
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Most likely between $3M and $8.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 88% | approximately $5M |
| PlayStation | $29.99 | 86% | — |
| Xbox | $29.99 | 90% | — |
| GOG | $10.49 | 88% | — |
| Epic | $29.99 | 89% |
Reviews
Themes across 1807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
I bought this game as soon as I saw on my store.It's atmosphere is totaly amazing, glourious grapichs and sound design.I think devs spent so many times on this aspect. Even if this game not for everyone particularly who loves action or etc...
трехкратно переваренный кал
the ending is so bad otherwise the game is good
我必须承认在最一开始的时候这款游戏的美术给了我一些惊喜,但是我对这款游戏的好感并没有保持多久,因为这款游戏过于”偏科“了。 美术确实让人耳目一新,但是地图设计、动作设计都让人难以恭维。在低G星球上,难以想象女主的移动速度居然跟老年人没什么两样。同样让人痛苦的还有有的时候需要反复调整才能够得着的攀爬点,以及莫名奇妙开始掉帧的情况。 我在购买这款游戏之前反复阅读了多篇评测,得到的评价都是“游戏性不行”、“走路模拟器”…… 我有点不信邪,然后很快我就吃到苦头了。 在通关一周目之前,我还愿意为了一些惊喜感而去忍受上面提到的总总糟糕体验。但是通关后的补成就环节真的是极其折磨。 既然有多周目设计,为什么跳转节点那么少,而且还要强行过一些我已经经历过的流程?谁家多周目是这么设计的。 我还剩下8个成就,其实胜利已经不远了。但是最终我还是放弃了,因为继续补成就的过程让我感觉到生理性的不适。一想到我还要像乌龟一样在地图上挪动,被按头去听我早已经听过的对话,还要走我之前已经经历过的游玩流程,我就有想要呕吐的欲望。 我买这款游戏的一个很大的原因是11bit的冰汽时代给我留下了很深的印象,带着一种期待,一种对优秀叙事和演出的期待,我买了这款游戏……这便是痛苦的根源。 一点游戏性都没有。剧情演出勉强还行,美术风格也很独特。但是没有游戏性!你直接做成动漫电影都比做成游戏好,补成就的过程中,游玩这玩意就是一种折磨。一个全成就强迫症患者悄悄的碎了,这个世界居然还有这样“清新脱俗”的游戏,难度不是体现在谜题的复杂性或者操作的精准度或者策略的高深度,而是该死的低重玩价值的枯燥感!
Beautiful game. A walking simulator with stunning views, fascinating storyline, and a unique feel. 8/10, one of the most interesting story games I've played, only it felt like it dragged on a bit. Plenty of endings affected by choices through the whole game so I may even replay it one day. The necroevolution theory makes me want to look into biology lol.
Güzel grafikli, hikayesi ile şaşırtıcı derecede sürükleyici bir yürüme simulasyonu.
Das Spiel schaut wirklich bombe aus. Aber wie in anderen Rezensionen ist es eher ein Interaktiver film mit SIFY Story. und ein wenig Ahnung sollte man von SIFY haben, da sonnst das ganze schnell langweilig wird, wenn man an solchen Themen keinen Spaß hat. ich habe das irgendwann mal in einem Humble Bundle mitgenommen und für den Preis ist das vollkommen OK. Ich hatte meinen Spaß und die Überlegungen, die man hinsichtlich der Story machen kann sind echt interessant. Finde ich zumindenst. Und es lief super flüssig auf Max Einstellungen. nur manchmal hat ich FPS Drops und Ladefehler. aber immer nur so 3 sec und auch nur 3 mal glaub ich. All in all super Game
Packende Singleplayer-Story ohne viel Triple AAA gedöns. Sehr empfehlenswert.
Slow burner for old school hard sci-fi fans with very interesting endings. The original story has inspired so many. Visuals are beautiful. Hope you find the patience to make it to the end.
Enjoyable story, and a bit more involved than the usual "walking simulator" type of game.