapon effects is a fun touch, another fun playthrough I may try. The only thing that would keep me from doing more playthroughs is how long the game can be, but that's not a bad thing. If you want a shorter experience then you do less side content and it's that easy. I also really like most of the companions you can get, with one or two that are particularly my favorites. Not to mention most of the characters are pretty well made, oh by the way find Sonic's voice actor he's pretty cool too. Anyways, that's all I will write for now, I'll probably edit this down the line but wanted to share some thoughts on this one!
乌乌
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
| $160.1M | 175.4K | 57% | $49.99 |