
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
In Season 2 of the award-winning hit The Last Door, delve further into the madness of the Veil as Dr. John Wakefield, psychiatrist to Season 1’s protagonist Jeremiah Devitt. Setting out in search of his client who has mysteriously vanished, Wakefield is soon drawn into the haunting web of forbidden knowledge, madness, and a deeper conspiracy hiding it all. As his search takes him beyond England, will he find his missing client? Or will he merely find that he, too, is about to become lost in the search for the Last Door? The Last Door Season 2: Collector’s Edition brings four new episodes and exclusive extras with more mysteries, more locations, more characters, and more chilling otherworldly horrors than the first Season. Journey back to Victorian England, through mental asylums, abandoned manors, opium dens, and beyond in this fascinating conclusion! Sequel to the award-winning point-and-click Victorian era horror adventure, The Last Door Search for and uncover forbidden knowledge that may be driving you mad Guide Dr. Wakefield through new locations, characters, scenes, and puzzles in a new compelling mystery Four episodes and exclusive extras and bonus content in one limited-edition set A brand new haunting, original musical score by Carlos Viola Inspired by the works of H.P. Lovecraft and Edgar Allan Poe
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 906 | 82% | $9.99 | |
| — | 194 | 94% | $15.99 | |
| — | 191 | 78% | $8.99 | |
| — | 25 | 86% | $8.99 | |
| — | 147 | 80% | $19.99 | |
| — | 227 | 88% | $6.75 |