
In this darkly comedic story, you are the hero of an unfinished fantasy game, and your designers have failed you. Steal the power of a game god - trap their creations, swap behaviors and body parts, crafting your own unique solutions to free-form puzzles. Can you release a game ...from the inside?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great Experimental Game!! Puzzles allow for open ended creative problem solving. The narrative of a failing studio being pushed to finish the game and the combination of multiple genres of the game layering on top of each other creates such an unforgettable experience Thank you for making this!! As a game developer I'll reference your game's characters when talking with coworkers /j
Short but excellent game. Heavily recommended.
All hail Kevin, The BoulderMind! (in all seriousness, if you enjoy the work of daniel mullins (the hex, inscryption, pony island), you'd probably enjoy this.) (expect out-of-the-box puzzle solving and getting attached to your units (you can rename them btw).) (all said, $20 is a hefty price for how short it is...) If this catches your eye, give it a try! 8/10, brainpower required: above average.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interesting story, interesting game mechanic
good stuff
Meta game at his best!
[h1] Рассказ об игре, но не игра [/h1] Как игра The Magic Circle ни о чем. Всё, что требуется от игрока – набрать огромную кучу мобов и долгое время не понимать, каким образом наконец можно одолеть «босса». При этом игроку дается возможность менять характеристики мобов (хп, урон, скорость перемещения, ближний / дальний бой, огнеупорность / электроустойчивость и всё в таком духе). Но на этом всё. Управлять толпой мобов неудобно, воскрешать убитых еще неудобнее. А лазать по всему миру в поисках либо бонусов, либо «секреток», либо еще одних мобов – сплошное уныние. Так ведь еще и лазать приходится без возможности бега... А пространства как будто специально большие. Хоть игра и короткая, но с каждым последующим часом «игра» всё сильнее походит на пытку. И по итогу приходилось всё время слушать диалоги. Но диалогов этих настолько много и они так часто попадаются, а при этом рассказ получается не такой уж интересный из раза в раз, что даже это спасти положение «игры» не может.
I enjoyed it, only note is that it would be nice if there was easier ways to edit, more shortcuts, copy pasting, etc.
Puzzle adventure game with meta themes of game development. There's lots of audio clips and cutscenes scattered throughout the game. The gameplay experience is pretty interesting, strategizing on the best way to pass an obstacle. The story was good and actually tied into the gameplay, I just didn't pay much attention personally. The gameplay is driven by the plot. Overall I recommend the game normally, it's a different experience from most other games.
The Game has a lot of meta story in it, which I normally like a lot in games like Stanley Parable or Pony Island, but here it didn't clicked with me and I found the story parts to be rather weak. Nonetheless I liked the beginning and the ideas in it regarding game development, how to change the world and so on. I also think that the artstyle is creative and it was fun to discover the world in the beginning. But I didn't enjoyed the puzzel and the "metroidvania" aspect on how to access new chapters and play the game. Also some functions were pretty confusing and the rather short introduction into the mechanics and the missing chances to test them, made it unnecessarily difficult to get into it. I will recommend it, because the idea is really good and it was interesting for a few hours, but don't set your expectation too high. [b]6/10
Players by region
Where this game's players are, estimated from review languages.
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Related
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| $1.1M | 1.9K | 92% | $29.99 | |
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| $1.1M | 1.3K | 91% | $19.99 | |
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