
The Land Of Lamia is a short story driven! puzzle game!(/❛o❛)/! Each level has a description page from the book of Lamia which you use to discover clues. The two characters Lily and Thomas are controlled with a unique mechanic you will need to master in order to progress ༼ つ ◕_◕ ༽つ.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gave up on first level after fighting the controls and camera angles. Could have dealt with one or the other, but both being a problem is just too time consuming. I like a game to challenge me, not an interface.
Mistérios e monstros.. Crianças e meio terror, impossível não lembrar do filme antigo A casa monstro, game vai na mesma vibe de crianças curiosas querendo saber mais e tendo que passar por alguns desafios para terem as paginas dos seu conto. Um game simples e carismático, com dois personagens bem simpáticos.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not only was this game hard to play (even by my standards), it was also extremely tedious from the very beginning. I tried to give it a chance, but I just can't bring myself to open it up again.
Personally didnt like the controls of controlling both while the camera angle kept moving and just having wasd felt limiting. Maybe one ay ill get to finishing it but after owning this game for three years of not making it past the first walk, i dont know if i wanna play this again.
this game even for its low price,its incredibly small,and not so much fun. it has some ''clever'' puzzles but thats it. i would not recomned it
+ Interesting game, especially if you are into slow paced memory puzzle games +
The controls are terrible and at times you can't even see where the characters are that you're trying to navigate (weird camera perspective which you can't control) - but even when you can see them they sometimes get stuck on nothing (buggy perhaps). (Getting stuck only seems to happen to Thomas - maybe his big hands get caught on stuff? Lily has hers eternally clasped around the book so I suppose they aren't in the way...) Also perhaps a bug: one or both of the kids kept turning to stone (in the first part of the game) even when they were clearly still on the path! Very annoying - I skipped that chapter then. Also with so little sound/music there is no atmosphere to the game. And no voice acting, just a few lines of text displayed. (I really don't mind the simple graphics if a game is atmospheric and entertaining in some way. Sadly this way it was just boring and frustrating.) The book pages were nicely illustrated though. The puzzles were good too (and challenging, I had to consult a guide sometimes) but the frustration over the controls (and camera angle and bugginess) overshadowed them and I ended up only finishing the last of the three chapters. (For that reason it's nice at least that you can play the 3 parts without having finished the previous ones.) TL;DR: If you enjoy terribly difficult/wonky controls (only keyboard) as the main challenge in a game, then give this one a try...
It was a really cute game with a cool game mechanic of altering between having the boy run and having the girl run. While it was challenging (especially during that stupid maze, screw it all), it was really fun and I loved it. I really enjoyed the puzzles as well. But... why. Why did a brother and sister wake up in the middle of 'The Land of Lamia.' Where were they trying to go. I did find the ending kind of ominous with the [spoiler] robot's final job being to stop two children from going to a city called... Gile? Whatever it was, and clearly it was talking about these two children, and here they were, trotting along as happy as can be, presumably to that very city. [/spoiler] So, I liked that little ominous feel at the end, buuut... Why. I don't know anything about these kids except that Lilly likes to shout "THOMAS" when one of them wanders too far away. It feels very incomplete. Also, at the beginning of one chapter (2nd one, I believe), in the little picture book, there was an ominous figure in the background of the picture, and the game specifically called attention to that character. BUT WHY. WHY WHY WHY WHY WHY WHO WAS THAT DUDE, MAN?! I loved the game. My friend and I played the game together and we both enjoyed playing it. But as a story... it is lacking very, very much. This might be fine with some other games, but this is a game that relies heavily on a STORYBOOK to solve puzzles and to help the kids... escape? Be free? Go somewhere? It relies on a storybook, but it has no tangible story as of yet that makes me feel anything except confusion. So... right now... I give this game a positive review as it is a good game. But if you're looking for a well-composed story... Nuuuuuuu. = u=
The controls are terrible and made worse by the camera angles. Also, the dialog text is riddled with punctuation errors.
I immediately gave up after the controls were explained. Complete trash.
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