
The Fortress is a dark fantasy dungeon crawler with turn-based combat, mixing strategy and risk. Choose a class, delve into cursed chambers, roll dice to fight brutal enemies, and grab loot. Face tough choices, survive epic bosses, and fight to escape... or fall to the shadows
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About

You’re held prisoner by the hideous Lich, who captured you during his expansion wars and locked you up for eternity in his fortress with the other outcasts. With no name, no past, and left to rot in a place of death and damnation, you have one goal: survive... and escape.
Advance through different rooms in this horrific citadel, face the enemies that block your way, and keep on your path toward an illusory salvation. Every choice counts: in combat, in the alliances you make, in the upgrades you will accept.
The path is long and unforgiving. Each step could lead you closer to freedom... or drag you toward an even darker fate. But in The Fortress, death is never the end: when a prisoner falls, another one takes their place, in endless cycles of suffering and hope.
Will you endure long enough to see the light of day again?

Each game is different from the previous one.
Choose from nine available classes and customize your prisoner with unique abilities, upgrades, and gear. Advance one room at a time through a procedurally generated path, designed to be always unpredictable and full of surprises.
Confront the Lich’s dark army with a combat system based on dice rolls, which blends strategy and risk at every choice. Pick up hundreds of items, relics, and gear items to adapt your playstyle and increase your chances of survival.
During your escape, experience a dark and gothic story, populated by enigmatic characters who are ready to offer a helping hand... or betray you.

The Fortress is full of monsters, but also full of unexpected opportunities.
Throughout your journey, you will encounter unlikely and unreliable allies: vampire merchants, disgraced abbots, and other eerie characters, each with their own secrets and hidden agendas. Their help could prove to be vital... but at what cost?
It is up to you to choose whom to trust, which alliances to forge, and when to walk away. Each choice could push you closer to salvation or sentence you to an untimely demise.
And if you fall on the battlefield, another prisoner will be ready to take up your legacy and attempt to escape again.

9 playable classes, each with unique abilities, gear and strategies
Dice-based combat system that changes based on class and gear
Strategic and demanding old-school dungeon crawler gameplay
Procedurally generated rooms: some are filled with enemies, others will allow you to catch your breath
Compelling narrative with gothic and horror elements
Over 70 enemies, end-of-level bosses, and NPCs
More than 60 items, relics and gear items
Sophisticated and atmospheric pixel art
Original soundtrack

The Fortress was developed by Baryonyx Games, an Italian independent studio based in the ancient city of Rome. It was founded out of our passion for old-school video games, complex systems, and dark settings.
We are a small, passionate team fully involved in every phase of development: we design, develop, and polish every detail with care, collaborating with trusted creatives when needed to bring our vision to life.
For us, The Fortress is more than a game: it is an ongoing challenge against the unknown. Each mechanic, room, and battle is crafted to build a world of choices, survival, risk, and sacrifice, blending retro aesthetics with a distinctive artistic and narrative identity. In other words, our goal is to deliver experiences that deeply resonate with our players.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Плюсы: — визуальный стиль Минусы: — игровой процесс однообразный; — открытые герои совсем не отличаются друг от друга, в них нет уникальности, которая бы давала новый опыт при прохождении за них; — предметы все одинаковые; — противники все одинаковые с минимальным отличием, которые редко встречаются; — нет облачных сохранений. Итог: Боевая система довольно скудная, нет какой-то глубины: просто бросаешь кубы и распределяешь по противникам. Артефакты либо модифицируют значения кубов, либо нужны для открытия новых классов, которые просто улучшают набор кубов. Спец. способность просто наносит 10 урона у всех классов.
played at launch it was great ! came back to play it after awhile and it is still great! Simple , fun and relaxing game.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sehr gute atmospähre für den preis ! Gefällt mir ! Musik untermalung auch sehr gelungen !
The Fortress è stata una sorpresa davvero positiva. Il sistema di combattimento basato sul lancio dei dadi è la meccanica principale del gioco, frustrante a tratti quanto divertente, ogni turno ti costringe a ragionare su come usare al meglio i risultati, in quanto... potrebbe essere l'ultimo. l'importanza di campire come buildarti la varietà di personaggi ti consente di fare più run sperimentare sempre nuove strategie per minimizzare la soglia di randomicità
fun
10 из 10 кубиков
Game is freezing while dragging equipment to the slots, had to request a refund. Annoying game mechanics and a lot to improve. Sadly, wasted potential and cool optics. There are no Graphic Settings and no Window Mode. All you can do is STRG+ALT to have it windowed. I can't see any progression system with the points either, would have been cool to invest in more life, dice etc. I can't recommend to buy the game before the developer fixed/improved it.
https://steamcommunity.com/sharedfiles/filedetails/?id=3774020218 The Fortress - это dungeon crawler с элементами «рогалика» и тактическими боями, где вы играете роль узника, который должен выбраться на поверхность. Выбирайте одного из трёх изначальных персонажей. Всего можно открыть 9 классов: если найти душу и донести её до босса, то откроются остальные классы. Читаем инструкцию. https://steamcommunity.com/sharedfiles/filedetails/?id=3774886811 🎲Плюсы:🎲 - Стиль. Игра сделана в стиле художника Plastiboo, который создал артбуки и мануалы по несуществующим играм. Как я понимаю, изначально всё было нарисовано, а некоторые материалы взяты из публичных источников, а потом на это всё наложили пиксельный фильтр. К чему это я? В общем, стилистика мне понравилась - и изначально это была причина, по которой я заинтересовалась игрой. 🎲Минусы:🎲 - Саундтрек. Абсолютно блёклый, не запоминающийся. - Реиграбельность. Мало предметов. Выпадает всё одно и то же - практически интересный билд не сделаешь. - Техническое состояние. Единственная причина, по которой все плюсы перевешиваются, - это техническое состояние игры. Без этого игра была бы обычной игрушкой наподобие мобильных игр, но с интересной стилистикой и мрачной атмосферой, что, в общем, создавало впечатление от игры «проходняк». Но не жалко времени: игра даже местами затягивает. Игра разделена на 6 локаций и внутренних уровней, которые всегда заканчиваются боссом. И вот, пройдя первую локацию, играя за боевого мага 9 (с потенциалом на сборку в виде игры через призывных существ), я неожиданно посреди боя вылетаю. Я удивлённо поднимаю бровь, перезахожу: «Хорошо, что в игре есть сейв», - подумала я. Но… Во‑первых, у меня поменялся один из предметов, а во‑вторых, вместо двух противников их стало три, а ещё они все бьют по 3 урона, когда у меня всего 7 HP. То есть игра сама вылетела и, не запомнив, с кем я сражалась, ещё меня и наказала. И так постоянно: по итогу за полное прохождение игры я могу вылететь на рабочий стол как минимум раз пять. Ну и однажды было так, что арена просто не прогрузилась, и пришлось уже наполовину пройденный трай начинать с начала. https://steamcommunity.com/sharedfiles/filedetails/?id=3774886226 🎲Вывод.🎲 Маленькая цена, интересный визуал и потенциально интересная игра, но всё желание остаться хоть на минуту дольше отбило из ‑ за багов и однообразия.
Good idle dungeon crawler clicker for one evening. The art and atmosphere is right on spot, the gameplay is actually forgiving (at least, in the Classic mode). The downside that could easily drag this review to the thumbs down zone is the story rails. It's always the same stages and rooms, same bosses, same two "friendly" characters appearing here and there. You won't feel the procedural nature of the gameplay as well as the declared "unexpected opportunities". There are hints in the art design the game will grow in the future, but then why wasn't this game marked as Early Access?
il bello di questo gioco è la sua semplicità nell'apprensione generale del gameplay, ma la strategia che serve e la culagine che può avvenire, lo rendono molto divertente e vale la pena di spenderci del tempo. Lo stile di design degli enemies mi ha molto anche catturato e in base ad ogni zona esplorata è bello vedere la varietà che c'è. Le classi sono fantastiche, ognuna con le loro proprie peculiarità. Si possono creare build interessanti, consiglio assolutamente l'acquisto.
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