
A narrative-driven hardcore RPG set in a gritty world ruled by real but unrelenting gods. Set out on a challenging lifetime journey, where every choice has a price and entails consequences. Will you become an inquisitor, a judge, or conspire against the old order? Dare to decide!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.57/day in the week to Aug 10 → 27.57/day in the week after.
About
The Life and Suffering of Sir Brante is a narrative-driven RPG that comes to life on the pages of the protagonist's journal. Set in a ruthless world where any form of dissent is mercilessly crushed, the story follows a man who has dared to challenge the existing order. Set out on a lifelong journey and become an individual able to carve out their own destiny... But remember that freedom never comes cheap.
Life in the Great Arknian Empire is harsh and its hardest Lot is yours by the circumstance of birth. You are a commoner, holding no rights and no title. To seize your fate and become the rightful heir to the legacy of the Brante family you will have to come to grips with ossified tradition and prejudice. Embarking on a life-long journey from one's birth until true death, you will have to endure great upheavals, face adversity, and make many difficult choices. Every decision will affect not only the protagonist, his family, and loved ones, but may even topple the foundation of the Empire itself.

At the turn of time
Every imperial citizen's life is predetermined by their estate. The deities known as the Twin Gods have bestowed this truth to the world, dividing mortals into Lots. The nobles lead and rule over others, while the clergy guides people on the one true path, and the lowborn suffer, toiling away for the glory of the Empire. You may accept your fate without question, but it is also in your power to change the cosmic order that governs all.

Your choice is not an illusion
Divided into chapters, the game keeps track of the player's deeds, the skills they acquired, as well as other overlapping circumstances that shape a unique plotline for each playthrough. Every decision has its consequences and you will be held accountable throughout the entire journey. To protect your family and loved ones, to impose the rule of the Emperor and make a fortune, or to try and change the world as you see fit... Make your choice, but beware of the follies of pride and ambition.

Fight for your life
One man is anything but omnipotent in this realm yet under your guidance, Sir Brante may become a person who can endure every trial fate throws at him and rewrite the very laws that govern his world! Develop and train your character, leveling up such traits as determination, sensitivity, and endurance. All of the hero's skills, starting with those acquired in infancy, will affect his personality, worldview, and relationships, ultimately unlocking new talents and possible storylines.

Find your own path
The first complete walkthrough can take you upwards of 15 hours! Numerous branching paths that affect the unfolding story will make every playthrough a unique experience: become a noble judge, learn the ways of the inquisition, plot a revolution as a member of a secret society, or embrace an entirely different purpose. Be brave and fate itself shall bend to your will!

There and hereafter
Resurrection system allows the character to keep his experience upon death, letting the player reevaluate past steps and make adjustments to their strategy going forward. Take control not only of your life but also your demise, then put everything at stake in this cycle of death and rebirth!

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.1Kreviews | 88% | — | $4.2M |
| $24.99 | 175ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing story
操你妈双子神
Очень интересная интерактивная книга. Довольно сложно оторваться, хочется посмотреть все варианты развития событий
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 8K | 63% | $19.99 | |
| $4.2M | 6.7K | 93% | $29.99 | |
| $4.2M | 36.3K | 88% | $4.99 | |
| $4.2M | 32.8K | 99% | $5.99 | |
| $4.2M | 8.5K | 91% | $13.99 | |
| $4.2M | 3.9K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.1K | 33 | 58% | $4.99 | |
| $237.2K | 511 | 95% | $18.99 | |
| $6.2K | 53 | 87% | $3.99 | |
| $3K | 8 | 100% | $11.00 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 66.86/day in the week to Jul 20 → 199.67/day in the week after.
Reviews, worldwide (the counter carries no country): 302/day in the week to Jul 17 → 201.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Korean, Portuguese - Brazil, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Spanish - Latin America
| $24.99 |
| 112ratings |
| 92% |
| — |
| not modelled |
| $19.99 | 85ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шикарная игра. Не люблю такого рода игры, ибо читаю каждый день, всю жизнь. Но, игра на удивление- достойная. Сюжет+ Исполнение+ Цена-0руб+ п.с. Дворянство я заслужил. ЛР 10/10
无他 只为造反
Интересная, завлекательная игра. Разок-другой, можно пройти с удовольствием.
Pocos juegos narrativos tienen este nivel de historia y creación de mundo. Las decisiones pueden cambiar solo el destino del personaje o incluso influir en el mundo que te rodea. Es una gran experiencia sufrir con el personaje de este juego, totalmente maravilloso. La traducción al español tiene algunos gazapos, pero nada que no saque unas risas xD
貴族になって裁判官として立派に働き、恋人とイチャイチャしていたらいつの間にか恋人は化け物になっているし、街は無政府状態で世界に暗黒時代が訪れていました。
新教牧师打出和谈创建自由市了。可以好评,但不多推荐。 比起常规的人生模拟器类,该作不打算提供较为缓和的决策空间。如果诚心实意地代入布兰特爵士的角色,那么你将会常常感受到两三坨里面选一个的痛苦。这种痛苦来自于特意设计的任务条件数值,以及游戏内强烈的二元-三元冲突,以及有可能的玩家价值观和选择选项的冲突。 成年以前任务选项常常出现以下两种情况,: (1)稀少出现。只能在之前1-2个事件中的一个选项才能获取某些事件前提。 (2)严格维持。要求的条件数值量,只有至多一个事件不选对应选项才能达成。 (3)事件链则严格要求指定的唯一一个前置事件选择其中一个选项才开启。 成年以后需要要面对事业-家庭-好友人际等内部冲突强烈外部互相牵扯的多条发展线。 (1)任务选项会对多条线同时调整,玩家除开事业线的坚守一方但又要避免走向极化(甚至还有正反馈事件强制极化),还需要抉择应对家庭内贵族-平民矛盾带来的团结-名声矛盾。要达到一个较好结果,只得慎重规划。 (2)个人意志力也需要谨慎投入到其中一个方面。意志力可以获得相对较好的选项,甚至是牺牲意志力来规避更糟糕的结果 (3)属性陷阱:牧师主属性不是神学是口才,法官主属性视帝国线还是平民线,交际或者操纵为主,另一者以及谋划为辅。少年时期主属性拉高后多点些机智没有坏处。至于平民,跑跑口才或者交际没有坏处。 另一个问题是游戏时间成本,青年会用儿童和少年的一级属性进行2*3组合,构成6个新一级属性这种属性加和的结构导致儿童和少年的选择无法跳过,但儿童和少年一旦构筑崩溃也没法快速重启(重开档吧)。本作想要过大量任务环节看故事或者冲成就,在早期的抉择和时间消耗成本很高。哪怕实亡后可以重新在某节重启,也得经历一堆选择。 当然游戏的优点也很明确,文本内容涵盖的状态结果很多,打下来故事文本详细扎实,多条线的世界事件交织清晰,本地化质量也不错,而由于多条线的存在,即使构筑上属性选择空间有限,游戏中选项内容仍然相对充实,玩起来仍然是有较为丰富的选择的。 至于成年以前专心养成而成年之后殚精竭虑保主目标且维持生活的盘子不掉在地上摔个粉碎,只能说现实如此。活在一个矛盾缓和的社会确实是某种幸福。
可以
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.