
The Special Support Section is back with more members and more cases to solve! How will this rag-tag group deal with the oncoming threats to Crossbell’s political stability while maintaining their team’s foundation?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Stats
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.1Kreviews | 98% | — | $979.1K |
| $39.99 | 372ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PEAK but i have lags (im lying i dont have lags)
The second half of Crossbell arc does an excellent job, one of my fav Trails games.
一周目游戏时长就顶得上零轨两周目加起来,超长终章,我吃饱了.jpg 说来利贝尔和克州都算是经济、科技发达的小国(克州应该算地区?),在大国夹缝中生存,很久以前不知道在哪看的,日本人就很喜欢在各种架空世界里都整一个这种定位的实体,某种意义上也是对日本人心态的反映吧。从这点上来看零碧剧情里没有对让克州一国靠至宝干爆两大国的做法表示肯定,还算比较务实。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
| $39.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Азура это мстители эндгейм для ♥♥♥♥♥♥♥♥♥ анимешников. Тут воедино сплетаются сюжеты десятков персонажей из прошлой игры и из прошлой трилогии. Это один из самых эпичных сюжетов на моей памяти, и это в игре для псп 15-ти летней давности Новая музыка просто ахуй, особенно что касается грустных тем с пианино, я услышал референсы к осту второго ская Геймплей здесь такой же как и в зиро. Раш мод на сюжетных моментах я не беру во внимание потому что я про него забывал и почти им не пользовался. Игра итак простая, а с такими приколами проще некуда Это однозначно 10/10… могло бы быть, если бы не такая скомканная концовка, оставляющая в чувстве ахуя и непонимания. То есть я прошёл трилогию Скай, мне говорят это на самом деле был пролог к ещё более глобальным событиям в Кроссбеле. Прохожу дилогию Зиро-Азура чтобы в конце узнать, что это всё был на самом деле ещё один большой пролог, к событиям ещё глобальней. Вот в новой подсерии мы тебе точно всё расскажем, беги покупать быстрее, гой! 9/10. Не постесняюсь сказать -the видягейм. Стим дек был придуман только ради того, чтобы я прошёл эту игру. Квадрология Колд Стил уже на скачке
+ перехожу к следующей игре серии
++++++++
Masterpiece
A good entry for the trail's series overall, but the first half of the game is extremely stale and boring, focusing more in reintroducing the previous citizen of the cities to the new members. If you endure, the rest of the game is so fast paced and have so much turn arounds that you can fell overwhelmed. The main villains are very poorly written, some are irritating and have weak motivations and personalities. Maybe it's a consequence of the terrible "justice" system that let mass torturers/murderers/terrorists get away with almost no consequence save some sermon. At the end of the game you have to wonder how a team with less than 1 year of field experience beats the final bosses [spoiler]The last boss is supposed to be stronger than the main Goddess[/spoiler]. The emotional background is very intense over the course of the game and the reappearance of older characters are very welcome. This is the final of the Crossbell arc, so all the previous open questions are answered. The battles are again easier than the previous entries [spoiler]except the final boss that is disproportionally harder[/spoiler], this time there's is a master quartz and a quick action feature that cheeses everything I saw so far. If you don't like to miss hidden events, try to use a spoilerless guide, some events have such short time window or have too specific steps that you have to wonder how someone can discover it without the game turning into a chore. The background music are again excellent, congratz to the Falcom team for always delivering. I recommend playing this if you are used to the series. If someone asks if I want to play again this game, the answer is "NO". I have fond memories of the many events and characters [spoiler]Rixia developing and her iterations with Ilya have a permanent spot in my heart[/spoiler] , but the game is too time consuming and the battles are a chore if you already played the previous 4 entries. Good luck if you decide to give a try.
A journey to protect one girl's smile. It's become one of my favorite little things to see how this series iterates between games, even those of the same arc. This entry is no exception with the premier of Master Quartz and related systems as well as new and returning standard quartz adding to the combat depth! Quality of Life improvements carry over from Zero with the addition of the team finally getting their own car! While that might not seem like a big addition, you quickly not only get used to being able to skip several loading screens and quick travel menus but there are even a few locations that the civilian-faring bus system does not go to. Not only is it customizable, after a few upgrades it becomes your own portable recovery station! As you start the game, the familiar crew is off on post-Zero adventures so you join up with a new pair of roommates: Wazy and Noel! Fret not though, the gang filters back as the chapters go on and the newbies mesh seamlessly with the SSS family and give you additional combat options. Like other arcs in the series, you visit many familiar places as well as visit some new ones once again fitting an impressive number of places inside of Crossbell and most importantly Mishelam Wonderland is open for business. Don't not worry, Tio did not threaten me to type that lol. It's also worth noting the events in Azure start overlapping with events happening in Erebonia so if you're like me and played Cold Steel 1 first you'll recognize a few and have an additional perspective. Overall the Crossbell Arc is a truly wonderful pair of games.
Уже прошёл год с того момента как я начал играть в Trails, конечно же после просмотра ролика DEADP47 (кто бы сомневался), пусть я и пропустил 3 часть с Кевином, но пройдя первые две игры посвещёные Джошуа и Эстель которые заставили меня страдать от силы боссов и пролитых слёз я получил безграничные эмоции которые не смогла дать мне не одна другая серия игр. НО!!! ZERO и AZURE не просто добавили интереса к серии они утроили удовольствие от игры добавив новые механики новых интересных героев и по новому захватывающий сюжет внедряя в него события пред-идущих частей и персонажей, что заставило меня проглотить за два месяца обе игры упиваясь ими. Ещё не одна игра не дарила мне таких эмоций. Я люблю серию trails и я буду с большой любовью помнить Кросбел и Либерл а сейчас меня ждёт долгожданная Эрибония... Большое Спасибо Deadp47 и конечно же ИДИ НА ХYЙ!!! Ты представляешь сколько мне приходиться денег на это тратить???
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 17.2K | 85% | $17.99 | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $5.9M | 23.6K | 88% | $11.99 | |
| $1.9M | 4.6K | 73% | $14.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $2M | 14.3K | 95% | $6.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $979.6K | 3.3K | 96% | $6.39 | |
| $978.4K | 4.5K | 98% | $16.99 | |
| $980.1K | 1K | 75% | $29.99 | |
| $978.1K | 2.5K | 91% | $19.99 | |
| $980.7K | 11.2K | 95% | $4.99 | |
| $980.9K | 1.7K | 80% | $19.99 |