
Mission: Translate an interstellar message, using the universal languages of math & science.
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About
The Message from Deep Space is an odyssey of puzzles. Take the role of the mission's Translator, working alongside a scrappy band of scientists, and venture headfirst into the world of deciphering an alien language --- completely from the ground up.
Set in 1973, Earth is the recipient of a meteorite that broadcasts radio waves. In the role of the mission's Translator, the player is responsible for designing responses to the meteorite's transmissions, which, if correct, will elicit new messages from the meteorite. Only through this radio wave dialogue will patterns, words, syntax, and meaning all take form, leaving but one question:
What is it the aliens want to say?
Translate an alien language
Learn about an alien civilization
Interface with a retro computer
Manage a user-driven dictionary
Design radio transmissions by frequency
Collaborate with scientists that respond to your actions
+1000 in-game dialogues
+30 minutes OST
+30 hours of gameplay
Inspired by The Golden Record aboard the Voyager I space probe, The Message from Deep Space takes a realistic approach to deciphering an interstellar message. Beginning with the limited universal constants available to technologically advanced civilizations, the message spans a range of real-world fields of math & science. Decoding the message is tough, but with the support of the game's meticulous linguist, the single-minded computer programmer, and the affable astronomer, it is a challenge fit for anyone with Curiosity and Perseverance.
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Engagement
Reviews
Themes across 1061 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is incredible. I have spent almost all of my waking time between buying it and now, playing it. And, like some of the best games in the genre - I would count [i]Return of the Obra Dinn[/i], [i]Type Help[/i] (now [i]The Incident at Galley Housse[/i], [i]The Roottrees are Dead[/i], and [i]The Outer Wilds[/i] among them - it is an experience that will be hard to forget for a very, very long time.
Not sure if a game has ever given me the feeling of "I didn't know I wanted this exact game so much" more than this one did. Bought it expecting a cute little puzzle game, got something that felt entirely more fundamental. If you've seen [i]Arrival[/i], you know the part in the middle after they've communicated a few words with the aliens where they cut out/montage through all the work of learning hundreds of words? It's definitely the right decision in the film, as that sort of thing wouldn't really be interesting to watch, but if it sounds interesting to [i]do[/i], this game will blow you away. Each transmission gives you a series of input signals (numbers) and asking for a signal or series of signals as output. This starts as simple as possible: repeat the input back. Then you get into basic arithmetic, and with absolutely no external context given other than the signals, you start to get into more advanced math, then physics, chemistry, astronomy, biology, linguistics, and more. You build up a whole language; a language that is as much your own as it is the aliens'; with nothing more than a simple call and response system where you are the response. While the other human characters can give hints if needed, there's never any sort of logical leap that has to be made; all the information you need comes from the signals. While the aliens' understanding of concepts is occasionally a bit conveniently similar to humans', it's never beyond suspension of disbelief, and it results in an experience that feels shockingly accurate to what this sort of one-way communication teaching could look like in real life. There's some fun dialogue with the other humans as well, but while there are some touching moments, the real emotional heart of the game comes from the translation; nothing the humans say could ever mean as much as, after hundreds of transmissions of building up language, [spoiler] the aliens explaining the concept of curiosity or love [/spoiler]. Overall, a brilliant, beautiful game that I fully recommend.
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Languages: English
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game, of all games, does not need a hardcore save system. I've lost almost 10 hours, and replaying isn't even fun because progress is mostly in your understanding of the signals and symbols, and not actually in the entering of the data. I do not understand why a simple save and load which has been around for decades wouldn't have worked, but instead all it takes is one power issue or steam cloud saves problem to ruin everything. This doubly sucks because the game is genuinely fun, but I wouldn't wish the frustration of having that taken all away on anyone
If you want a puzzle game that hits a wide variety of different elements, The Message from Deep Space will keep you entertained for a fantastic amount of time. The Message from Deep Space has a simple premise. A meteor lands on Earth and begins transmitting a signal. You and a team of experts begin decoding the signal. It turns out that it's an alien broadcasting pre-recorded messages to tell you things. However, translating alien to human is impossible without a shared reference point, so the alien begins building up your knowledge of alien words using something you both share: math. You slowly build up a lexicon of words that translates the signals into English. Once you manage to get the basics down, the alien begins expanding on mathematical terms to branch into other topics, until you finally discover what they've been trying to say all along. Despite its very affordable price, I managed to get around 34 hours of play from this title, with 2 hours sank in the free demo that guides you through Act 1. It's an awesome puzzle game with fun challenges, thought-provoking scenarios, and a team of well-written scientists that are a joy to work with. I highly recommend grabbing the demo and playing it through if you're interested; just don't assume the *entire* game is math.
Finally a use for my math degree
This game is oppistie of brain rot. It is brain enrichment, brain empowerment, brain healing. Also the hint system being diegetic, you actually care about the 'teammates' in the game, and they help you when you need it. Not forced upon, but useful when it hits. When you get the word defiened bang on and they hype you up, its nice.
It’s like Arrival (2016) but instead of Amy Adams it’s maths puzzles.
I am amazed how well executed this is. I love that there are settings to choose how many hints from other researchers are given.
Very good puzzle game about learning an alien language
This game has a very specific target audience. But oh boy does it serve that audience well! Are you a Hard Science Fiction nerd? Do you want to go through a (semi) REALISITIC first contact story akin to Project Hail Mary? Do you like math and science (and I mean REALLY like math and science)? No to any of the above? This might not be for you. The gameplay can be described as a series of math and science problems with running commentary from your coworkers, each trying to help in their own disciplines and offer ideas as the the Aliens biology, motives, culture... I love it so far, but know what you're getting into. The computer will NOT hold your hand at first, until Bautista gets it up to speed for ya. Eventually.
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