
The Forever Winter is a tactical shooter where you and your squad must loot the dead to survive beneath gargantuan war machines in a dystopian future of AI automata, cybernetically enhanced soldiers, and endless conflict. Millions of deaths later, the war continues with our latest update!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Sep 14 → 4.17/day in the week after.
About

Scavenge and fight for your next day alive under the shadow of gargantuan war machines. Enemies in the game can literally tower over the battlefield. To put it another way:

The battlefield is unpredictable thanks to The Forever Winter’s Dynamic Encounter system: enemies have their own goals and agendas, operating in coordinated groups, undertaking full-scale battles — and they’ll intelligently react to your actions. The battlefield you leave won’t be the same one you return to.
Use your wits, stealth, and skilled gunplay to make it out alive. Choose your path in the shadow of the two great superpowers, loot the dead, and make it out alive. While the warring factions may ignore you at first, the more disruptive you become to their goals, the more they'll seek to remove you from the equation.
Ecological collapse compounded by runaway technological advancement brought us here: a dystopian world choked by 40 years of industrial-scale violence between two military superpowers, AI automata, cybernetically enhanced soldiers, human-machine hybrids, and relentless automated warfare. There's two sides to this war, and you're not on either.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−30% | 24.9Kreviews | 68% | — | $16.4M |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠄⠄⠄⢀⠄⠄⢀⠠⢂⣵⣾⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⢀⠂⠄ ⡀⠄⠈⢀⡠⡌⣴⣾⣿⡿⠃⠄⠄⠄⠄⠄⠄⠄⠄⢀⣤⡎⠄⠄ ⠁⠄⢀⣠⣤⣤⣤⣈⠈⠄⠄⠄⠄⠄⠄⠄⠠⢊⢄⣽⡟⠄⠄⠄ ⠆⢰⠋⠄⠄⠄⠙⢿⣿⣦⡄⠄⣣⣤⣶⣯⣤⡔⣿⡟⡀⠄⠄⠄ ⣷⣷⣀⢔⠄⠄⠤⣼⣿⣿⣿⢀⢩⣽⣿⣿⣿⣿⣟⡄⠄⠄⠄⠄ ⣿⣿⣿⣷⣦⣲⣾⣿⣿⣿⡿⢸⣾⣿⣿⣿⣿⣿⣿⣿⣷⣶⣄⣀ ⣿⣿⣿⣿⣿⣿⣾⣿⣻⣿⣧⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣋⣍⡈⠙ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⡀⣀⣿⡇⣀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣠⣾⣿⡴⠋
Strange a bit and difficult game with caracter control ( it has some potential ) but it need's a lot of work to be a decent game . Can't say it worth or not the 14. something euro
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Ukrainian*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Optimization is abysmal ♥♥♥♥♥♥♥ for a game that looks like that, balance nonexistant, UI is disgusting, UX overall is also horrible, still a buggy mess 2 years into EA
This game has an amazing concept behind it but suffers from its incompetent dev team. Rarely in my life have i played an game with this poor of an execution, From enemies spawning behind you to an spastic level of ai that is more "Artificial" than "intelligence" Constant stuns from enemies to them randomly gaining an ♥♥♥♥♥♥♥ third eye that they use to find you through walls. I have played over 40 extractions and on 5 of those i got stuck on terrain. This games biggest downfall is the unfair yet dumbest ai i have ever seen. Concept is amazing but ♥♥♥♥♥♥♥♥♥ refine the game and fix the ♥♥♥♥♥♥♥ ai. Will edit this if they fix the game, I will not be asking for an refund.
Война - это Бог
ta bn. falta pulir
I took a long break from the game and I came back to it day ago (7/15). The game is still jank as all hell and wacky, but ♥♥♥♥♥♥♥ the game is beautiful and brimming with potential -- and has improved a lot from its initial release. if i had to be a TLDR about it, its ARC raiders but coop PvE and with Post-apo Sci-fi vibes kindof like Warhammer, but very different -- and oh my god it is beautiful. Glory to the Mech god. Pray that your looting session will be one of greatness, and credits.
Sadly one of the few games that likes to instantly drop frames and crash my entire pc when I start to get shot by the first enemies who spot me...
雰囲気にひかれて購入 初期の仕様と操作感に萎えてしばらくやっていなかったが雰囲気は最高だったので久しぶりにやってみた。 比較的操作もしやすくなってきているし移動のモッサリ感もなくなってた。 初期よりはおすすめできる状態になった。 水が時間経過で減っていく糞仕様はなくなりました。 ただ最初に何すればいいかわかりにくいしトンネルなるマップがよくわからなくてずっと一本道だと思ってました。ケーブルで横道に行くとか知らない。相変わらず敵が強い上に群れてるのでチキンプレイ推奨でした。 とりあえず初期マップでレベルと操作に慣れていっていろいろ模索すればゲームの楽しさがわかってくるかも 相変わらず壁上っていたら急に前方にワープすることがあるが以前ほどではない ショットガンが強いのでそれをお守り代わりにごみ漁りしましょう 敵の索敵が視界より音重視っぽいので近くならしゃがんで遠くなら走って離れた方がよかった 慣れてきたら他マップへ行ってハチの巣になってきましょう。 インベントリをでかいのにしたら根こそぎアイテムをかっさらえるようになったので楽しくなってきました。 クエストは司令官が見つけられず永遠に探してます。
Game is good (it's buggy tho) I really like this game, but it has it's issues... here are some examples: -Enemies getting stuck in the environment -You getting stuck in the environment -Some specific objects may be missing collision meshes -AI navigation could use some improvement -Weapon mods displaying incorrectly on game models Despite these things I find the game to be quite enjoyable, and it's currently one of my favorite games to play even in it's current state. I'm looking forward to enjoying more of this game, though i really hope they focus on the bugs before full release and fix everything. My Opinion: I think this is a great game, I've always wanted a pve focused extraction game that can be played solo or with friends and this is wonderful. I'm glad I decided to finally pick this one up, I had always been on the fence about this game due to it's poor initial release, however I would say it's in a very playable state just some particular bugs that really stand out. It has it's ups and downs, but that's what makes it special. I would recommend this game to people who like a gritty apocalypse setting with some thrilling tactical fps gameplay.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.5M | 15.3K | 97% | $29.99 | |
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| $16.3M | 41.3K | 94% | $14.99 | |
| $16.5M | 26.8K | 85% | $19.99 | |
| $16.3M | 17.9K | 91% | $39.99 |