
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.7Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну Лем це завжди безпрогращний варіант. Тож тут без питань.
单纯的剧情游戏,当个电影看
super good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 628ratings |
| 90% |
| — |
| not modelled |
| $10.49−65% | 233ratings | 88% | — | not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautifully made game. The story catches you from the begining, exploring through the alien landscape and finding clues about what happened. It's not an open world as I expected (my bad), but getting off the path and will reward you sometimes. The story will guide you seamlessly through the world, i got totally immersed. It has interesting ideas, as the protagonist is a biologist, I really liked her perspective on the subject. Visually, is amazing. The artwork, the whole atompunk style, is fascinating. Great voice acting too, very well done. I would totally recommend it if you like the theme and a short but deep story that will stay with you.
+
Что то похожые на "Firewatch" мне зашло
Disclaimer: I have not read the book, so I don't know what kind of influence on my enjoyment of the game that might have had. I liked the retrofuturistic aesthetic of the game. And a sci-fi game exploring a foreign world with a bit of mystery could be interesting. However I didn't feel much like exploring Regis III. Most of the planet is barren with not much to find in the occasional dead end. And since the protagonist Yasna is a slow walker and already out of breath after 20 meters of running, I soon stopped even trying to walk off the beaten path. Later you can drive around in a rover, but at that time I already gave up perusing. Most talking is done via radio with your colleague in orbit. Remote-only conversation can work if done right (see "Firewatch"). But the chemistry in this game is off. I didn't feel like talking to a real person that values what I have to say, but rather exchanging a few frosty (but trying to stay professional) words with a superior who gambled with the lives of his crew. I also had my problems with some dialog options. Occasionally you can either outright reject any biological explanation for the stuff you witness, or you can entertain the possibility that there's more to it. I usually selected the latter. However a few minutes later Yasna comes up with a full fledged theory about new life forms, how they interact with their environment, how they procreate, how they came to be, what they did with the crew mates etc. Based on what? Two sightings shortly before I blacked out and a handful photographs? I felt rather like a conspiracy theorist than a scientist. Anyways, long story short: "The Invincible" rubbed me the wrong way. It's not a bad game per sé, but also not a game I'd recommend. I liked the style and the integration of the comic book to keep track of events. But that's about it.
Я устал
Good narrative. Thought provoking.
Really good interactive story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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