
"The Lost Valley" is a small game where you will play as a cyclist who will get in an accident. The protagonist finds himself in a great valley called "The Lost Valley". The bicycle is broken as a result of cliff falling and the protagonist has to move further on foot.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Такой проект нельзя назвать игрой. Это презентация низкого качества, возможностей разработчика в игровой среде CryEngine. Единственный плюс игры, это оптимизация и атмосферность леса осенних берез, которая вызывает желание пройтись в подобном месте в реальности. Во всем остальном, проект сделан плохо: низкого качества текстуры и освещения, баги со звуками, агрессивное размытие фона, примитивность передвижения по игровой локации. И не понятный замысел истории велосипедиста, который попал в аварию, и идет к лодке чтобы куда-то уплыть.
Красивая технодемка или дипломная работа
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Ukrainian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game ends when you stroll through asset-flip valley past a few asset-flip animals. The entire game lasts approximately 10 minutes. There are no interactions, no story, only a few options, no gameplay, and no reason for this game to be $5. Avoid. Only worth for cards.
[h1] Genre [/h1] Ein sehr kurzes Exploration Adventure/Walking Simulator [h1] Story [/h1] Wir spielen einen Mann der scheinbar mit seinem Fahrrad einen Unfall erleidet und nun in einem Tal auf sich allein gestellt einen Weg daraus finden muss [h1] Gameplay [/h1] Wir laufen in der First Person Anischt durch die Gegend und schauen uns die Landschaft an. Zu beginn kann man auswählen ob man im Sommer oder Winter spielen möchte. Nach gut 20-30 Minuten hat man das Spiel dann aber auch schon beendet. Von der Story die hier auf der Shop Seite beschrieben wird, erfahren wir im Spiel überhaupt nichts. Wir wachen einfach im Tal auf und sehen nicht mal sein Fahrrad irgendwo rumliegen. Dann laufen wir überwiegend auf einem recht linearen Weg bis zu einem Boot und fertig ist das ganze. Die Grafik ist sehr hübsch (Cryengine halt). Es gibt aber kein Voice Acting und auch sonst nichts was eine Story erklären könnte. Es ist wirklich nur ein ganz simpler Walking Simulator. Man sollte während des spielens, niemals die Linke Maustaste drücken weil das Spiel sich sonst resetet. Musik ist OK [h1] Pro/Contra [/h1] + Hübsche Grafik + Musik ist OK + Sammelkarten - Leider keine Achievements - Man hat das Spiel durchgespielt bevor alle Sammelkarten gedropt sind (was immer unglaublich nervig ist) - Keine Story vorhanden - Viel zu kurz - Preis viel zu Hoch [h1] Fazit [/h1] Ein an sich hübsches Exploration Adventure/Walking Simulator und das ist auch das Einzige was das Spiel zu bieten hat. Man hätte es definitiv Kostenlos anbieten sollen. Es gibt hier keine Story, kein Voice Acting oder sonst irgendwas interessantes. Man läuft wirklich nur von A nach B und fertig. Es gibt deutlich bessere Alternativen im Genre 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
the only reason to have this on your library is to support the devs but I don't think they are deserve it the game is like prototype and need a lot of works the sound system is so buggy and there is just 2 soundtrack and one of them is so bad and noisy the gameplay so bad cause if you just miss with left click on mouse you will restart from beginning and if you miss click with F8 by accident you will go for main menu and go from beginning again the graphics is bad and the far landscape is so blur and that so noisy
É basicamente uma história interativa, um walking simulator que você vai vendo o cenário e a história. Quase um teste de engine. Não vale a pena pagar.
A not very good walking simulator. It has one of the worst settings menu I have seen. You literally can’t tell if you actually selected something or not and it also has no sound options what so ever. It is also missing a sprint button and any story at all. The only good part is that the game looks really nice if you ignore the bad rain effect at the beginning of it and some graphical glitches here and there. But that doesn't come close to make up for everything else that is missing/wrong with it.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Самый унылый симулятор раздражающе медленной ходьбы по некрасивому лесу, что я видела. Вы сможете придавить чем-нибудь клавишу W, сходить сделать себе чаю, смонстрячить многослойный бутерброд, посидеть с телефоном в туалете. А когда вы вернетесь, ничего не изменится. Просто будете чуть дальше от старта, чуть ближе к финишу. Серьезно, это самые бездарно пролюбленные 30 минут в моем игровом опыте. Из них 10 - в попытке сделать графику чуть более комфортной для глаз (безуспешно). Главное событие игры - КРОКОДИЛ! ВАУ, ОН ЩАС НА МЕНЯ НАБРОСИТСЯ И НАЧНЕТСЯ ЭКШОН! НАДО БУДЕТ УБЕГАТЬ! Хрен там плавал. У крокодила можно попрыгать на голове. Удовольствия от этого не получите ни вы, ни крокодил. Крокодил не двигается. В нем жизни меньше, чем в резиновой кукле из секс-шопа. Еще там есть черепахи, олени и какой-то петух. Просто есть. Вроде даже шевелились. Собственно, это весь интерактив этой игры. Отдельно поржала с "поддержки языков". Ибо читать там можно только кривое меню. На этом текст в игре закончен. Резюмируя, считаю, что 129руб - цена справедливая только в том случае, если разработчик платит вам их за то, что вы в ЭТО играете. П.С. А, чуть не забыла! Есть плюс у игры. Карточки.
Единственный плюс этой игры — графика, пытающаяся казаться фотореалистичной. Можно наделать миллион красивых скриншотов и удалить игру. Всё остальное — минусы. Цель игры — просто переместить камеру из начальной точки в конечную. Игра проходится за 10–15 минут, маршрут один-единственыый, при попытке отклониться от него натыкаемся на стеклянную стену. Животные тупо отрабатывают свою цикличную анимацию, на крокодила и черепаху вообще можно встать ногами. Интерактива — ноль: нет ни одного объекта, который игрок мог бы сдвинуть, взять или как-то по-другому с ним повзаимодействовать. Ни в здания, ни в ржавый локомотив попасть нельзя. Графика местами слишком наигранная, например, объекты, находящиеся от игрока от 0 до примерно 50–100 м находятся в зоне резкости, а горизонт уходит в нерезкость, что невозможно для человеческого зрения. Тропинки и железная дорога ниоткуда и никуда не ведут, а начинаются и заканчиваются тупиками
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $5.5M | 8.8K | 88% | $19.99 | |
| $4.5M | 6.8K | 88% | $19.99 | |
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| $1.4M | 2.3K | 67% | $19.99 | |
| $1.1M | 1.7K | 81% | $29.99 | |
| $980.1K | 1K | 75% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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