
A choose-your-own-path where failing is more fun than succeeding.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 27 → 25.71/day in the week after.
About


Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1609 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jes
it's just SO good and funny, i can lwk see myself playing this for DAYS
the greatest plan
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 25.8K | 93% | $29.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 154.1K | 84% | $6.99 | |
| $14.3M | 21.4K | 84% | $39.99 | |
| $14.2M | 34.6K | 97% | $19.99 | |
| $14.3M | 76.3K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.5K | 59 | 68% | $1.99 | |
| $0 | 37 | 86% | Free | |
| $16.3K | 310 | 99% | $2.99 | |
| $12.9K | 100 | 78% | $8.99 | |
| $0 | 84 | 74% | Free |
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
руский
25% choice-making 75% distraction dance. 10/10.
best game ever, when i played the base game no alternate endings i thought i was getting scammed outta money until i discovered the different endings, my favorite is the reckless bounty hunter routes
çocukluğumuzun oyunu az çok biliyorsunuzdur zaten baya iyi bir oyun ben oynarken baya eğlendim :3
The Henry Stickmin Collection is basically a playable cartoon where every decision you make has a 50% chance of being genius and a 50% chance of getting Henry killed in the funniest way imaginable. The games are built around simple choices, but the amount of ridiculous outcomes is what makes them so entertaining. You can attempt elaborate plans, use completely useless items, or make a decision that seems reasonable and immediately discover why it was a terrible idea. The humor is easily the highlight. The references, animations, characters, and absurd failure scenes make even losing feel like a reward. There's also a surprising amount of content. Finding all the endings, achievements, and hidden references gives you plenty of reasons to replay the episodes. It's short, hilarious, and incredibly easy to pick up. **10/10 — chose the obviously correct option, immediately got launched into the sun.**
this is the GREATEST PLAN!!!!
stickmin
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.