
An immersive multiplayer VR RPG filled with adventure and heart pounding action. A dynamic experience in an apocalyptic realm. Will you enter The Maze to defend humanity?
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Finnish, Japanese, Korean, Norwegian, Russian, Simplified Chinese +1 more
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
突如世界中に現れたポータルに人々が吸い込まれ消えていく。ポータルで飛ばされた先は異形の魔物たちが彷徨う"Maze"。人類滅亡の危機が迫る。 というようなイントロで、絶望感が漂う雰囲気がとてもいい感じです。 ダンジョン探索をしながら剣や銃火器でモンスターと戦い進んでいきます。 物理判定がしっかりしていて敵の攻撃をパリィ可能なのでFPS好きだけでなく剣戟好きでも楽しめる戦闘システムになっています。 まだAct.1までのリリースですが、難易度はかなり高いです。気を抜くと簡単にやられてしまいます。敵に見つかるとすぐに増援を呼ばれ薄暗いダンジョンを追いかけ回されながら戦うことになり、攻略中は常に緊張感があります。特に初めてボスに挑むときには、たぶんほとんどのプレイヤーが途中の演出で「あ…勝てない…」と絶望することができると思うので、一見の価値ありです。 最大3人までのマルチプレイ対応です。おそらくマルチ推奨の難易度だと思いますが、頑張ればソロでの攻略も可能です。難易度高めなので一人でクリアできたときはとても達成感があります。マルチでわいわいやるとかなり盛り上がります。 バグが散見されることや、ポールアーム・近接武器両手持ちの挙動が利き手依存など、気になる部分はありますが、ゲームを楽しむ上での致命的な問題はほぼ解消されているように思います。今後の開発にとても期待がもてるゲームです。
Promising title, but it's not yet ready. Let it cook. I can't say I enjoy the reload mechanics or how the ammo works. I also don't like playing this single player. The game seems designed for multiplayer and playing alone will make the game almost impossible to get through. Good luck if you try. The visuals are inconsistent styles, usually just common Unity/Unreal store assets. The levels are procedurally generated tile-based rooms with recognizable environments. I basically was like "oh, I know that asset" around every corner, which was concerning, because it seemed like everything in this was bought and used for the sake of using it. There wasn't a plan here. Everything's just thrown together. That said, the cinematics of the game are pretty good for an indie title! The intro is intense movement but also has good use of particles and a giant doll head sucks you up off a city street. (See above mention of randomness.) You see a decent amount of scripted character animations in the first playable level, the tutorial zone. There are decent door opening and weapon handling physics, too, though that might be thanks to the framework being used. Still, it feels pretty polished in the intro and gives me hope this game could one day be really fantastic. It just isn't there yet. Overall, it's a decent but frustrating experience that is too rough around the edges to be fun long-term. Buy it on sale or wait until the game's done. Be patient. This game's development is going to take a while.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fresh new VR Roguelite. Dev actually hopped into the game with me for my first time and taught me everything I need to know to commit murder Combat is fun and has good physics. Gameloop is on the shorter side, but still engaging with cool environments. Much replayability. Dev is very responsive to suggestions, VERY PASSIONATE ABOUT GAME, and clearly cares about the community of the game, having taken multiple suggestions and fixing bugs (RIGHT AFTER WE PLAYED TOGETHER, TOO) Of course, early access bugs will happen but they don't really disturb gameplay so far. Excited for the future of this title. Hope to see more story soon!
the game has tonnes of character, but it is extremely janky played on index in singleplayer: -the hands are very poorly aligned, and no finger tracking -hla style force grab is strange -ammo and points system is confusing -main gameplay seems like it'd get stale in no more than an hour of play -its too easy to grab the wrong thing -screens are wayyy too close to your face like yeah I don't mean to be extensive or super critical here, but overall the game feels like it's only 5-10% the way in development. Lots of interesting stuff going on, but it is all extremely half baked and also comes off as super janky and strange. this said, a fun moment was I dual wielded some neon green bowling bowls, and was able to brawl 10 demon gremlins to hell nonetheless I'm interested for where this game ends up in 3 years, since it's obvious the devs have a strong hand for art, theming, and overall mechanics -- but it's wayy too janky and rushed
作者修复挺及时的 现在已经正常了 —————————————————————— 按遍了按键都找不到quest2的菜单键在哪 请修复!
Game's improved a lot since i last played
Updated Review: Its a shame, but the game as not recive update since 2024 so I can't continue to recomend this game. What was on the start a dedicated developer, for whatever reason as abandoned the game development. I understand that VR is niche and can no be so profitable, but at least work at slow pase, but you can't take the money and then stop at the middle. Original Review: This is undoubtedly a work in progress, but the developer has demonstrated dedication to the project and the idea is a good one. If what is proposed is of interest to you and you have about 10 dollars to donate to the project with the hope of one day transforming this coal into a diamond, do not hesitate to buy it, otherwise, wait for the development to progress further.
Awesome fighting game. Melee combat feels nice, the enemies are very fast and it's challenging. Reloading is a problem sometimes because you need maximum precision when inserting the mags. And the best part is it's coop! edit: reloading ist fixed and works good now!
No potential
I am absolutely loving the game though it's a lil glitchy to play with multiple people on the same wifi but we're having fun and I really hope to see this game continue to grow.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 46% | Free | |
| $2.6K | 19 | 42% | $4.99 | |
| $1.6K | 8 | 38% | $10.99 | |
| $1.1K | 2 | 0% | $17.99 | |
| — | 367 | 52% | — | |
| — | 0 | — | — |