
Enter a world beyond imagination with The Last Oricru - Final Cut. An action RPG, The Last Oricru - Final Cut unravels in a fantasy world blending sci-fi and medieval elements to deliver an experience like no other. Seize your destiny and take your place in this adventure for single or co-op play.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 557reviews | 68% | — | $19.4K |
| $19.99 | 620ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Im so happy this was on sale. :)
I don't think I've laughed this much at a videogame in ages. This work of art is a complete mess. The main character is so grating and dumbfounded that he wraps around to being hilarious. The tone is everywhere, with the game attempting to handle intricate fantasy r*cism and sl*very with the grace of a wrecking ball. The combat is laughably bad and my co-player has no walking animation, resulting in her character just gliding around inbetween attacks. With all that being said, this game has been a great experience for the four hours we played. We streamed it to a friend and were all howling. Another reviewer likened it to the famous so-bad-it's-good movie The Room, and I think that is a good comparison. RESPECT THE RATVOLUTION!
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Spanish - Latin America, Polish, Russian, Traditional Chinese +2 more
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I picked this up after the pineapple video for a friend and me and oh man is it goofy. An absolute blast in coop, would recommend.
nul à chier ce jeu. Surtout allez sur un autre souls il sera 1000 fois meilleur que cette merde. Les quêtes sont indiqués comme de la merde. Le jeu est encore full bogué en plus. Pourtant bientôt 4 ans qu'il est sorti est encore pleins de bogues. Entre mon perso qui fait qu'a sa gueule ou les ennemis qui vont sous map et qui peuvent quand même te tuer mais toi pas c'est logique et j'en passe.
Nie kupujcie pomimo cen promocyjnych: nie warto, szkoda czasu - po prostu wszystkie negatywne opinie i recenzje w tym przypadku naprawdę są właściwe.
Oof, stay clear of this one. The voice acting and dialogues are horrendous, the level-design is pretty solid but sadly ruined by a lack of checkpoints and there's softlock issues that brick a save-file completely with no solutions online or attempts at fixing such oversights in a "Final cut". If you don't mind running the risk of your playthrough stopping several hours in, you'll at least find decent RPG elements with weapon upgrades and meaningful stat and build choices.
지포스 나우로 게임했습니다. 예상외로 재밌는 게임이었습니다. 전투는 아쉽지만, 맵간의 유기적 연결은 다크소울 1이 생각날 정도로 엄청났습니다. 또한 스토리가 재밌습니다. 선택으로 스토리가 변하는 게 눈에 보여서 더 재밌었습니다. 한 가지 더 아쉬운 점이 있다면 선택지가 나왔을 때 저장할 수 없다는 점입니다. 결과가 안 좋은 선택지를 골랐을 때 왜 저장을 특정한 장소에서만 가능하게 했는지 아쉬움이 들었습니다. 물론 이 점도 이 게임의 묘미라면 묘미긴 합니다. 결과적으로 이 게임은 다크소울 식 전투와 선택 중심의 스토리를 엄청나게 간소화시켜 섞어놓은 게임입니다. 전투가 재미있었다면 강력히 추천했을 것 같지만 지금은 인디 액션 겜을 많이 해봤고, 선택 중심의 스토리를 좋아하는 사람에게 추천할 만합니다.
The Last Oricru - Final Cut - Очень интересная задумка но реализация получилась слабоватой. Графика очень даже приятная. История интересная но очень слабо раскрыта хоть и очень много диалогов. Баёвка интересная но большой частью так нормально и не пользовался не видел смысла так ещё очень сильно бесило то что герой с каждым ударом перемещался в перед и так частенько я и выпадал в пропасти и соответственно погибал. Прокачать перса под екипу очень сложно, так как игра сама подталкивает постоянно перезагружать монстров или часто погибать. Иных способов прокачки нет. Большую часть брони и оружия даже не попробовал всегда чего то не хватает с параметров то силы то ловкости то интелекта. А когда приближался к тем параметрам уже и конец игры когда уже не интересно и не нужно. Очень раздражали сохранения таких кривых я ещё не встречал игра сама сохраняет когда захочет из - за чего приходилось переигрывать целую главу. Задумка о коопе очень интересная и свежая но требует не больших до работок. В целом приятная игра но не задумывалась как приятная прогулка с экшном ещё она задумывалась на многократное прохождение. Если разработчики доработают игрушку будет играбельна тогда поменяю на положительный отзыв и пройду ещё раз.
another useless console game that is a very poor 'port'.. controls are useless.. <tab> is not shown on the remap settings page.. and it has a 'checkpoint saves'.. that arent really a save.. after a reload various things you did are not done.. like collecting certain items! but it does save things like 'changing your stats'.. then their pathetic attempt at explaining why you cant die, implies that only YOU cant die..by this 'technological belt' you wear.. even the locals complain about how they will die and you have to do 'it' because you cant die.. however when you do inevitably die, everything is 'reset' and everything you killed is alive and kicking too! these devs are completely brain dead morons! then there is the combat which is atrocious, you're facing the enemy and try to strike but somehow miss and end up behind them while they are swinging at your back! then you try to put up the shield and you have to be exactly facing the right way in order to block something.. be slightly off and the attack gets thru.. their whole attempt at dropping you into a 'world' where you wake up and arent told anything, other than to 'train' and then arent given much in the way of explanation on how to do combat.. I got thru the two initial 'combat events' just by swinging the sword a couple of times.. and the 'opponents' were dead (yet one of them was supposedly wearing a belt too!!)... didnt learn a thing! these devs are so bad they cant even explain something properly or correctly.. and they definitely cant design a good game! honesly, it is a really bad game and it is NOT fun at all
Underrated gem (or hidden even). This is Detroit become human the soulslike. The game is deep as hell and will makes you regret every of your decisions. I started once, drop it at 3rd location to start a new path, I regret it mid game. It has great story and it hit hard. Replayability on the roof. Now let's address the elephant in the room, protagonist voice. The writing is full of humor imho and men the protagonist looks and sounds like Adam Saddler. Yes it makes no sense, but think of a guy that came back to life and being informed that he is an immortal, so he unleash his real self and doesn't care what to say and how to say. Three more things FYI: 1) In games specs they say 4 to 8 GB of VRAM. In linux, the game never get lower than 5.8GB (RX580) and went as high as 10. I don't know if this a think for windows too but note this, the game wouldn't even pass the loading screen with 4GB. 2) There is a point in the game that you can soft lock yourself with a poor build. 3) There are some funky awkward dialog bugs, e.g. (no spoiler) I went to a location and had to talk to Marco (a starting character) but I didn't, After I finished my main quest and had a chat with Marco in town I revisit the area just to find out Marco was still there and had lines for the main quest like nothing happened. Buy this game, give it a chance, enjoy! 8+/10.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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