
A choose-your-own-path where failing is more fun than succeeding.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 27 → 25.71/day in the week after.
About


Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1591 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ur a stick w
funny endings
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is very fun trying to get all the fails and stuff. It's not as long as my playtime looks, I just go AFK a lot and have replayed it a lot of times. Maybe 2 or 3 hours to completely 100% or 15 minutes to get one run through.
sick game is good just there is too much achivements like u click sm achievment is overwelming but the game is gooooood
i adore the game my only complain is there isn't more of it being making or just made in general
I grew up on these games and to not only have the concluding installment but the entire collection filled with its references and on the nose slapstick comedy. I love this game
funny
old but still fun
Very nostalgic, bought it on sale for $6, 100% it in about 6 hours of gameplay. It's not very long but it's a lot of fun, maybe not worth buying it at full price though
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 154K | 84% | $6.99 | |
| $14.3M | 30.7K | 97% | $13.99 | |
| $14.3M | 67.5K | 98% | $9.99 | |
| $14.3M | 32.2K | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.5K | 59 | 68% | $1.99 | |
| $0 | 0 | 86% | Free | |
| $16.2K | 309 | 99% | $2.99 | |
| $12.9K | 100 | 78% | $8.99 | |
| — | 0 | — | — |