
A solo or co-op RPG inspired by Morrowind. Drawn by a shared dream, you awaken on an isolated island crowned by a silent Tower. Unravel the mystery of the Laughless Saint, confront the weight of human desire, and decide what deserves to be saved when the light beneath the world finally stirs.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #73, worst US #86 · 3 markets collected
US · last 30 days
About
Lured in by shared nightmares, madmen travel to a remote island crowned by a silent Tower. No one remembers the journey.
The Lantern of the Laughless Saint is an open world RPG built around exploration and connection. You learn the land by walking it, following rumors, reading scraps of burned history, and meeting lost souls who wandered to the ends of the Earth, following the same feverish dream of a light buried beneath the Tower.
Somewhere in the depths is a theater with an empty stage, waiting for an audience. As you repair or ruin the lives of the island's inhabitants, the phantoms they leave behind take their seats in the audience. The more seats you fill, the more the island listens, and the greater the applause for your final act.
And if you don’t want to descend alone, you don’t have to. The entire game is fully playable in co-op: explore the island together, delve into the depths for treasures, and make the choices that will decide the fate of everyone on the island, and beyond...
A wild, ancient island to explore
Follow leads, find shortcuts into the Tower, stumble into side stories, and piece together what is real and what is mere delusion.
Open Ended
Most quests have multiple resolutions. Mercy, violence, compromise, deceit.
A large cast of bizarre characters
Many strange folk find their home on the island. A giant toad learning to read. An ancient skeleton who just wants to swim. A musician from a faraway land hunts for something precious. Everyone has a theory for why you’re here. None of them agree.
The Amphitheater
Your choices change the world. Treat others with kindness and generosity, and a trusted friend will take their seat in your audience. Fail or abuse them, and something darker takes their place. The House fills either way.
Visceral Combat with multiple weapon types
Punchy combat against strange horrors
Full co-op
Play the whole game together. Explore the world, share the spoils, and decide who you will become, because the consequences belong to all of you.
The Tower does not call the whole. It calls the broken, the wanting.
Fill the seats. Start the performance. Find out what is buried at the bottom of the well.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very captivating experience; it's clear a lot of inspiration is drawn from Morrowind. The vague main storyline and time worn, dilapidated setting remind me of the souls games too. The soundtrack is great, and the enviornments are generally quite beautiful. The enemy variety is sort of lacking, especially for higher levels, but the total quanity of content is still pretty respectable for it being in early access. Goated marketing too. Worth the price no doubt.
I haven’t felt the lost and confused playing a game in years… I love it. The lack of quest markers is so refreshing, I really feel like the devs trust me to explore and progress the story on my own.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $778K | 836 | 70% | $24.99 | |
| $777.9K | 2.3K | 72% | $15.99 | |
| $777.8K | 1.3K | 89% | $8.99 | |
| $778.6K | 1.1K | 74% | $19.99 | |
| $778.8K | 833 | 80% | $39.99 | |
| $777.2K | 1.7K | 56% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4K | 53% | $29.99 | |
| $2K | 8 | 88% | $11.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The first four hours of the game have been an absolute delight to experience. The worldbuilding and combat are both exactly what I wanted from a fantasy game in the elder scrolls style. Quality of life features are great too,
morrrrrrrrrrr!!!!!!!
Jumped 10,000 feet into the air landed on a frog and killed us both. 10/10
10/10! I love this game! It really does make me feel like I am in a new world similar to ESIV Oblivion but different feel and the combat feel more impactful similar to Outward. GG! Highly Recommend!
you can jump so high if you just believe in yourself (and meet an old man who makes spells)
I am a big fan of this genre and style of game. I was a big fan of my first couple of hours and I fully intend on playing this one through. I am curious to see how deep the systems run as I am a bit worried there. Regardless, lookin good so far.
Beautiful game! And some really fascinating lore.
I'm only writing this to point out when you craft a projectile shock spell it makes a fire projectile that does shock damage game slaps let em cook
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Active players
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Players by region
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